diff --git a/scripts/globals/globals.gml b/scripts/globals/globals.gml index 1b35d1a37..927740234 100644 --- a/scripts/globals/globals.gml +++ b/scripts/globals/globals.gml @@ -72,11 +72,17 @@ static cleanup = function() { if(!ds_map_empty(nodeMap)) - array_map(ds_map_keys_to_array(nodeMap), function(_key, _ind) { nodeMap[? _key].active = false; }); + array_map(ds_map_keys_to_array(nodeMap), function(_key, _ind) { + var _node = nodeMap[? _key]; + _node.active = false; + _node.cleanUp(); + }); ds_list_destroy(nodes); ds_map_destroy(nodeMap); ds_map_destroy(nodeNameMap); + + gc_collect(); } } diff --git a/scripts/node_crop_content/node_crop_content.gml b/scripts/node_crop_content/node_crop_content.gml index c3b3a68e1..a26687c39 100644 --- a/scripts/node_crop_content/node_crop_content.gml +++ b/scripts/node_crop_content/node_crop_content.gml @@ -45,70 +45,67 @@ function Node_Crop_Content(_x, _y, _group = noone) : Node(_x, _y, _group) constr var _arr = is_array(_inSurf); if(!_arr) _inSurf = [ _inSurf ]; - - var minx = 99999; - var miny = 99999; - var maxx = 0; - var maxy = 0; + var _amo = array_length(_inSurf); + + var minx = _array? array_create(_amo) : 999999; + var miny = _array? array_create(_amo) : 999999; + var maxx = _array? array_create(_amo) : 0; + var maxy = _array? array_create(_amo) : 0; var cDep = attrDepth(); - for( var j = 0; j < array_length(_inSurf); j++ ) { + for( var j = 0; j < _amo; j++ ) { var _surf = _inSurf[j]; - var _dim = [ surface_get_width_safe(_surf), surface_get_height_safe(_surf) ]; - var s = surface_create(_dim[0], _dim[1], surface_r8unorm); - surface_set_target(s); - DRAW_CLEAR - draw_surface_safe(_surf, 0, 0); - surface_reset_target(); - + var _dim = [ surface_get_width_safe(_surf), surface_get_height_safe(_surf) ]; var _minx = 0, _miny = 0, _maxx = _dim[0], _maxy = _dim[1]; temp_surface[0] = surface_verify(temp_surface[0], 1, 1, surface_r32float); - shader_set(sh_find_boundary); - shader_set_f("dimension", _dim); - shader_set_surface("texture", s); - for( var i = 0; i < 4; i++ ) { - shader_set_i("mode", i); - shader_set_f("bbox", [ _minx, _miny, _maxx, _maxy ]); - surface_set_target(temp_surface[0]); + shader_set(sh_find_boundary); + shader_set_f("dimension", _dim); + shader_set_surface("texture", _surf); + + shader_set_i("mode", i); + shader_set_f("bbox", [ _minx, _miny, _maxx, _maxy ]); + DRAW_CLEAR - BLEND_OVERRIDE; - draw_surface_safe(s, 0, 0); - BLEND_NORMAL; + BLEND_OVERRIDE + draw_sprite(s_fx_pixel, 0, 0, 0); + BLEND_NORMAL + + shader_reset(); surface_reset_target(); + var px = surface_getpixel(temp_surface[0], 0, 0); + px = px[0]; + switch(i) { - case 0 : _minx = surface_getpixel(temp_surface[0], 0, 0)[0]; break; - case 1 : _miny = surface_getpixel(temp_surface[0], 0, 0)[0]; break; - case 2 : _maxx = surface_getpixel(temp_surface[0], 0, 0)[0]; break; - case 3 : _maxy = surface_getpixel(temp_surface[0], 0, 0)[0]; break; + case 0 : _minx = px; break; + case 1 : _miny = px; break; + case 2 : _maxx = px; break; + case 3 : _maxy = px; break; } } - shader_reset(); - surface_free(s); - - if(_array == 0) { - minx = min(minx, _minx); - miny = min(miny, _miny); - - maxx = max(maxx, _maxx); - maxy = max(maxy, _maxy); - } else if(_array == 1) { + if(_array) { minx[j] = _minx; miny[j] = _miny; maxx[j] = _maxx; maxy[j] = _maxy; + } else { + minx = min(minx, _minx); + miny = min(miny, _miny); + + maxx = max(maxx, _maxx); + maxy = max(maxy, _maxy); } } - var res = []; + var res = []; - for( var i = 0, n = array_length(_inSurf); i < n; i++ ) { + for( var i = 0, n = _amo; i < n; i++ ) { var _surf = _inSurf[i]; if(_array == 0) { diff --git a/scripts/node_data/node_data.gml b/scripts/node_data/node_data.gml index 7db499d4c..e3847df77 100644 --- a/scripts/node_data/node_data.gml +++ b/scripts/node_data/node_data.gml @@ -1001,9 +1001,9 @@ function Node(_x, _y, _group = PANEL_GRAPH.getCurrentContext()) : __Node_Base(_x if(!active) return; disable(); - if(PANEL_GRAPH.node_hover == self) PANEL_GRAPH.node_hover = noone; - if(PANEL_GRAPH.node_focus == self) PANEL_GRAPH.node_focus = noone; - if(PANEL_INSPECTOR.inspecting == self) PANEL_INSPECTOR.inspecting = noone; + if(PANEL_GRAPH.node_hover == self) PANEL_GRAPH.node_hover = noone; + if(PANEL_GRAPH.node_focus == self) PANEL_GRAPH.node_focus = noone; + if(PANEL_INSPECTOR.inspecting == self) PANEL_INSPECTOR.inspecting = noone; PANEL_PREVIEW.removeNodePreview(self); PANEL_ANIMATION.updatePropertyList(); diff --git a/scripts/node_value/node_value.gml b/scripts/node_value/node_value.gml index 29b7621da..9dd799cbe 100644 --- a/scripts/node_value/node_value.gml +++ b/scripts/node_value/node_value.gml @@ -1398,7 +1398,7 @@ function NodeValue(_name, _node, _connect, _type, _value, _tooltip = "") constru var val = getValue(, false, 0, useCache, true); - if(isArray()) { + if(isArray(val)) { if(array_length(val) == 0) return 0; var v = val[safe_mod(node.preview_index, array_length(val))]; if(array_length(v) >= 100) return $"[{array_length(v)}]"; diff --git a/scripts/panel_animation/panel_animation.gml b/scripts/panel_animation/panel_animation.gml index e28c95ce5..a292ea237 100644 --- a/scripts/panel_animation/panel_animation.gml +++ b/scripts/panel_animation/panel_animation.gml @@ -435,7 +435,7 @@ function Panel_Animation() : PanelContent() constructor { var bar_w = timeline_w; var bar_h = timeline_h; var bar_total_w = PROJECT.animator.frames_total * ui(timeline_scale); - var inspecting = PANEL_INSPECTOR.inspecting; + var inspecting = PANEL_INSPECTOR.getInspecting(); resetTimelineMask(); timeline_surface = surface_verify(timeline_surface, timeline_w, timeline_h); @@ -1082,7 +1082,7 @@ function Panel_Animation() : PanelContent() constructor { } else draw_sprite_stretched_ext(THEME.ui_label_bg, 0, 0, _node_y - ui(10), lable_w, ui(20), COLORS.panel_animation_dope_bg, aa); - if(_node == PANEL_INSPECTOR.inspecting) + if(_node == PANEL_INSPECTOR.getInspecting()) draw_sprite_stretched_ext(THEME.node_active, 0, 0, _node_y - ui(10), lable_w, ui(20), COLORS._main_accent, 1); var tx = tool_width - ui(10); diff --git a/scripts/panel_collection/panel_collection.gml b/scripts/panel_collection/panel_collection.gml index 7e9561a3d..bf06128e7 100644 --- a/scripts/panel_collection/panel_collection.gml +++ b/scripts/panel_collection/panel_collection.gml @@ -42,7 +42,7 @@ function Panel_Collection() : PanelContent() constructor { var _path = filename_dir(_menu_node.path); var _name = filename_name(_menu_node.path); - saveCollection(PANEL_INSPECTOR.inspecting, _path, _name, false, _menu_node.meta); + saveCollection(PANEL_INSPECTOR.getInspecting(), _path, _name, false, _menu_node.meta); }), menuItem(__txtx("panel_collection_edit_meta", "Edit metadata") + "...", function() { var dia = dialogCall(o_dialog_file_name_collection, mouse_mx + ui(8), mouse_my + ui(-320)); @@ -50,7 +50,7 @@ function Panel_Collection() : PanelContent() constructor { if(meta != noone && meta != undefined) dia.meta = meta; - dia.node = PANEL_INSPECTOR.inspecting; + dia.node = PANEL_INSPECTOR.getInspecting(); dia.data_path = data_path; dia.updating = _menu_node; dia.doExpand(); @@ -80,7 +80,7 @@ function Panel_Collection() : PanelContent() constructor { if(meta != noone && meta != undefined) dia.meta = meta; - dia.node = PANEL_INSPECTOR.inspecting; + dia.node = PANEL_INSPECTOR.getInspecting(); dia.data_path = data_path; dia.ugc = 1; dia.updating = _menu_node; @@ -94,7 +94,7 @@ function Panel_Collection() : PanelContent() constructor { if(meta != noone && meta != undefined) dia.meta = meta; - dia.node = PANEL_INSPECTOR.inspecting; + dia.node = PANEL_INSPECTOR.getInspecting(); dia.data_path = data_path; dia.ugc = 2; dia.updating = _menu_node; @@ -414,12 +414,12 @@ function Panel_Collection() : PanelContent() constructor { if(context != root) { var txt = __txtx("panel_collection_add_node", "Add selecting node as collection"); if(buttonInstant(THEME.button_hide, bx, by, bs, bs, [mx, my], pFOCUS, pHOVER, txt, THEME.add, 0, COLORS._main_value_positive) == 2) { - if(PANEL_INSPECTOR.inspecting != noone) { + if(PANEL_INSPECTOR.getInspecting() != noone) { data_path = context.path; var dia = dialogCall(o_dialog_file_name_collection, mouse_mx + ui(8), mouse_my + ui(8)); - if(PANEL_INSPECTOR.inspecting) { - dia.meta.name = PANEL_INSPECTOR.inspecting.display_name; - dia.node = PANEL_INSPECTOR.inspecting; + if(PANEL_INSPECTOR.getInspecting()) { + dia.meta.name = PANEL_INSPECTOR.getInspecting().display_name; + dia.node = PANEL_INSPECTOR.getInspecting(); dia.data_path = data_path; } } diff --git a/scripts/panel_inspector/panel_inspector.gml b/scripts/panel_inspector/panel_inspector.gml index 0dd38d47d..775efc451 100644 --- a/scripts/panel_inspector/panel_inspector.gml +++ b/scripts/panel_inspector/panel_inspector.gml @@ -132,6 +132,11 @@ function Panel_Inspector() : PanelContent() constructor { picker_index = 0; } #endregion + function getInspecting() { #region + if(inspecting == noone) return noone; + return inspecting.active? inspecting : noone; + } #endregion + function onFocusBegin() { PANEL_INSPECTOR = self; } function onResize() { #region diff --git a/scripts/panel_preview/panel_preview.gml b/scripts/panel_preview/panel_preview.gml index 0bc643eca..3d1757060 100644 --- a/scripts/panel_preview/panel_preview.gml +++ b/scripts/panel_preview/panel_preview.gml @@ -912,7 +912,7 @@ function Panel_Preview() : PanelContent() constructor { #endregion #region outline - var inspect_node = PANEL_INSPECTOR.inspecting; + var inspect_node = PANEL_INSPECTOR.getInspecting(); if(inspect_node && inspect_node.is_3D) { var _inspect_obj = inspect_node.getPreviewObjectOutline(); @@ -1413,7 +1413,7 @@ function Panel_Preview() : PanelContent() constructor { drawPreviewOverlay(); - var inspect_node = PANEL_INSPECTOR.inspecting; + var inspect_node = PANEL_INSPECTOR.getInspecting(); var tool = noone; if(inspect_node) { diff --git a/shaders/sh_find_boundary/sh_find_boundary.vsh b/shaders/sh_find_boundary/sh_find_boundary.vsh index 3900c20f4..d4b316559 100644 --- a/shaders/sh_find_boundary/sh_find_boundary.vsh +++ b/shaders/sh_find_boundary/sh_find_boundary.vsh @@ -9,8 +9,7 @@ attribute vec2 in_TextureCoord; // (u,v) varying vec2 v_vTexcoord; varying vec4 v_vColour; -void main() -{ +void main() { vec4 object_space_pos = vec4( in_Position.x, in_Position.y, in_Position.z, 1.0); gl_Position = gm_Matrices[MATRIX_WORLD_VIEW_PROJECTION] * object_space_pos;