.gitignore

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Tanasart 2023-02-14 08:48:33 +07:00
parent 7fb94dbbe9
commit f8beea385e
1419 changed files with 11081 additions and 52622 deletions

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{"name":"node_ase_layer","order":15,"path":"scripts/node_ase_layer/node_ase_layer.yy",},
{"name":"sh_local_analyze","order":53,"path":"shaders/sh_local_analyze/sh_local_analyze.yy",},
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{"name":"font_sprite_loader","order":10,"path":"scripts/font_sprite_loader/font_sprite_loader.yy",},
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{"name":"node_array_shuffle","order":22,"path":"scripts/node_array_shuffle/node_array_shuffle.yy",},
{"name":"fd_rectangle_update_material","order":21,"path":"scripts/fd_rectangle_update_material/fd_rectangle_update_material.yy",},
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<?xml version="1.0" encoding="utf-8"?>
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<name>ImageMagick</name>
<shortdesc xml:lang="en">ImageMagick: convert, edit, or compose images.</shortdesc>
<homepage rdf:resource="https://imagemagick.org/"/>
<created>2020-11-07</created>
<description xml:lang="en">
Introduction to ImageMagick
ImageMagick® is a software suite to create, edit, compose, or convert
bitmap images. It can read and write images in a variety of formats (over
200) including PNG, JPEG, JPEG-2000, GIF, TIFF, DPX, EXR, WebP, Postscript,
PDF, and SVG. Use ImageMagick to resize, flip, mirror, rotate, distort,
shear and transform images, adjust image colors, apply various special
effects, or draw text, lines, polygons, ellipses and Bézier curves.
The functionality of ImageMagick is typically utilized from the command
line or you can use the features from programs written in your favorite
language. Choose from these interfaces: G2F (Ada), MagickCore (C),
MagickWand (C), ChMagick (Ch), ImageMagickObject (COM+), Magick++ (C++),
JMagick (Java), L-Magick (Lisp), Lua, NMagick (Neko/haXe), Magick.NET
(.NET), PascalMagick (Pascal), PerlMagick (Perl), MagickWand for PHP
(PHP), IMagick (PHP), PythonMagick (Python), RMagick (Ruby), or TclMagick
(Tcl/TK). With a language interface, use ImageMagick to modify or create
images dynamically and automagically.
ImageMagick utilizes multiple computational threads to increase performance
and can read, process, or write mega-, giga-, or tera-pixel image sizes.
ImageMagick is free software delivered as a ready-to-run binary distribution
or as source code that you may use, copy, modify, and distribute in both open
and proprietary applications. It is distributed under the Apache 2.0 license.
The ImageMagick development process ensures a stable API and ABI. Before
each ImageMagick release, we perform a comprehensive security assessment
that includes memory error and thread data race detection to prevent
security vulnerabilities.
ImageMagick is available from
https://imagemagick.org/script/download.php. It runs on Linux, Windows,
Mac Os X, iOS, Android OS, and others.
The authoritative ImageMagick web site is
https://imagemagick.org. The authoritative source code repository is
http://git.imagemagick.org/repos/ImageMagick/.
Features and Capabilities
Here are just a few examples of what ImageMagick can do:
* Format conversion: convert an image from one format to another (e.g.
PNG to JPEG).
* Transform: resize, rotate, deskew, crop, flip or trim an image.
* Transparency: render portions of an image invisible.
* Draw: add shapes or text to an image.
* Decorate: add a border or frame to an image.
* Special effects: blur, sharpen, threshold, or tint an image.
* Animation: create a GIF animation sequence from a group of images.
* Text & comments: insert descriptive or artistic text in an image.
* Image gradients: create a gradual blend of one color whose shape is
horizontal, vertical, circular, or ellipical.
* Image identification: describe the format and attributes of an image.
* Composite: overlap one image over another.
* Montage: juxtapose image thumbnails on an image canvas.
* Generalized pixel distortion: correct for, or induce image distortions
including perspective.
* Computer vision: Canny edge detection.
* Morphology of shapes: extract features, describe shapes and recognize
patterns in images.
* Motion picture support: read and write the common image formats used in
digital film work.
* Image calculator: apply a mathematical expression to an image or image
channels.
* Connected component labeling: uniquely label connected regions in an
image.
* Discrete Fourier transform: implements the forward and inverse DFT.
* Perceptual hash: maps visually identical images to the same or similar
hash-- useful in image retrieval, authentication, indexing, or copy
detection as well as digital watermarking.
* Complex text layout: bidirectional text support and shaping.
* Color management: accurate color management with color profiles or in
lieu of-- built-in gamma compression or expansion as demanded by the
colorspace.
* High dynamic-range images: accurately represent the wide range of
intensity levels found in real scenes ranging from the brightest direct
sunlight to the deepest darkest shadows.
* Encipher or decipher an image: convert ordinary images into
unintelligible gibberish and back again.
* Virtual pixel support: convenient access to pixels outside the image
region.
* Large image support: read, process, or write mega-, giga-, or
tera-pixel image sizes.
* Threads of execution support: ImageMagick is thread safe and most
internal algorithms are OpenMP-enabled to take advantage of speed-ups
offered by multicore processor chips.
* Distributed pixel cache: offload intermediate pixel storage to one or
more remote servers.
* Heterogeneous distributed processing: certain algorithms are
OpenCL-enabled to take advantage of speed-ups offered by executing in
concert across heterogeneous platforms consisting of CPUs, GPUs, and
other processors.
* ImageMagick on the iPhone: convert, edit, or compose images on your
iPhone or iPad.
Examples of ImageMagick Usage shows how to use ImageMagick from the
command-line to accomplish any of these tasks and much more. Also,
see Fred's ImageMagick Scripts: a plethora of command-line scripts that
perform geometric transforms, blurs, sharpens, edging, noise removal,
and color manipulations. With Magick.NET, use ImageMagick without having
to install ImageMagick on your server or desktop.
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<maintainer>
<foaf:Person>
<foaf:name>ImageMagick Studio LLC</foaf:name>
<foaf:homepage rdf:resource="https://imagemagick.org/"/>
</foaf:Person>
</maintainer>
<release>
<Version>
<name>stable</name>
<created>2017-03-07</created>
<revision>7.0.5</revision>
<patch-level>-0</patch-level>
</Version>
</release>
<download-page rdf:resource="https://imagemagick.org/script/download.php"/>
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<license rdf:resource="https://imagemagick.org/script/license.php"/>
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</Project>
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<foaf:name>ImageMagick Studio LLC</foaf:name>
<foaf:homepage rdf:resource="https://imagemagick.org/"/>
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Before we get to the text of the license, lets just review what the license says in simple terms:
It allows you to:
* freely download and use ImageMagick software, in whole or in part, for personal, company internal, or commercial purposes;
* use ImageMagick software in packages or distributions that you create;
* link against a library under a different license;
* link code under a different license against a library under this license;
* merge code into a work under a different license;
* extend patent grants to any code using code under this license;
* and extend patent protection.
It forbids you to:
* redistribute any piece of ImageMagick-originated software without proper attribution;
* use any marks owned by ImageMagick Studio LLC in any way that might state or imply that ImageMagick Studio LLC endorses your distribution;
* use any marks owned by ImageMagick Studio LLC in any way that might state or imply that you created the ImageMagick software in question.
It requires you to:
* include a copy of the license in any redistribution you may make that includes ImageMagick software;
* provide clear attribution to ImageMagick Studio LLC for any distributions that include ImageMagick software.
It does not require you to:
* include the source of the ImageMagick software itself, or of any modifications you may have made to it, in any redistribution you may assemble that includes it;
* submit changes that you make to the software back to the ImageMagick Studio LLC (though such feedback is encouraged).
A few other clarifications include:
* ImageMagick is freely available without charge;
* you may include ImageMagick on a DVD as long as you comply with the terms of the license;
* you can give modified code away for free or sell it under the terms of the ImageMagick license or distribute the result under a different license, but you need to acknowledge the use of the ImageMagick software;
* the license is compatible with the GPL V3.
* when exporting the ImageMagick software, review its export classification.
Terms and Conditions for Use, Reproduction, and Distribution
The legally binding and authoritative terms and conditions for use, reproduction, and distribution of ImageMagick follow:
Copyright 1999-2021 ImageMagick Studio LLC, a non-profit organization dedicated to making software imaging solutions freely available.
1. Definitions.
License shall mean the terms and conditions for use, reproduction, and distribution as defined by Sections 1 through 9 of this document.
Licensor shall mean the copyright owner or entity authorized by the copyright owner that is granting the License.
Legal Entity shall mean the union of the acting entity and all other entities that control, are controlled by, or are under common control with that entity. For the purposes of this definition, control means (i) the power, direct or indirect, to cause the direction or management of such entity, whether by contract or otherwise, or (ii) ownership of fifty percent (50%) or more of the outstanding shares, or (iii) beneficial ownership of such entity.
You (or Your) shall mean an individual or Legal Entity exercising permissions granted by this License.
Source form shall mean the preferred form for making modifications, including but not limited to software source code, documentation source, and configuration files.
Object form shall mean any form resulting from mechanical transformation or translation of a Source form, including but not limited to compiled object code, generated documentation, and conversions to other media types.
Work shall mean the work of authorship, whether in Source or Object form, made available under the License, as indicated by a copyright notice that is included in or attached to the work (an example is provided in the Appendix below).
Derivative Works shall mean any work, whether in Source or Object form, that is based on (or derived from) the Work and for which the editorial revisions, annotations, elaborations, or other modifications represent, as a whole, an original work of authorship. For the purposes of this License, Derivative Works shall not include works that remain separable from, or merely link (or bind by name) to the interfaces of, the Work and Derivative Works thereof.
Contribution shall mean any work of authorship, including the original version of the Work and any modifications or additions to that Work or Derivative Works thereof, that is intentionally submitted to Licensor for inclusion in the Work by the copyright owner or by an individual or Legal Entity authorized to submit on behalf of the copyright owner. For the purposes of this definition, "submitted" means any form of electronic, verbal, or written communication sent to the Licensor or its representatives, including but not limited to communication on electronic mailing lists, source code control systems, and issue tracking systems that are managed by, or on behalf of, the Licensor for the purpose of discussing and improving the Work, but excluding communication that is conspicuously marked or otherwise designated in writing by the copyright owner as Not a Contribution.
Contributor shall mean Licensor and any individual or Legal Entity on behalf of whom a Contribution has been received by Licensor and subsequently incorporated within the Work.
2. Grant of Copyright License. Subject to the terms and conditions of this License, each Contributor hereby grants to You a perpetual, worldwide, non-exclusive, no-charge, royalty-free, irrevocable copyright license to reproduce, prepare Derivative Works of, publicly display, publicly perform, sublicense, and distribute the Work and such Derivative Works in Source or Object form.
3. Grant of Patent License. Subject to the terms and conditions of this License, each Contributor hereby grants to You a perpetual, worldwide, non-exclusive, no-charge, royalty-free, irrevocable (except as stated in this section) patent license to make, have made, use, offer to sell, sell, import, and otherwise transfer the Work, where such license applies only to those patent claims licensable by such Contributor that are necessarily infringed by their Contribution(s) alone or by combination of their Contribution(s) with the Work to which such Contribution(s) was submitted. If You institute patent litigation against any entity (including a cross-claim or counterclaim in a lawsuit) alleging that the Work or a Contribution incorporated within the Work constitutes direct or contributory patent infringement, then any patent licenses granted to You under this License for that Work shall terminate as of the date such litigation is filed.
4. Redistribution. You may reproduce and distribute copies of the Work or Derivative Works thereof in any medium, with or without modifications, and in Source or Object form, provided that You meet the following conditions:
* You must give any other recipients of the Work or Derivative Works a copy of this License; and
* You must cause any modified files to carry prominent notices stating that You changed the files; and
* You must retain, in the Source form of any Derivative Works that You distribute, all copyright, patent, trademark, and attribution notices from the Source form of the Work, excluding those notices that do not pertain to any part of the Derivative Works; and
* If the Work includes a "NOTICE" text file as part of its distribution, then any Derivative Works that You distribute must include a readable copy of the attribution notices contained within such NOTICE file, excluding those notices that do not pertain to any part of the Derivative Works, in at least one of the following places: within a NOTICE text file distributed as part of the Derivative Works; within the Source form or documentation, if provided along with the Derivative Works; or, within a display generated by the Derivative Works, if and wherever such third-party notices normally appear. The contents of the NOTICE file are for informational purposes only and do not modify the License. You may add Your own attribution notices within Derivative Works that You distribute, alongside or as an addendum to the NOTICE text from the Work, provided that such additional attribution notices cannot be construed as modifying the License.
You may add Your own copyright statement to Your modifications and may provide additional or different license terms and conditions for use, reproduction, or distribution of Your modifications, or for any such Derivative Works as a whole, provided Your use, reproduction, and distribution of the Work otherwise complies with the conditions stated in this License.
5. Submission of Contributions. Unless You explicitly state otherwise, any Contribution intentionally submitted for inclusion in the Work by You to the Licensor shall be under the terms and conditions of this License, without any additional terms or conditions. Notwithstanding the above, nothing herein shall supersede or modify the terms of any separate license agreement you may have executed with Licensor regarding such Contributions.
6. Trademarks. This License does not grant permission to use the trade names, trademarks, service marks, or product names of the Licensor, except as required for reasonable and customary use in describing the origin of the Work and reproducing the content of the NOTICE file.
7. Disclaimer of Warranty. Unless required by applicable law or agreed to in writing, Licensor provides the Work (and each Contributor provides its Contributions) on an AS IS BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied, including, without limitation, any warranties or conditions of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A PARTICULAR PURPOSE. You are solely responsible for determining the appropriateness of using or redistributing the Work and assume any risks associated with Your exercise of permissions under this License.
8. Limitation of Liability. In no event and under no legal theory, whether in tort (including negligence), contract, or otherwise, unless required by applicable law (such as deliberate and grossly negligent acts) or agreed to in writing, shall any Contributor be liable to You for damages, including any direct, indirect, special, incidental, or consequential damages of any character arising as a result of this License or out of the use or inability to use the Work (including but not limited to damages for loss of goodwill, work stoppage, computer failure or malfunction, or any and all other commercial damages or losses), even if such Contributor has been advised of the possibility of such damages.
9. Accepting Warranty or Additional Liability. While redistributing the Work or Derivative Works thereof, You may choose to offer, and charge a fee for, acceptance of support, warranty, indemnity, or other liability obligations and/or rights consistent with this License. However, in accepting such obligations, You may act only on Your own behalf and on Your sole responsibility, not on behalf of any other Contributor, and only if You agree to indemnify, defend, and hold each Contributor harmless for any liability incurred by, or claims asserted against, such Contributor by reason of your accepting any such warranty or additional liability.
How to Apply the License to your Work
To apply the ImageMagick License to your work, attach the following boilerplate notice, with the fields enclosed by brackets "[]" replaced with your own identifying information (don't include the brackets). The text should be enclosed in the appropriate comment syntax for the file format. We also recommend that a file or class name and description of purpose be included on the same "printed page" as the copyright notice for easier identification within third-party archives.
Copyright [yyyy] [name of copyright owner]
Licensed under the ImageMagick License (the "License"); you may not use
this file except in compliance with the License. You may obtain a copy
of the License at
https://imagemagick.org/script/license.php
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
License for the specific language governing permissions and limitations
under the License.

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Introduction to ImageMagick
ImageMagick® is a software suite to create, edit, compose, or convert
bitmap images. It can read and write images in a variety of formats (over
200) including PNG, JPEG, GIF, HEIC, TIFF, DPX, EXR, WebP, Postscript,
PDF, and SVG. Use ImageMagick to resize, flip, mirror, rotate, distort,
shear and transform images, adjust image colors, apply various special
effects, or draw text, lines, polygons, ellipses and Bezier curves.
The functionality of ImageMagick is typically utilized from the command
line or you can use the features from programs written in your favorite
language. Choose from these interfaces: G2F (Ada), MagickCore (C),
MagickWand (C), ChMagick (Ch), ImageMagickObject (COM+), Magick++ (C++),
JMagick (Java), L-Magick (Lisp), Lua, NMagick (Neko/haXe), Magick.NET
(.NET), PascalMagick (Pascal), PerlMagick (Perl), MagickWand for PHP
(PHP), IMagick (PHP), PythonMagick (Python), RMagick (Ruby), or TclMagick
(Tcl/TK). With a language interface, use ImageMagick to modify or create
images dynamically and automagically.
ImageMagick utilize multiple computational threads to increase performance
and can read, process, or write mega-, giga-, or tera-pixel image sizes.
ImageMagick is free software delivered as a ready-to-run binary distribution
or as source code that you may use, copy, modify, and distribute in both open
and proprietary applications. It is distributed under a derived Apache 2.0
license.
The ImageMagick development process ensures a stable API and ABI. Before
each ImageMagick release, we perform a comprehensive security assessment
that includes memory error and thread data race detection to prevent
security vulnerabilities.
The current release is the ImageMagick 7.0.11-* series. It runs on Linux,
Windows, Mac Os X, iOS, Android OS, and others.
The authoritative ImageMagick web site is https://imagemagick.org. The
authoritative source code repository is
https://github.com/ImageMagick/ImageMagick.
We continue to maintain the legacy release of ImageMagick, version 6,
at https://legacy.imagemagick.org.
Features and Capabilities
Here are just a few examples of what ImageMagick can do:
* Format conversion: convert an image from one format to another (e.g.
PNG to JPEG).
* Transform: resize, rotate, deskew, crop, flip or trim an image.
* Transparency: render portions of an image invisible.
* Draw: add shapes or text to an image.
* Decorate: add a border or frame to an image.
* Special effects: blur, sharpen, threshold, or tint an image.
* Animation: create a GIF animation sequence from a group of images.
* Text & comments: insert descriptive or artistic text in an image.
* Image gradients: create a gradual blend of one color whose shape is
horizontal, vertical, circular, or elliptical.
* Image identification: describe the format and attributes of an image.
* Composite: overlap one image over another.
* Montage: juxtapose image thumbnails on an image canvas.
* Generalized pixel distortion: correct for, or induce image distortions
including perspective.
* Computer vision: Canny edge detection.
* Morphology of shapes: extract features, describe shapes and recognize
patterns in images.
* Motion picture support: read and write the common image formats used in
digital film work.
* Image calculator: apply a mathematical expression to an image or image
channels.
* Connected component labeling: uniquely label connected regions in an
image.
* Discrete Fourier transform: implements the forward and inverse DFT.
* Perceptual hash: maps visually identical images to the same or similar
hash-- useful in image retrieval, authentication, indexing, or copy
detection as well as digital watermarking.
* Complex text layout: bidirectional text support and shaping.
* Color management: accurate color management with color profiles or in
lieu of-- built-in gamma compression or expansion as demanded by the
colorspace.
* Bilateral blur: non-linear, edge-preserving, and noise-reducing
smoothing filter.
* High dynamic-range images: accurately represent the wide range of
intensity levels found in real scenes ranging from the brightest direct
sunlight to the deepest darkest shadows.
* Encipher or decipher an image: convert ordinary images into
unintelligible gibberish and back again.
* Virtual pixel support: convenient access to pixels outside the image
region.
* Large image support: read, process, or write mega-, giga-, or
tera-pixel image sizes.
* Threads of execution support: ImageMagick is thread safe and most
internal algorithms are OpenMP-enabled to take advantage of speed-ups
offered by multicore processor chips.
* Distributed pixel cache: offload intermediate pixel storage to one or
more remote servers.
* Heterogeneous distributed processing: certain algorithms are
OpenCL-enabled to take advantage of speed-ups offered by executing in
concert across heterogeneous platforms consisting of CPUs, GPUs, and
other processors.
* ImageMagick on the iPhone: convert, edit, or compose images on your
iPhone or iPad.
Examples of ImageMagick Usage * https://legacy.imagemagick.org/Usage/
shows how to use ImageMagick from the command-line to accomplish any
of these tasks and much more. Also, see Fred's ImageMagick Scripts @
http://www.fmwconcepts.com/imagemagick/: a plethora of command-line scripts
that perform geometric transforms, blurs, sharpens, edging, noise removal,
and color manipulations. With Magick.NET, use ImageMagick without having
to install ImageMagick on your server or desktop.
News
ImageMagick best practices strongly encourages you to configure a security
policy that suits your local environment.
Now that ImageMagick version 7 is released, we continue
to maintain the legacy release of ImageMagick, version 6, at
https://legacy.imagemagick.org. Learn how ImageMagick version 7 differs
from previous versions with our porting guide.
Want more performance from ImageMagick? Try these options:
* add more memory to your system, see the pixel cache;
* add more cores to your system, see threads of execution support;
* reduce lock contention with the tcmalloc memory allocation library;
* push large images to a solid-state drive, see large image support.
If these options are prohibitive, you can reduce the quality of the image
results. The default build is Q16 HDRI. If you disable HDRI, you use
half the memory and instead of predominately floating point operations,
you use the typically more efficient integer operations. The tradeoff
is reduced precision and you cannot process out of range pixel values
(e.g. negative). If you build the Q8 non-HDRI version of ImageMagick,
you again reduce the memory requirements in half-- and once again there
is a tradeoff, even less precision and no out of range pixel values. For
a Q8 non-HDRI build of ImageMagick, use these configure script options:
--with-quantum-depth=8 --disable-hdri.

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE colormap [
<!ELEMENT colormap (color)*>
<!ELEMENT color (#PCDATA)>
<!ATTLIST color name CDATA "0">
<!ATTLIST color color CDATA "rgb(0,0,0)">
<!ATTLIST color compliance CDATA "SVG">
]>
<!--
Associate a color name with its red, green, blue, and alpha intensities.
A number of methods and options require a color parameter. It is often
convenient to refer to a color by name (e.g. white) rather than by hex
value (e.g. #fff). This file maps a color name to its equivalent red,
green, blue, and alpha intensities (e.g. for white, red = 255, green =
255, blue = 255, and alpha = 0).
-->
<colormap>
<!-- <color name="none" color="rgba(0,0,0,0)" compliance="SVG, XPM"/> -->
<!-- <color name="black" color="rgb(0,0,0)" compliance="SVG, X11, XPM"/> -->
<!-- <color name="red" color="rgb(255,0,0)" compliance="SVG, X11, XPM"/> -->
<!-- <color name="magenta" color="rgb(255,0,255)" compliance="SVG, X11, XPM"/> -->
<!-- <color name="green" color="rgb(0,128,0)" compliance="SVG"/> -->
<!-- <color name="cyan" color="rgb(0,255,255)" compliance="SVG, X11, XPM"/> -->
<!-- <color name="blue" color="rgb(0,0,255)" compliance="SVG, X11, XPM"/> -->
<!-- <color name="yellow" color="rgb(255,255,0)" compliance="SVG, X11, XPM"/> -->
<!-- <color name="white" color="rgb(255,255,255)" compliance="SVG, X11"/> -->
</colormap>

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE configuremap [
<!ELEMENT configuremap (configure)+>
<!ATTLIST configuremap xmlns CDATA #FIXED ''>
<!ELEMENT configure EMPTY>
<!ATTLIST configure xmlns CDATA #FIXED '' name NMTOKEN #REQUIRED
value CDATA #REQUIRED>
]>
<!--
ImageMagick build configuration.
-->
<configuremap>
<configure name="CC" value="VS2019"/>
<configure name="COPYRIGHT" value="Copyright (C) 1999-2021 ImageMagick Studio LLC"/>
<configure name="CXX" value="VS2019"/>
<configure name="DOCUMENTATION_PATH" value="unavailable"/>
<configure name="LIB_VERSION_NUMBER" value="7,1,0,19"/>
<configure name="LIB_VERSION" value="0x710"/>
<configure name="NAME" value="ImageMagick"/>
<configure name="QuantumDepth" value="0"/>
<configure name="RELEASE_DATE" value="2021-12-22"/>
<configure name="TARGET_CPU" value="x86"/>
<configure name="TARGET_OS" value="Windows"/>
<configure name="VERSION" value="7.1.0"/>
<configure name="WEBSITE" value="https://imagemagick.org"/>
</configuremap>

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<?xml version="1.0"?>
<!DOCTYPE delegatemap [
<!ELEMENT delegatemap (delegate)+>
<!ELEMENT delegate (#PCDATA)>
<!ATTLIST delegate decode CDATA #IMPLIED>
<!ATTLIST delegate encode CDATA #IMPLIED>
<!ATTLIST delegate mode CDATA #IMPLIED>
<!ATTLIST delegate spawn CDATA #IMPLIED>
<!ATTLIST delegate stealth CDATA #IMPLIED>
<!ATTLIST delegate thread-support CDATA #IMPLIED>
<!ATTLIST delegate command CDATA #REQUIRED>
]>
<!--
Delegate command file.
Commands which specify
decode="in_format" encode="out_format"
specify the rules for converting from in_format to out_format These
rules may be used to translate directly between formats.
Commands which specify only
decode="in_format"
specify the rules for converting from in_format to some format that
ImageMagick will automatically recognize. These rules are used to
decode formats.
Commands which specify only
encode="out_format"
specify the rules for an "encoder" which may accept any input format.
For delegates other than ps:alpha, ps:color, ps:mono, and mpeg-encode the
substitution rules are as follows:
%i input image filename
%o output image filename
%u unique temporary filename
%# input image signature
%b image file size
%c input image comment
%g image geometry
%h image rows (height)
%k input image number colors
%l image label
%m input image format
%p page number
%q input image depth
%s scene number
%w image columns (width)
%x input image x resolution
%y input image y resolution
-->
<delegatemap>
<delegate decode="bpg" command="cmd.exe /c (&quot;bpgdec&quot; -b 16 -o &quot;%o.png&quot; &quot;%i&quot;) &amp; (move &quot;%o.png&quot; &quot;%o&quot; >nul)"/>
<delegate decode="png" encode="bpg" command="&quot;bpgenc&quot; -b 12 -q %~ -o &quot;%o&quot; &quot;%i&quot;"/>
<delegate decode="browse" stealth="True" spawn="True" command="cmd.exe /c start &quot;&quot; https://imagemagick.org/"/>
<delegate decode="dng:decode" stealth="True" command="dcraw.exe -6 -W -O &quot;%u.ppm&quot; &quot;%i&quot;"/>
<delegate decode="dot" command="dot -Tps &quot;%i&quot; -o &quot;%o&quot;"/>
<delegate decode="dvi" command="dvips -q -o &quot;%o&quot; &quot;%i&quot;"/>
<delegate decode="edit" stealth="True" command="notepad &quot;%o&quot;"/>
<delegate decode="eps" encode="pdf" mode="bi" command="&quot;@PSDelegate@&quot; -q -dQUIET -dSAFER -dBATCH -dNOPAUSE -dNOPROMPT -dMaxBitmap=500000000 -sDEVICE=pdfwrite &quot;-sOutputFile=%o&quot; -- &quot;%i&quot;"/>
<delegate decode="eps" encode="ps" mode="bi" command="&quot;@PSDelegate@&quot; -q -dQUIET -dSAFER -dBATCH -dNOPAUSE -dNOPROMPT -dMaxBitmap=500000000 -dAlignToPixels=0 -dGridFitTT=2 -sDEVICE=ps2write &quot;-sOutputFile=%o&quot; -- &quot;%i&quot;"/>
<delegate decode="hpg" command="hp2xx -q -m eps -f &quot;%o&quot; &quot;%i&quot;"/>
<delegate decode="hpgl" command="hp2xx -q -m eps -f &quot;%o&quot; &quot;%i&quot;"/>
<delegate decode="htm" command="html2ps -U -o &quot;%o&quot; &quot;%i&quot;"/>
<delegate decode="html" command="html2ps -U -o &quot;%o&quot; &quot;%i&quot;"/>
<delegate decode="jxr" command="cmd.exe /c (move &quot;%i&quot; &quot;%i.jxr&quot; >nul) &amp; (&quot;JXRDecApp.exe&quot; -i &quot;%i.jxr&quot; -o &quot;%o.pnm&quot;) &amp; (move &quot;%i.jxr&quot; &quot;%i&quot; >nul) &amp; (move &quot;%o.pnm&quot; &quot;%o&quot; >nul)"/>
<delegate decode="pcl:cmyk" stealth="True" command="&quot;pcl6.exe&quot; -dQUIET -dSAFER -dBATCH -dNOPAUSE -dNOPROMPT -dMaxBitmap=500000000 -dAlignToPixels=0 -dGridFitTT=2 &quot;-sDEVICE=pamcmyk32&quot; -dTextAlphaBits=%u -dGraphicsAlphaBits=%u &quot;-r%s&quot; %s &quot;-sOutputFile=%s&quot; &quot;%s&quot;"/>
<delegate decode="pcl:color" stealth="True" command="&quot;pcl6.exe&quot; -dQUIET -dSAFER -dBATCH -dNOPAUSE -dNOPROMPT -dMaxBitmap=500000000 -dAlignToPixels=0 -dGridFitTT=2 &quot;-sDEVICE=ppmraw&quot; -dTextAlphaBits=%u -dGraphicsAlphaBits=%u &quot;-r%s&quot; %s &quot;-sOutputFile=%s&quot; &quot;%s&quot;"/>
<delegate decode="pcl:mono" stealth="True" command="&quot;pcl6.exe&quot; -dQUIET -dSAFER -dBATCH -dNOPAUSE -dNOPROMPT -dMaxBitmap=500000000 -dAlignToPixels=0 -dGridFitTT=2 &quot;-sDEVICE=pbmraw&quot; -dTextAlphaBits=%u -dGraphicsAlphaBits=%u &quot;-r%s&quot; %s &quot;-sOutputFile=%s&quot; &quot;%s&quot;"/>
<delegate decode="pdf" encode="eps" mode="bi" command="&quot;@PSDelegate@&quot; -q -dQUIET -dSAFER -dBATCH -dNOPAUSE -dNOPROMPT -dMaxBitmap=500000000 -sDEVICE=eps2write &quot;-sPDFPassword=%a&quot; &quot;-sOutputFile=%o&quot; -- &quot;%i&quot;"/>
<delegate decode="pdf" encode="ps" mode="bi" command="&quot;@PSDelegate@&quot; -q -dQUIET -dSAFER -dBATCH -dNOPAUSE -dNOPROMPT -dMaxBitmap=500000000 -dAlignToPixels=0 -dGridFitTT=2 -sDEVICE=ps2write -&quot;sPDFPassword=%a&quot; &quot;-sOutputFile=%o&quot; -- &quot;%i&quot;"/>
<delegate decode="pgp" command="pgpv -fq &quot;%i&quot;"/>
<delegate decode="png" encode="launch" spawn="True" mode="encode" command="imdisplay &quot;%i&quot;" />
<delegate decode="png" encode="show" spawn="True" mode="encode" command="imdisplay &quot;%i&quot;" />
<delegate decode="png" encode="win" spawn="True" mode="encode" command="imdisplay &quot;%i&quot;" />
<delegate decode="pnm" encode="ilbm" mode="encode" command="ppmtoilbm -24if &quot;%i&quot; &gt; &quot;%o&quot;"/>
<delegate decode="pnm" encode="jxr" command="cmd.exe /c (move &quot;%i&quot; &quot;%i.pnm&quot; >nul) &amp; (&quot;JXREncApp.exe&quot; -i &quot;%i.pnm&quot; -o &quot;%o.jxr&quot;) &amp; (move &quot;%i.pnm&quot; &quot;%i&quot; >nul) &amp; (move &quot;%o.jxr&quot; &quot;%o&quot; >nul)"/>
<delegate decode="pnm" encode="wdp" command="cmd.exe /c (move &quot;%i&quot; &quot;%i.pnm&quot; >nul) &amp; (&quot;JXREncApp.exe&quot; -i &quot;%i.pnm&quot; -o &quot;%o.jxr&quot;) &amp; (move &quot;%i.pnm&quot; &quot;%i&quot; >nul) &amp; (move &quot;%o.jxr&quot; &quot;%o&quot; >nul)"/>
<delegate decode="ps:alpha" stealth="True" command="&quot;@PSDelegate@&quot; -q -dQUIET -dSAFER -dBATCH -dNOPAUSE -dNOPROMPT -dMaxBitmap=500000000 -dAlignToPixels=0 -dGridFitTT=2 &quot;-sDEVICE=pngalpha&quot; -dTextAlphaBits=%u -dGraphicsAlphaBits=%u &quot;-r%s&quot; %s &quot;-sOutputFile=%s&quot; &quot;-f%s&quot; &quot;-f%s&quot;"/>
<delegate decode="ps:cmyk" stealth="True" command="&quot;@PSDelegate@&quot; -q -dQUIET -dSAFER -dBATCH -dNOPAUSE -dNOPROMPT -dMaxBitmap=500000000 -dAlignToPixels=0 -dGridFitTT=2 &quot;-sDEVICE=pamcmyk32&quot; -dTextAlphaBits=%u -dGraphicsAlphaBits=%u &quot;-r%s&quot; %s &quot;-sOutputFile=%s&quot; &quot;-f%s&quot; &quot;-f%s&quot;"/>
<delegate decode="ps:color" stealth="True" command="&quot;@PSDelegate@&quot; -q -dQUIET -dSAFER -dBATCH -dNOPAUSE -dNOPROMPT -dMaxBitmap=500000000 -dAlignToPixels=0 -dGridFitTT=2 &quot;-sDEVICE=pnmraw&quot; -dTextAlphaBits=%u -dGraphicsAlphaBits=%u &quot;-r%s&quot; %s &quot;-sOutputFile=%s&quot; &quot;-f%s&quot; &quot;-f%s&quot;"/>
<delegate decode="ps" encode="eps" mode="bi" command="&quot;@PSDelegate@&quot; -q -dQUIET -dSAFER -dBATCH -dNOPAUSE -dNOPROMPT -dMaxBitmap=500000000 -dAlignToPixels=0 -dGridFitTT=2 -sDEVICE=eps2write &quot;-sOutputFile=%o&quot; -- &quot;%i&quot;"/>
<delegate decode="ps" encode="pdf" mode="bi" command="&quot;@PSDelegate@&quot; -q -dQUIET -dSAFER -dBATCH -dNOPAUSE -dNOPROMPT -dMaxBitmap=500000000 -dAlignToPixels=0 -dGridFitTT=2 -sDEVICE=pdfwrite &quot;-sOutputFile=%o&quot; -- &quot;%i&quot;"/>
<delegate decode="ps:mono" stealth="True" command="&quot;@PSDelegate@&quot; -q -dQUIET -dSAFER -dBATCH -dNOPAUSE -dNOPROMPT -dMaxBitmap=500000000 -dAlignToPixels=0 -dGridFitTT=2 &quot;-sDEVICE=pnmraw&quot; -dTextAlphaBits=%u -dGraphicsAlphaBits=%u &quot;-r%s&quot; %s &quot;-sOutputFile=%s&quot; &quot;-f%s&quot; &quot;-f%s&quot;"/>
<delegate decode="shtml" command="html2ps -U -o &quot;%o&quot; &quot;%i&quot;"/>
<delegate decode="svg" command="&quot;rsvg-convert&quot; -o &quot;%o&quot; &quot;%i&quot;"/>
<!-- Remove the extra space in - -export in the line below when you want to use inkscape and change export-filename to export-png for inkscape < 1.0 -->
<!--<delegate decode="svg:decode" stealth="True" command="&quot;inkscape&quot; &quot;%s&quot; - -export-filename=&quot;%s&quot; - -export-dpi=&quot;%s&quot; - -export-background=&quot;%s&quot; - -export-background-opacity=&quot;%s&quot; &gt; &quot;%s&quot; 2&gt;&amp;1"/>-->
<delegate decode="wdp" command="cmd.exe /c (move &quot;%i&quot; &quot;%i.jxr&quot; >nul) &amp; (&quot;JXRDecApp.exe&quot; -i &quot;%i.jxr&quot; -o &quot;%o.pnm&quot;) &amp; (move &quot;%i.jxr&quot; &quot;%i&quot; >nul) &amp; (move &quot;%o.pnm&quot; &quot;%o&quot; >nul)"/>
<delegate decode="xps:cmyk" stealth="True" command="&quot;gxps.exe&quot; -q -dQUIET -dSAFER -dBATCH -dNOPAUSE -dNOPROMPT -dMaxBitmap=500000000 -dAlignToPixels=0 -dGridFitTT=2 &quot;-sDEVICE=pamcmyk32&quot; -dTextAlphaBits=%u -dGraphicsAlphaBits=%u &quot;-r%s&quot; %s &quot;-sOutputFile=%s&quot; &quot;%s&quot;"/>
<delegate decode="xps:color" stealth="True" command="&quot;gxps.exe&quot; -q -dQUIET -dSAFER -dBATCH -dNOPAUSE -dNOPROMPT -dMaxBitmap=500000000 -dAlignToPixels=0 -dGridFitTT=2 &quot;-sDEVICE=pnmraw&quot; -dTextAlphaBits=%u -dGraphicsAlphaBits=%u &quot;-r%s&quot; %s &quot;-sOutputFile=%s&quot; &quot;%s&quot;"/>
<delegate decode="xps:mono" stealth="True" command="&quot;gxps.exe&quot; -q -dQUIET -dSAFER -dBATCH -dNOPAUSE -dNOPROMPT -dMaxBitmap=500000000 -dAlignToPixels=0 -dGridFitTT=2 &quot;-sDEVICE=pbmraw&quot; -dTextAlphaBits=%u -dGraphicsAlphaBits=%u &quot;-r%s&quot; %s &quot;-sOutputFile=%s&quot; &quot;%s&quot;"/>
<delegate decode="video:decode" command="&quot;ffmpeg.exe&quot; -nostdin -loglevel error -i &quot;%s&quot; -vcodec pam -an -f rawvideo -y %s &quot;%s&quot;"/>
<delegate encode="video:encode" stealth="True" command="&quot;ffmpeg.exe&quot; -nostdin -loglevel error -i &quot;%s%%d.pam&quot; %s &quot;%s.%s&quot;"/>
</delegatemap>

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE localemap [
<!ELEMENT localemap (include)+>
<!ATTLIST localemap xmlns CDATA #FIXED ''>
<!ELEMENT include EMPTY>
<!ATTLIST include xmlns CDATA #FIXED '' file NMTOKEN #REQUIRED
locale NMTOKEN #REQUIRED>
]>
<localemap>
<include locale="no_NO.ISO-8859-1" file="bokmal.xml"/>
<include locale="ca_ES.ISO-8859-1" file="catalan.xml"/>
<include locale="hr_HR.ISO-8859-2" file="croatian.xml"/>
<include locale="cs_CZ.ISO-8859-2" file="czech.xml"/>
<include locale="da_DK.ISO-8859-1" file="danish.xml"/>
<include locale="de_DE.ISO-8859-1" file="deutsch.xml"/>
<include locale="nl_NL.ISO-8859-1" file="dutch.xml"/>
<include locale="C" file="english.xml"/>
<include locale="et_EE.ISO-8859-1" file="estonian.xml"/>
<include locale="fi_FI.ISO-8859-1" file="finnish.xml"/>
<include locale="fr_FR.ISO-8859-1" file="francais.xml"/>
<include locale="fr_FR.ISO-8859-1" file="francais.xml"/>
<include locale="fr_FR.UTF-8" file="francais.xml"/>
<include locale="gl_ES.ISO-8859-1" file="galego.xml"/>
<include locale="gl_ES.ISO-8859-1" file="galician.xml"/>
<include locale="de_DE.ISO-8859-1" file="german.xml"/>
<include locale="el_GR.ISO-8859-7" file="greek.xml"/>
<include locale="en_US.UTF-8" file="english.xml"/>
<include locale="iw_IL.ISO-8859-8" file="hebrew.xml"/>
<include locale="hr_HR.ISO-8859-2" file="hrvatski.xml"/>
<include locale="hu_HU.ISO-8859-2" file="hungarian.xml"/>
<include locale="is_IS.ISO-8859-1" file="icelandic.xml"/>
<include locale="it_IT.ISO-8859-1" file="italian.xml"/>
<include locale="ja_JP.eucJP" file="japanese.xml"/>
<include locale="ko_KR.eucKR" file="korean.xml"/>
<include locale="lt_LT.ISO-8859-13" file="lithuanian.xml"/>
<include locale="no_NO.ISO-8859-1" file="norwegian.xml"/>
<include locale="nn_NO.ISO-8859-1" file="nynorsk.xml"/>
<include locale="pl_PL.ISO-8859-2" file="polish.xml"/>
<include locale="pt_PT.ISO-8859-1" file="portuguese.xml"/>
<include locale="ro_RO.ISO-8859-2" file="romanian.xml"/>
<include locale="ru_RU.ISO-8859-5" file="russian.xml"/>
<include locale="sk_SK.ISO-8859-2" file="slovak.xml"/>
<include locale="sl_SI.ISO-8859-2" file="slovene.xml"/>
<include locale="es_ES.ISO-8859-1" file="spanish.xml"/>
<include locale="sv_SE.ISO-8859-1" file="swedish.xml"/>
<include locale="th_TH.TIS-620" file="thai.xml"/>
<include locale="tr_TR.ISO-8859-9" file="turkish.xml"/>
</localemap>

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@ -1,80 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE logmap [
<!ELEMENT logmap (log)+>
<!ELEMENT log (#PCDATA)>
<!ATTLIST log events CDATA #IMPLIED>
<!ATTLIST log output CDATA #IMPLIED>
<!ATTLIST log filename CDATA #IMPLIED>
<!ATTLIST log generations CDATA #IMPLIED>
<!ATTLIST log limit CDATA #IMPLIED>
<!ATTLIST log format CDATA #IMPLIED>
]>
<!--
Configure ImageMagick logger.
Choose from one or more these events separated by a comma:
all
accelerate
annotate
blob
cache
coder
command
configure
deprecate
draw
exception
locale
module
none
pixel
policy
resource
trace
transform
user
wand
x11
Choose one output handler:
console
debug
event
file
none
stderr
stdout
When output is to a file, specify the filename. Embed %g in the filename to
support log generations. Generations is the number of log files to retain.
Limit is the number of logging events before generating a new log generation.
The format of the log is defined by embedding special format characters:
%c client
%d domain
%e event
%f function
%g generation
%i thread id
%l line
%m module
%n log name
%p process id
%r real CPU time
%t wall clock time
%u user CPU time
%v version
%% percent sign
\n newline
\r carriage return
xml
-->
<logmap>
<log events="None"/>
<log output="console"/>
<log filename="Magick-%g.log"/>
<log generations="3"/>
<log limit="2000"/>
<log format="%t %r %u %v %d %c[%p]: %m/%f/%l/%d\n %e"/>
</logmap>

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE policymap [
<!ELEMENT policymap (policy)+>
<!ATTLIST policymap xmlns CDATA #FIXED ''>
<!ELEMENT policy EMPTY>
<!ATTLIST policy xmlns CDATA #FIXED '' domain NMTOKEN #REQUIRED
name NMTOKEN #IMPLIED pattern CDATA #IMPLIED rights CDATA #IMPLIED
stealth NMTOKEN #IMPLIED value CDATA #IMPLIED>
]>
<!--
Configure ImageMagick policies.
Domains include system, delegate, coder, filter, path, or resource.
Rights include none, read, write, execute, and all. Use | to combine them,
for example: "read | write" to permit read from, or write to, a path.
Use a glob expression as a pattern.
Suppose we do not want users to process MPEG video images:
<policy domain="delegate" rights="none" pattern="mpeg:decode" />
Here we do not want users reading images from HTTP:
<policy domain="coder" rights="none" pattern="HTTP" />
Lets prevent users from executing any image filters:
<policy domain="filter" rights="none" pattern="*" />
The /repository file system is restricted to read only. We use a glob
expression to match all paths that start with /repository:
<policy domain="path" rights="read" pattern="/repository/*" />
Lets prevent users from executing any image filters:
<policy domain="filter" rights="none" pattern="*" />
Any large image is cached to disk rather than memory:
<policy domain="resource" name="area" value="1GB"/>
Define arguments for the memory, map, area, width, height and disk resources
with SI prefixes (.e.g 100MB). In addition, resource policies are maximums
for each instance of ImageMagick (e.g. policy memory limit 1GB, -limit 2GB
exceeds policy maximum so memory limit is 1GB).
Rules are processed in order. Here we want to restrict ImageMagick to only
read or write a small subset of proven web-safe image types:
<policy domain="delegate" rights="none" pattern="*" />
<policy domain="coder" rights="none" pattern="*" />
<policy domain="coder" rights="read|write" pattern="{GIF,JPEG,PNG,WEBP}" />
-->
<policymap>
<!-- <policy domain="resource" name="temporary-path" value="/tmp"/> -->
<!-- <policy domain="resource" name="memory" value="2GiB"/> -->
<!-- <policy domain="resource" name="map" value="4GiB"/> -->
<!-- <policy domain="resource" name="width" value="10MP"/> -->
<!-- <policy domain="resource" name="height" value="10MP"/> -->
<!-- <policy domain="resource" name="area" value="1GB"/> -->
<!-- <policy domain="resource" name="disk" value="16EB"/> -->
<!-- <policy domain="resource" name="file" value="768"/> -->
<!-- <policy domain="resource" name="thread" value="4"/> -->
<!-- <policy domain="resource" name="throttle" value="0"/> -->
<!-- <policy domain="resource" name="time" value="3600"/> -->
<!-- <policy domain="system" name="precision" value="6"/> -->
<!-- <policy domain="coder" rights="none" pattern="MVG" /> -->
<!-- <policy domain="delegate" rights="none" pattern="HTTPS" /> -->
<!-- <policy domain="path" rights="none" pattern="@*" /> -->
<policy domain="cache" name="shared-secret" value="passphrase" stealth="true"/>
</policymap>

View file

@ -1,68 +0,0 @@
<?xml version="1.0" encoding="ISO-8859-1"?>
<!DOCTYPE quantization-tables [
<!ELEMENT quantization-tables (table)>
<!ATTLIST quantization-tables xmlns CDATA #FIXED "">
<!ELEMENT table (description , levels)>
<!ATTLIST table xmlns CDATA #FIXED "">
<!ATTLIST table alias NMTOKEN #REQUIRED>
<!ATTLIST table slot CDATA #REQUIRED>
<!ELEMENT description (#PCDATA)>
<!ATTLIST description xmlns CDATA #FIXED "">
<!ELEMENT levels (#PCDATA)>
<!ATTLIST levels xmlns CDATA #FIXED "">
<!ATTLIST levels divisor CDATA #REQUIRED>
<!ATTLIST levels height CDATA #REQUIRED>
<!ATTLIST levels width CDATA #REQUIRED>
]>
<!--
JPEG quantization table created by Dr. Nicolas Robidoux, Senior Research
Scientist at Phase One (www.phaseone.com) for use with 2x2 Chroma
subsampling and (IJG-style, hence ImageMagick-style) quality level
around 75.
It is based on the one recommended in
Relevance of human vision to JPEG-DCT compression by Stanley A. Klein,
Amnon D. Silverstein and Thom Carney. In Human Vision, Visual
Processing and Digital Display III, 1992.
for 1 minute per pixel viewing.
Specifying only one table in this xml file has two effects when used with
the ImageMagick option
-define jpeg:q-table=PATH/TO/THIS/FILE
1) This quantization table is automatically used for all three channels;
2) Only one copy is embedded in the JPG file, which saves a few bits
(only worthwhile for very small thumbnails).
-->
<quantization-tables>
<table slot="0" alias="luma">
<description>Luma Quantization Table</description>
<levels width="8" height="8" divisor="1">
16, 16, 16, 18, 25, 37, 56, 85,
16, 17, 20, 27, 34, 40, 53, 75,
16, 20, 24, 31, 43, 62, 91, 135,
18, 27, 31, 40, 53, 74, 106, 156,
25, 34, 43, 53, 69, 94, 131, 189,
37, 40, 62, 74, 94, 124, 169, 238,
56, 53, 91, 106, 131, 169, 226, 311,
85, 75, 135, 156, 189, 238, 311, 418
</levels>
</table>
<!--
If you want to use a different quantization table for Chroma, for example,
just add:
<table slot="1" alias="chroma">
<description>Chroma Quantization Table</description>
INSERT 64 POSITIVE INTEGERS HERE, COMMA-SEPARATED
</levels>
</table>
here (but outside of these comments).
-->
</quantization-tables>

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@ -1,334 +0,0 @@
<?xml version="1.0" encoding="ISO-8859-1"?>
<!DOCTYPE thresholds [
<!ELEMENT thresholds (threshold)+>
<!ELEMENT threshold (description , levels)>
<!ELEMENT description (CDATA)>
<!ELEMENT levels (CDATA)>
<!ATTLIST threshold map ID #REQUIRED>
<!ATTLIST levels width CDATA #REQUIRED>
<!ATTLIST levels height CDATA #REQUIRED>
<!ATTLIST levels divisor CDATA #REQUIRED>
]>
<!--
Threshold Maps for Ordered Posterized Dither
Each "<threshold>" element defines the map name, description, and an array
of "levels" used to provide the threshold map for ordered dithering and
digital halftoning.
The "alias" attribute provides a backward compatible name for this threshold
map (pre-dating IM v6.2.9-6), and are deprecated.
The description is a english description of what the threshold map achieves
and is only used for 'listing' the maps.
The map itself is a rectangular array of integers or threshold "levels"
of the given "width" and "height" declared within the enclosing <levels>
element. That is "width*height" integers or "levels" *must* be provided
within each map.
Each of the "levels" integer values (each value representing the threshold
intensity "level/divisor" at which that pixel is turned on. The "levels"
integers given can be any postive integers between "0" and the "divisor",
excluding those limits.
The "divisor" not only defines the upper limit and threshold divisor for each
"level" but also the total number of pseudo-levels the threshold mapping
creates and fills with a dither pattern. That is a ordered bitmap dither
of a pure greyscale gradient will use a maximum of "divisor" ordered bitmap
patterns, including the patterns with all the pixels 'on' and all the pixel
'off'. It may define less patterns than that, but the color channels will
be thresholded in units based on "divisor".
Alternatively for a multi-level posterization, ImageMagick inserts
"divisor-2" dither patterns (as defined by the threshold map) between each of
channel color level produced.
For example the map "o2x2" has a divisor of 5, which will define 3 bitmap
patterns plus the patterns with all pixels 'on' and 'off'. A greyscale
gradient will thus have 5 distinct areas.
-->
<thresholds>
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Minimal Dither and Non-Dither Threshold Maps
-->
<threshold map="threshold" alias="1x1">
<description>Threshold 1x1 (non-dither)</description>
<levels width="1" height="1" divisor="2">
1
</levels>
</threshold>
<threshold map="checks" alias="2x1">
<description>Checkerboard 2x1 (dither)</description>
<levels width="2" height="2" divisor="3">
1 2
2 1
</levels>
</threshold>
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - -
(dispersed) Ordered Dither Patterns
-->
<threshold map="o2x2" alias="2x2">
<description>Ordered 2x2 (dispersed)</description>
<levels width="2" height="2" divisor="5">
1 3
4 2
</levels>
</threshold>
<threshold map="o3x3" alias="3x3">
<description>Ordered 3x3 (dispersed)</description>
<levels width="3" height="3" divisor="10">
3 7 4
6 1 9
2 8 5
</levels>
</threshold>
<threshold map="o4x4" alias="4x4">
<!--
From "Dithering Algorithms"
https://efg2.com/Lab/Library/ImageProcessing/DHALF.TXT
-->
<description>Ordered 4x4 (dispersed)</description>
<levels width="4" height="4" divisor="17">
1 9 3 11
13 5 15 7
4 12 2 10
16 8 14 6
</levels>
</threshold>
<threshold map="o8x8" alias="8x8">
<!-- Extracted from original 'OrderedDither()' Function -->
<description>Ordered 8x8 (dispersed)</description>
<levels width="8" height="8" divisor="65">
1 49 13 61 4 52 16 64
33 17 45 29 36 20 48 32
9 57 5 53 12 60 8 56
41 25 37 21 44 28 40 24
3 51 15 63 2 50 14 62
35 19 47 31 34 18 46 30
11 59 7 55 10 58 6 54
43 27 39 23 42 26 38 22
</levels>
</threshold>
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Halftones - Angled 45 degrees
Initially added to ImageMagick by Glenn Randers-Pehrson, IM v6.2.8-6,
modified to be more symmetrical with intensity by Anthony, IM v6.2.9-7
These patterns initially start as circles, but then form diamonds
pattern at the 50% threshold level, before forming negated circles,
as it approached the other threshold extereme.
-->
<threshold map="h4x4a" alias="4x1">
<description>Halftone 4x4 (angled)</description>
<levels width="4" height="4" divisor="9">
4 2 7 5
3 1 8 6
7 5 4 2
8 6 3 1
</levels>
</threshold>
<threshold map="h6x6a" alias="6x1">
<description>Halftone 6x6 (angled)</description>
<levels width="6" height="6" divisor="19">
14 13 10 8 2 3
16 18 12 7 1 4
15 17 11 9 6 5
8 2 3 14 13 10
7 1 4 16 18 12
9 6 5 15 17 11
</levels>
</threshold>
<threshold map="h8x8a" alias="8x1">
<description>Halftone 8x8 (angled)</description>
<levels width="8" height="8" divisor="33">
13 7 8 14 17 21 22 18
6 1 3 9 28 31 29 23
5 2 4 10 27 32 30 24
16 12 11 15 20 26 25 19
17 21 22 18 13 7 8 14
28 31 29 23 6 1 3 9
27 32 30 24 5 2 4 10
20 26 25 19 16 12 11 15
</levels>
</threshold>
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Halftones - Orthogonally Aligned, or Un-angled
Initially added by Anthony Thyssen, IM v6.2.9-5 using techniques from
"Dithering & Halftoning" by Gernot Haffmann
https://fho-emden.de/~hoffmann/hilb010101.pdf
These patterns initially start as circles, but then form square
pattern at the 50% threshold level, before forming negated circles,
as it approached the other threshold extereme.
-->
<threshold map="h4x4o">
<description>Halftone 4x4 (orthogonal)</description>
<levels width="4" height="4" divisor="17">
7 13 11 4
12 16 14 8
10 15 6 2
5 9 3 1
</levels>
</threshold>
<threshold map="h6x6o">
<description>Halftone 6x6 (orthogonal)</description>
<levels width="6" height="6" divisor="37">
7 17 27 14 9 4
21 29 33 31 18 11
24 32 36 34 25 22
19 30 35 28 20 10
8 15 26 16 6 2
5 13 23 12 3 1
</levels>
</threshold>
<threshold map="h8x8o">
<description>Halftone 8x8 (orthogonal)</description>
<levels width="8" height="8" divisor="65">
7 21 33 43 36 19 9 4
16 27 51 55 49 29 14 11
31 47 57 61 59 45 35 23
41 53 60 64 62 52 40 38
37 44 58 63 56 46 30 22
15 28 48 54 50 26 17 10
8 18 34 42 32 20 6 2
5 13 25 39 24 12 3 1
</levels>
</threshold>
<threshold map="h16x16o">
<!--
Direct extract from "Dithering & Halftoning" by Gernot Haffmann.
This may need some fine tuning for symmetry of the halftone dots,
as it was a mathematically formulated pattern.
-->
<description>Halftone 16x16 (orthogonal)</description>
<levels width="16" height="16" divisor="257">
4 12 24 44 72 100 136 152 150 134 98 70 42 23 11 3
7 16 32 52 76 104 144 160 158 142 102 74 50 31 15 6
19 27 40 60 92 132 168 180 178 166 130 90 58 39 26 18
36 48 56 80 124 176 188 204 203 187 175 122 79 55 47 35
64 68 84 116 164 200 212 224 223 211 199 162 114 83 67 63
88 96 112 156 192 216 232 240 239 231 214 190 154 111 95 87
108 120 148 184 208 228 244 252 251 243 226 206 182 147 119 107
128 140 172 196 219 235 247 256 255 246 234 218 194 171 139 127
126 138 170 195 220 236 248 253 254 245 233 217 193 169 137 125
106 118 146 183 207 227 242 249 250 241 225 205 181 145 117 105
86 94 110 155 191 215 229 238 237 230 213 189 153 109 93 85
62 66 82 115 163 198 210 221 222 209 197 161 113 81 65 61
34 46 54 78 123 174 186 202 201 185 173 121 77 53 45 33
20 28 37 59 91 131 167 179 177 165 129 89 57 38 25 17
8 13 29 51 75 103 143 159 157 141 101 73 49 30 14 5
1 9 21 43 71 99 135 151 149 133 97 69 41 22 10 2
</levels>
</threshold>
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Halftones - Orthogonally Expanding Circle Patterns
Added by Glenn Randers-Pehrson, 4 Nov 2010, ImageMagick 6.6.5-6
Rather than producing a diamond 50% threshold pattern, these
continue to generate larger (overlapping) circles. They are
more like a true halftone pattern formed by covering a surface
with either pure white or pure black circular dots.
WARNING: true halftone patterns only use true circles even in
areas of highly varying intensity. Threshold dither patterns
can generate distorted circles in such areas.
-->
<threshold map="c5x5b" alias="c5x5">
<description>Circles 5x5 (black)</description>
<levels width="5" height="5" divisor="26">
1 21 16 15 4
5 17 20 19 14
6 21 25 24 12
7 18 22 23 11
2 8 9 10 3
</levels>
</threshold>
<threshold map="c5x5w">
<description>Circles 5x5 (white)</description>
<levels width="5" height="5" divisor="26">
25 21 10 11 22
20 9 6 7 12
19 5 1 2 13
18 8 4 3 14
24 17 16 15 23
</levels>
</threshold>
<threshold map="c6x6b" alias="c6x6">
<description>Circles 6x6 (black)</description>
<levels width="6" height="6" divisor="37">
1 5 14 13 12 4
6 22 28 27 21 11
15 29 35 34 26 20
16 30 36 33 25 19
7 23 31 32 24 10
2 8 17 18 9 3
</levels>
</threshold>
<threshold map="c6x6w">
<description>Circles 6x6 (white)</description>
<levels width="6" height="6" divisor="37">
36 32 23 24 25 33
31 15 9 10 16 26
22 8 2 3 11 17
21 7 1 4 12 18
30 14 6 5 13 27
35 29 20 19 28 34
</levels>
</threshold>
<threshold map="c7x7b" alias="c7x7">
<description>Circles 7x7 (black)</description>
<levels width="7" height="7" divisor="50">
3 9 18 28 17 8 2
10 24 33 39 32 23 7
19 34 44 48 43 31 16
25 40 45 49 47 38 27
20 35 41 46 42 29 15
11 21 36 37 28 22 6
4 12 13 26 14 5 1
</levels>
</threshold>
<threshold map="c7x7w">
<description>Circles 7x7 (white)</description>
<levels width="7" height="7" divisor="50">
47 41 32 22 33 42 48
40 26 17 11 18 27 43
31 16 6 2 7 19 34
25 10 5 1 3 12 23
30 15 9 4 8 20 35
39 29 14 13 21 28 44
46 38 37 24 36 45 49
</levels>
</threshold>
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Special Purpose Dithers
-->
</thresholds>

View file

@ -1,55 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE typemap [
<!ELEMENT typemap (type)+>
<!ELEMENT type (#PCDATA)>
<!ELEMENT include (#PCDATA)>
<!ATTLIST type name CDATA #REQUIRED>
<!ATTLIST type fullname CDATA #IMPLIED>
<!ATTLIST type family CDATA #IMPLIED>
<!ATTLIST type foundry CDATA #IMPLIED>
<!ATTLIST type weight CDATA #IMPLIED>
<!ATTLIST type style CDATA #IMPLIED>
<!ATTLIST type stretch CDATA #IMPLIED>
<!ATTLIST type format CDATA #IMPLIED>
<!ATTLIST type metrics CDATA #IMPLIED>
<!ATTLIST type glyphs CDATA #REQUIRED>
<!ATTLIST type version CDATA #IMPLIED>
<!ATTLIST include file CDATA #REQUIRED>
]>
<typemap>
<type name="AvantGarde-Book" fullname="AvantGarde Book" family="AvantGarde" foundry="URW" weight="400" style="normal" stretch="normal" format="type1" metrics="@ghostscript_font_path@a010013l.afm" glyphs="@ghostscript_font_path@a010013l.pfb"/>
<type name="AvantGarde-BookOblique" fullname="AvantGarde Book Oblique" family="AvantGarde" foundry="URW" weight="400" style="oblique" stretch="normal" format="type1" metrics="@ghostscript_font_path@a010033l.afm" glyphs="@ghostscript_font_path@a010033l.pfb"/>
<type name="AvantGarde-Demi" fullname="AvantGarde DemiBold" family="AvantGarde" foundry="URW" weight="600" style="normal" stretch="normal" format="type1" metrics="@ghostscript_font_path@a010015l.afm" glyphs="@ghostscript_font_path@a010015l.pfb"/>
<type name="AvantGarde-DemiOblique" fullname="AvantGarde DemiOblique" family="AvantGarde" foundry="URW" weight="600" style="oblique" stretch="normal" format="type1" metrics="@ghostscript_font_path@a010035l.afm" glyphs="@ghostscript_font_path@a010035l.pfb"/>
<type name="Bookman-Demi" fullname="Bookman DemiBold" family="Bookman" foundry="URW" weight="600" style="normal" stretch="normal" format="type1" metrics="@ghostscript_font_path@b018015l.afm" glyphs="@ghostscript_font_path@b018015l.pfb"/>
<type name="Bookman-DemiItalic" fullname="Bookman DemiBold Italic" family="Bookman" foundry="URW" weight="600" style="italic" stretch="normal" format="type1" metrics="@ghostscript_font_path@b018035l.afm" glyphs="@ghostscript_font_path@b018035l.pfb"/>
<type name="Bookman-Light" fullname="Bookman Light" family="Bookman" foundry="URW" weight="300" style="normal" stretch="normal" format="type1" metrics="@ghostscript_font_path@b018012l.afm" glyphs="@ghostscript_font_path@b018012l.pfb"/>
<type name="Bookman-LightItalic" fullname="Bookman Light Italic" family="Bookman" foundry="URW" weight="300" style="italic" stretch="normal" format="type1" metrics="@ghostscript_font_path@b018032l.afm" glyphs="@ghostscript_font_path@b018032l.pfb"/>
<type name="Fixed" fullname="Courier Regular" family="Courier" foundry="URW" weight="400" style="normal" stretch="normal" format="type1" metrics="@ghostscript_font_path@n022003l.afm" glyphs="@ghostscript_font_path@n022003l.pfb"/>
<type name="Courier" fullname="Courier Regular" family="Courier" foundry="URW" weight="400" style="normal" stretch="normal" format="type1" metrics="@ghostscript_font_path@n022003l.afm" glyphs="@ghostscript_font_path@n022003l.pfb"/>
<type name="Courier-Bold" fullname="Courier Bold" family="Courier" foundry="URW" weight="700" style="normal" stretch="normal" format="type1" metrics="@ghostscript_font_path@n022004l.afm" glyphs="@ghostscript_font_path@n022004l.pfb"/>
<type name="Courier-Oblique" fullname="Courier Regular Oblique" family="Courier" foundry="URW" weight="400" style="oblique" stretch="normal" format="type1" metrics="@ghostscript_font_path@n022023l.afm" glyphs="@ghostscript_font_path@n022023l.pfb"/>
<type name="Courier-BoldOblique" fullname="Courier Bold Oblique" family="Courier" foundry="URW" weight="700" style="oblique" stretch="normal" format="type1" metrics="@ghostscript_font_path@n022024l.afm" glyphs="@ghostscript_font_path@n022024l.pfb"/>
<type name="fixed" fullname="Helvetica Regular" family="Helvetica" foundry="URW" weight="400" style="normal" stretch="normal" format="type1" metrics="@ghostscript_font_path@n019003l.afm" glyphs="@ghostscript_font_path@n019003l.pfb"/>
<type name="Helvetica" fullname="Helvetica Regular" family="Helvetica" foundry="URW" weight="400" style="normal" stretch="normal" format="type1" metrics="@ghostscript_font_path@n019003l.afm" glyphs="@ghostscript_font_path@n019003l.pfb"/>
<type name="Helvetica-Bold" fullname="Helvetica Bold" family="Helvetica" foundry="URW" weight="700" style="normal" stretch="normal" format="type1" metrics="@ghostscript_font_path@n019004l.afm" glyphs="@ghostscript_font_path@n019004l.pfb"/>
<type name="Helvetica-Oblique" fullname="Helvetica Regular Italic" family="Helvetica" foundry="URW" weight="400" style="italic" stretch="normal" format="type1" metrics="@ghostscript_font_path@n019023l.afm" glyphs="@ghostscript_font_path@n019023l.pfb"/>
<type name="Helvetica-BoldOblique" fullname="Helvetica Bold Italic" family="Helvetica" foundry="URW" weight="700" style="italic" stretch="normal" format="type1" metrics="@ghostscript_font_path@n019024l.afm" glyphs="@ghostscript_font_path@n019024l.pfb"/>
<type name="Helvetica-Narrow" fullname="Helvetica Narrow" family="Helvetica Narrow" foundry="URW" weight="400" style="normal" stretch="condensed" format="type1" metrics="@ghostscript_font_path@n019043l.afm" glyphs="@ghostscript_font_path@n019043l.pfb"/>
<type name="Helvetica-Narrow-Oblique" fullname="Helvetica Narrow Oblique" family="Helvetica Narrow" foundry="URW" weight="400" style="oblique" stretch="condensed" format="type1" metrics="@ghostscript_font_path@n019063l.afm" glyphs="@ghostscript_font_path@n019063l.pfb"/>
<type name="Helvetica-Narrow-Bold" fullname="Helvetica Narrow Bold" family="Helvetica Narrow" foundry="URW" weight="700" style="normal" stretch="condensed" format="type1" metrics="@ghostscript_font_path@n019044l.afm" glyphs="@ghostscript_font_path@n019044l.pfb"/>
<type name="Helvetica-Narrow-BoldOblique" fullname="Helvetica Narrow Bold Oblique" family="Helvetica Narrow" foundry="URW" weight="700" style="oblique" stretch="condensed" format="type1" metrics="@ghostscript_font_path@n019064l.afm" glyphs="@ghostscript_font_path@n019064l.pfb"/>
<type name="NewCenturySchlbk-Roman" fullname="New Century Schoolbook" family="NewCenturySchlbk" foundry="URW" weight="400" style="normal" stretch="normal" format="type1" metrics="@ghostscript_font_path@c059013l.afm" glyphs="@ghostscript_font_path@c059013l.pfb"/>
<type name="NewCenturySchlbk-Italic" fullname="New Century Schoolbook Italic" family="NewCenturySchlbk" foundry="URW" weight="400" style="italic" stretch="normal" format="type1" metrics="@ghostscript_font_path@c059033l.afm" glyphs="@ghostscript_font_path@c059033l.pfb"/>
<type name="NewCenturySchlbk-Bold" fullname="New Century Schoolbook Bold" family="NewCenturySchlbk" foundry="URW" weight="700" style="normal" stretch="normal" format="type1" metrics="@ghostscript_font_path@c059016l.afm" glyphs="@ghostscript_font_path@c059016l.pfb"/>
<type name="NewCenturySchlbk-BoldItalic" fullname="New Century Schoolbook Bold Italic" family="NewCenturySchlbk" foundry="URW" weight="700" style="italic" stretch="normal" format="type1" metrics="@ghostscript_font_path@c059036l.afm" glyphs="@ghostscript_font_path@c059036l.pfb"/>
<type name="Palatino-Roman" fullname="Palatino Regular" family="Palatino" foundry="URW" weight="400" style="normal" stretch="normal" format="type1" metrics="@ghostscript_font_path@p052003l.afm" glyphs="@ghostscript_font_path@p052003l.pfb"/>
<type name="Palatino-Italic" fullname="Palatino Italic" family="Palatino" foundry="URW" weight="400" style="italic" stretch="normal" format="type1" metrics="@ghostscript_font_path@p052023l.afm" glyphs="@ghostscript_font_path@p052023l.pfb"/>
<type name="Palatino-Bold" fullname="Palatino Bold" family="Palatino" foundry="URW" weight="700" style="normal" stretch="normal" format="type1" metrics="@ghostscript_font_path@p052004l.afm" glyphs="@ghostscript_font_path@p052004l.pfb"/>
<type name="Palatino-BoldItalic" fullname="Palatino Bold Italic" family="Palatino" foundry="URW" weight="700" style="italic" stretch="normal" format="type1" metrics="@ghostscript_font_path@p052024l.afm" glyphs="@ghostscript_font_path@p052024l.pfb"/>
<type name="Times-Roman" fullname="Times Regular" family="Times" foundry="URW" weight="400" style="normal" stretch="normal" format="type1" metrics="@ghostscript_font_path@n021003l.afm" glyphs="@ghostscript_font_path@n021003l.pfb"/>
<type name="Times-Bold" fullname="Times Medium" family="Times" foundry="URW" weight="700" style="normal" stretch="normal" format="type1" metrics="@ghostscript_font_path@n021004l.afm" glyphs="@ghostscript_font_path@n021004l.pfb"/>
<type name="Times-Italic" fullname="Times Regular Italic" family="Times" foundry="URW" weight="400" style="italic" stretch="normal" format="type1" metrics="@ghostscript_font_path@n021023l.afm" glyphs="@ghostscript_font_path@n021023l.pfb"/>
<type name="Times-BoldItalic" fullname="Times Medium Italic" family="Times" foundry="URW" weight="700" style="italic" stretch="normal" format="type1" metrics="@ghostscript_font_path@n021024l.afm" glyphs="@ghostscript_font_path@n021024l.pfb"/>
<type name="Symbol" fullname="Symbol" family="Symbol" foundry="URW" weight="400" style="normal" stretch="normal" format="type1" metrics="@ghostscript_font_path@s050000l.afm" glyphs="@ghostscript_font_path@s050000l.pfb" version="0.1" encoding="AdobeCustom"/>
</typemap>

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@ -1,21 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE typemap [
<!ELEMENT typemap (type)+>
<!ELEMENT type (#PCDATA)>
<!ELEMENT include (#PCDATA)>
<!ATTLIST type name CDATA #REQUIRED>
<!ATTLIST type fullname CDATA #IMPLIED>
<!ATTLIST type family CDATA #IMPLIED>
<!ATTLIST type foundry CDATA #IMPLIED>
<!ATTLIST type weight CDATA #IMPLIED>
<!ATTLIST type style CDATA #IMPLIED>
<!ATTLIST type stretch CDATA #IMPLIED>
<!ATTLIST type format CDATA #IMPLIED>
<!ATTLIST type metrics CDATA #IMPLIED>
<!ATTLIST type glyphs CDATA #REQUIRED>
<!ATTLIST type version CDATA #IMPLIED>
<!ATTLIST include file CDATA #REQUIRED>
]>
<typemap>
<include file="type-ghostscript.xml"/>
</typemap>

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{
"colors": {
"blue_dkblack": "191925",
"blue_mdblack": "1e1e2c",
"blue_black": "272736",
"blue_dkgrey": "3b3b4e",
"blue_grey": "6d6d81",
"blue_ltgrey": "7e7e8f",
"blue_white": "d6d6e8",
"blue": "27aae1",
"cyan": "88ffe9",
"yellow": "ffe478",
"orange": "ff9166",
"red": "eb004b",
"pink": "eb00b7",
"purple": "9200d4",
"lime": "8fde5d",
"black": "000000",
"white": "ffffff"
},
"define": {
"_main_accent": "orange",
"_main_text": "white",
"_main_text_accent": "orange",
"_main_text_title": "blue_ltgrey",
"_main_text_sub": "blue_grey",
"_main_icon": "blue_grey",
"_main_icon_light": "blue_white",
"_main_icon_dark": "blue_mdblack",
"_main_value_positive": "lime",
"_main_value_negative": "red",
"lua_highlight_keyword": "orange",
"lua_highlight_bracklet": "cyan",
"lua_highlight_function": "lime",
"lua_highlight_number": "yellow",
"lua_highlight_string": "blue",
"collection_folder_empty": "blue_dkgrey",
"collection_folder_nonempty": "blue_ltgrey",
"collection_tree_line": "blue_dkgrey",
"collection_path_current_bg": "blue_ltgrey",
"dialog_array_edit_divider": "blue_dkgrey",
"dialog_array_edit_bg": "blue_dkgrey",
"dialog_splash_badge": "blue_mdblack",
"dialog_about_bg": "blue_grey",
"dialog_preference_prop_bg": "blue_white",
"dialog_add_node_collection": ["white", "orange", 0.5],
"dialog_palette_divider": "blue_grey",
"dialog_notification_bg_hover": "blue_ltgrey",
"dialog_notification_bg": "blue_grey",
"dialog_notification_icon_bg": "blue_white",
"dialog_menubox_highlight": "blue_white",
"node_composite_bg": "blue_dkgrey",
"node_composite_bg_blend": "blue_white",
"node_composite_separator": "blue_black",
"node_composite_overlay_border": "blue_grey",
"node_display_text_frame_fill": "blue_grey",
"node_display_text_frame_outline": "blue_dkblack",
"node_level_outline": "blue_dkgrey",
"node_level_shade": "blue_black",
"node_overlay_gizmo_inactive": "white",
"node_blend_default": "blue_ltgrey",
"node_blend_tunnel": "red",
"node_blend_number": "cyan",
"node_blend_input": ["white", "lime", 0.5],
"node_blend_loop": "cyan",
"node_blend_vfx": "lime",
"node_blend_feedback": "pink",
"node_blend_collection": "yellow",
"node_blend_simulation": "cyan",
"node_blend_canvas": ["white", "orange", 0.5],
"node_path_overlay_control_line": "blue_grey",
"node_wiggler_frame": "blue_grey",
"node_border_file_drop": "cyan",
"scrollbar_bg": "blue_dkblack",
"scrollbar_hover": "blue_white",
"scrollbar_idle": "blue_grey",
"panel_animation_frame_divider": "blue_black",
"panel_animation_keyframe_ease_line": "blue_dkgrey",
"panel_animation_loop_line": "lime",
"panel_animation_key_tool_unselected": "blue_grey",
"panel_animation_keyframe_selected": "blue_white",
"panel_animation_keyframe_unselected": "blue_ltgrey",
"panel_animation_keyframe_hide": "blue_grey",
"panel_animation_node_bg": "blue_grey",
"panel_animation_dope_bg_hover": "blue_dkgrey",
"panel_animation_dope_bg": "blue_ltgrey",
"panel_animation_graph_bg": "blue_ltgrey",
"panel_animation_graph_line": "blue_grey",
"panel_animation_preview_frame": "blue_dkgrey",
"panel_animation_timeline_blend": "blue_ltgrey",
"panel_animation_timeline_top": "blue_dkblack",
"panel_bg_clear_inner": "blue_dkblack",
"panel_bg_clear": "blue_black",
"panel_graph_minimap_outline": "blue_dkgrey",
"panel_graph_node_dimension": "blue_grey",
"panel_graph_minimap_focus": "blue_ltgrey",
"panel_inspector_key_separator": "blue_dkgrey",
"panel_inspector_group_hover": "blue_white",
"panel_inspector_group_bg": ["blue_white", "blue_ltgrey", 0.5],
"panel_preview_grid": "blue_grey",
"panel_preview_surface_outline": "blue_grey",
"panel_preview_split_line": "blue_grey",
"panel_toolbar_fill": "blue_black",
"panel_toolbar_outline": "blue_dkgrey",
"panel_toolbar_separator": "blue_dkblack",
"widget_curve_line": "blue_ltgrey",
"widget_curve_outline": "blue_grey",
"widget_rotator_range": "blue_ltgrey",
"widget_surface_frame": "blue_dkgrey",
"widget_text_highlight": "blue_dkgrey",
"widget_text_dec_d": "cyan",
"widget_text_dec_n": "lime",
"widget_text_dec_e": "orange",
"widget_text_dec_f": "pink",
"widget_text_dec_i": "yellow"
},
"array": {
"axis": ["red", "lime", "cyan", "yellow", "pink", "purple"],
"histogram": ["red", "lime", "cyan", "white"],
"heat": ["red", "yellow", "lime"],
"speed": ["red", "orange", "lime"]
}
}

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@ -1,42 +0,0 @@
{
"h3": {
"path": "./NotoSans-Bold.ttf",
"size": 20,
"range": [32, 255]
},
"h5": {
"path": "./NotoSans-Bold.ttf",
"size": 16,
"range": [32, 255]
},
"p0": {
"path": "./NotoSans-Medium.ttf",
"size": 12,
"range": [32, 255]
},
"p0b": {
"path": "./NotoSans-Bold.ttf",
"size": 12,
"range": [32, 255]
},
"p1": {
"path": "./NotoSans-SemiBold.ttf",
"size": 11,
"range": [32, 255]
},
"p2": {
"path": "./NotoSans-SemiBold.ttf",
"size": 10,
"range": [32, 255]
},
"p3": {
"path": "./NotoSans-SemiBold.ttf",
"size": 9,
"range": [32, 255]
},
"code": {
"path": "./FiraCode-Medium.ttf",
"size": 12,
"range": [32, 255]
}
}

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