mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-12-24 14:06:23 +01:00
- [RM Primitive] Fix Background and Draw BG not working.
This commit is contained in:
parent
32a250fe62
commit
f1e554e094
5 changed files with 8 additions and 8 deletions
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"$GMScript":"v1",
|
||||
"$GMScript":"",
|
||||
"%Name":"draw_setter",
|
||||
"isCompatibility":false,
|
||||
"isDnD":false,
|
||||
|
|
|
@ -86,8 +86,8 @@ function Node(_x, _y, _group = noone) : __Node_Base(_x, _y) constructor {
|
|||
bg_sel_spr = THEME.node_active;
|
||||
|
||||
name = "";
|
||||
display_name = "";
|
||||
internalName = "";
|
||||
display_name = "";
|
||||
internalName = "";
|
||||
onSetDisplayName = noone;
|
||||
renamed = false;
|
||||
|
||||
|
|
|
@ -27,7 +27,7 @@ function Node_RM_Combine(_x, _y, _group = noone) : Node_RM(_x, _y, _group) const
|
|||
inputs[| 8] = nodeValue("Ambient Level", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0.2)
|
||||
.setDisplay(VALUE_DISPLAY.slider);
|
||||
|
||||
inputs[| 9] = nodeValue("Light Position", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ -.5, -.5, 1 ])
|
||||
inputs[| 9] = nodeValue("Light Position", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ -.4, -.5, 1 ])
|
||||
.setDisplay(VALUE_DISPLAY.vector);
|
||||
|
||||
inputs[| 10] = nodeValue("Environment", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, false);
|
||||
|
|
|
@ -40,7 +40,7 @@ function Node_RM_Primitive(_x, _y, _group = noone) : Node_RM(_x, _y, _group) con
|
|||
inputs[| 7] = nodeValue("Depth", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0)
|
||||
.setDisplay(VALUE_DISPLAY.slider);
|
||||
|
||||
inputs[| 8] = nodeValue("Light Position", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ -.5, -.5, 1 ])
|
||||
inputs[| 8] = nodeValue("Light Position", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ -.4, -.5, 1 ])
|
||||
.setDisplay(VALUE_DISPLAY.vector);
|
||||
|
||||
inputs[| 9] = nodeValue("Base Color", self, JUNCTION_CONNECT.input, VALUE_TYPE.color, c_white);
|
||||
|
@ -682,8 +682,8 @@ function Node_RM_Primitive(_x, _y, _group = noone) : Node_RM(_x, _y, _group) con
|
|||
environ.viewRange = _rng;
|
||||
environ.depthInt = _dpi;
|
||||
|
||||
environ.bgColor = _bgd;
|
||||
environ.bgDraw = _bgc;
|
||||
environ.bgColor = _bgc;
|
||||
environ.bgDraw = _bgd;
|
||||
environ.ambInten = _ambI;
|
||||
environ.light = _lPos;
|
||||
|
||||
|
|
|
@ -27,7 +27,7 @@ function Node_RM_Render(_x, _y, _group = noone) : Node_RM(_x, _y, _group) constr
|
|||
inputs[| 8] = nodeValue("Ambient Level", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0.2)
|
||||
.setDisplay(VALUE_DISPLAY.slider);
|
||||
|
||||
inputs[| 9] = nodeValue("Light Position", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ -.5, -.5, 1 ])
|
||||
inputs[| 9] = nodeValue("Light Position", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ -.4, -.5, 1 ])
|
||||
.setDisplay(VALUE_DISPLAY.vector);
|
||||
|
||||
inputs[| 10] = nodeValue("Environment", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, false);
|
||||
|
|
Loading…
Reference in a new issue