10.1 patch

This commit is contained in:
Tanasart 2024-08-16 18:55:58 +07:00
parent 60881f3c71
commit dd0180e186
4 changed files with 39 additions and 28 deletions

View file

@ -153,7 +153,7 @@ event_inherited();
draw_sprite_ui(spr, ind, ui(16), _ty, .75, .75, 0, COLORS._main_icon, 0.75); draw_sprite_ui(spr, ind, ui(16), _ty, .75, .75, 0, COLORS._main_icon, 0.75);
} }
if(_key != noone) { if(is_instanceof(_key, hotkeyObject)) {
var _hx = _dw - ui(6); var _hx = _dw - ui(6);
var _hy = _ty + ui(1); var _hy = _ty + ui(1);

View file

@ -56,21 +56,31 @@ if(!ready) exit;
if(_hovering_ch && is_instanceof(_menuItem, MenuItem)) { if(_hovering_ch && is_instanceof(_menuItem, MenuItem)) {
if(_menuItem.active && _lclick) { if(_menuItem.active && _lclick) {
var _dat = {
_x: dialog_x,
x: dialog_x + dialog_w,
y: yy,
depth: depth,
name: _menuItem.name,
index: i,
context: context,
params: _menuItem.params,
};
var _res = _menuItem.func(_dat); if(_menuItem.isShelf) {
if(_menuItem.isShelf) array_push(children, _res.id); // open child var _dat = {
else if(remove_parents) instance_destroy(o_dialog_menubox); // close all _x: dialog_x,
else instance_destroy(); // close self x: dialog_x + dialog_w,
y: yy,
depth: depth,
name: _menuItem.name,
index: i,
context: context,
params: _menuItem.params,
};
var _res = _menuItem.func(_dat);
array_push(children, _res.id); // open child
} else if(remove_parents) {
_menuItem.func();
instance_destroy(o_dialog_menubox); // close all
} else {
_menuItem.func();
instance_destroy(); // close self
}
} }
} }

View file

@ -36,11 +36,11 @@
globalvar VERSION, SAVE_VERSION, VERSION_STRING, BUILD_NUMBER, LATEST_VERSION; globalvar VERSION, SAVE_VERSION, VERSION_STRING, BUILD_NUMBER, LATEST_VERSION;
globalvar HOTKEYS, HOTKEY_CONTEXT; globalvar HOTKEYS, HOTKEY_CONTEXT;
LATEST_VERSION = 1_17_00_0; LATEST_VERSION = 1_16_00_0;
VERSION = 1_17_10_0; VERSION = 1_17_10_1;
SAVE_VERSION = 1_17_10_0; SAVE_VERSION = 1_17_10_0;
VERSION_STRING = "1.17.10"; VERSION_STRING = "1.17.10.001";
BUILD_NUMBER = 1_17_10_0; BUILD_NUMBER = 1_17_10_1;
HOTKEYS = ds_map_create(); HOTKEYS = ds_map_create();
HOTKEY_CONTEXT = ds_list_create(); HOTKEY_CONTEXT = ds_list_create();

View file

@ -41,7 +41,7 @@ output.color = surfaceColor;")
inputs[index + 1] = nodeValue_Enum_Scroll("Argument type", self, 0 , { data: [ "Float", "Int", "Vec2", "Vec3", "Vec4", "Mat3", "Mat4", "Sampler2D", "Color" ], update_hover: false }); inputs[index + 1] = nodeValue_Enum_Scroll("Argument type", self, 0 , { data: [ "Float", "Int", "Vec2", "Vec3", "Vec4", "Mat3", "Mat4", "Sampler2D", "Color" ], update_hover: false });
inputs[index + 1].editWidget.interactable = false; inputs[index + 1].editWidget.interactable = false;
inputs[index + 2] = nodeValue_Float("Argument value", self, 0 ) inputs[index + 2] = nodeValue("Argument value", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0 )
.setVisible(true, true); .setVisible(true, true);
inputs[index + 2].editWidget.interactable = false; inputs[index + 2].editWidget.interactable = false;
} }
@ -94,7 +94,7 @@ void main(in VertexShaderOutput _input, out PixelShaderOutput output) {
input_display_list = [ 2, input_display_list = [ 2,
["Vertex Shader [read only]", true], new Inspector_Label(vs_string, _f_code_s), ["Vertex Shader [read only]", true], new Inspector_Label(vs_string, _f_code_s),
["Shader", false], preLabel, 1, new Inspector_Label(fs_postString, _f_code_s), ["Fragmanet Shader", false], preLabel, 1, new Inspector_Label(fs_postString, _f_code_s),
["Arguments", false], argument_renderer, ["Arguments", false], argument_renderer,
["Values", true], ["Values", true],
]; ];
@ -110,18 +110,18 @@ void main(in VertexShaderOutput _input, out PixelShaderOutput output) {
array_resize(input_display_list, input_display_len); array_resize(input_display_list, input_display_len);
for( var i = input_fix_len; i < array_length(inputs); i += data_length ) { for( var i = input_fix_len; i < array_length(inputs); i += data_length ) {
if(getInputData(i) == "") { var inp_name = inputs[i].getValue();
var inp_type = inputs[i + 1];
var inp_valu = inputs[i + 2];
var cur_valu = inputs[i + 2].getValue();
if(inp_name == "") {
delete inputs[i + 0]; delete inputs[i + 0];
delete inputs[i + 1]; delete inputs[i + 1];
delete inputs[i + 2]; delete inputs[i + 2];
continue; continue;
} }
var inp_name = getInputData(i + 0);
var inp_type = inputs[i + 1];
var inp_valu = inputs[i + 2];
var cur_valu = getInputData(i + 2);
array_push(_in, inputs[i + 0]); array_push(_in, inputs[i + 0]);
array_push(_in, inp_type); array_push(_in, inp_type);
array_push(_in, inp_valu); array_push(_in, inp_valu);
@ -210,7 +210,7 @@ void main(in VertexShaderOutput _input, out PixelShaderOutput output) {
} }
for( var i = 0; i < array_length(_in); i++ ) for( var i = 0; i < array_length(_in); i++ )
_in[ i].index = i; _in[i].index = i;
inputs = _in; inputs = _in;
createNewInput(); createNewInput();
@ -219,6 +219,7 @@ void main(in VertexShaderOutput _input, out PixelShaderOutput output) {
//for( var i = 0, n = array_length(input_display_list); i < n; i++ ) //for( var i = 0, n = array_length(input_display_list); i < n; i++ )
// print(input_display_list[i]); // print(input_display_list[i]);
//print("=========================="); //print("==========================");
} if(!LOADING && !APPENDING) refreshDynamicInput(); } if(!LOADING && !APPENDING) refreshDynamicInput();
insp1UpdateTooltip = __txt("Compile"); insp1UpdateTooltip = __txt("Compile");