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https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-11-10 12:34:06 +01:00
- [Path] Previewing node now set proper preview area.
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@ -102,6 +102,20 @@ function __BBOX() constructor {
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return self;
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}
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static fromBoundingBox = function(box) {
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self.x0 = box.minx;
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self.x1 = box.maxx;
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self.y0 = box.miny;
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self.y1 = box.maxy;
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self.xc = (x0 + x1) / 2;
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self.yc = (y0 + y1) / 2;
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self.w = x1 - x0;
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self.h = y1 - y0;
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return self;
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}
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static toSquare = function() {
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var _span = min(w, h) / 2;
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@ -856,8 +856,9 @@ function Node_Path(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
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lengthAccs[i] = lengthTotal;
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}
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var minx = boundary.minx - 8, miny = boundary.miny - 8;
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var maxx = boundary.maxx + 8, maxy = boundary.maxy + 8;
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var pad = min(8, abs(boundary.maxx - boundary.minx) * 0.1, abs(boundary.maxy - boundary.miny) * 0.1);
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var minx = boundary.minx - pad, miny = boundary.miny - pad;
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var maxx = boundary.maxx + pad, maxy = boundary.maxy + pad;
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var rngx = maxx - minx, rngy = maxy - miny;
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var prev_s = 128;
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var _surf = surface_create(prev_s, prev_s);
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@ -1050,4 +1051,6 @@ function Node_Path(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
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gpu_set_tex_filter(false);
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}
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} #endregion
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static getPreviewBoundingBox = function() { return BBOX().fromBoundingBox(boundary); }
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}
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@ -633,20 +633,30 @@ function Panel_Preview() : PanelContent() constructor {
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canvas_hover = point_in_rectangle(mx, my, 0, toolbar_height, w, h - toolbar_height);
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} #endregion
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function fullView() { #region
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function fullView() {
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var bbox = noone;
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var node = getNodePreview();
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if(node != noone) bbox = node.getPreviewBoundingBox();
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if(bbox == noone) bbox = BBOX().fromWH(0, 0, PROJECT.attributes.surface_dimension[0], PROJECT.attributes.surface_dimension[1]);
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var _x = bbox.x0, _y = bbox.y0;
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var _w = bbox.w, _h = bbox.h;
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if(_w == 0 || _h == 0) {
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_x = 0;
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_y = 0;
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_w = DEF_SURF_W;
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_h = DEF_SURF_H;
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}
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var tl = tool_side_draw_l * 40;
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var tr = tool_side_draw_r * 40;
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var ss = min((w - 32 - tl - tr) / bbox.w, (h - 32 - toolbar_height * 2) / bbox.h);
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var ss = min((w - 32 - tl - tr) / _w, (h - 32 - toolbar_height * 2) / _h);
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canvas_s = ss;
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canvas_x = w / 2 - bbox.w * canvas_s / 2 - bbox.x0 * canvas_s + (tl - tr) / 2;
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canvas_y = h / 2 - bbox.h * canvas_s / 2 - bbox.y0 * canvas_s;
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} #endregion
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canvas_x = w / 2 - _w * canvas_s / 2 - _x * canvas_s + (tl - tr) / 2;
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canvas_y = h / 2 - _h * canvas_s / 2 - _y * canvas_s;
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}
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function drawNodeChannel(_x, _y) { #region
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var _node = getNodePreview();
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