Tanasart
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734601b5d8
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- [L System] Improve generation performance.
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2023-09-28 11:31:34 +07:00 |
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Tanasart
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ec4a31d19f
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Unfreeze vertex buffer
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2023-09-17 13:23:24 +02:00 |
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Tanasart
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1efeb7067a
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Dynamic Surface, PCX node group
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2023-09-11 16:08:58 +02:00 |
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Tanasart
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4668cde2fd
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GLSL node now use HLSL
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2023-09-08 14:51:05 +02:00 |
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Tanasart
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9aa2aff5a3
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Group transform, defer smooth normal,
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2023-08-30 16:40:45 +02:00 |
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Tanasart
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051553fa58
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Fix obj material, rotation snap bug.
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2023-08-29 19:26:18 +02:00 |
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Tanasart
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a58670de8b
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Unify setting panels, optimize 3D vertex format.
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2023-08-29 14:33:44 +02:00 |
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Tanasart
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5ebf1703f7
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SSAO and other things
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2023-08-28 12:56:00 +02:00 |
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Tanasart
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a80d684a65
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Material
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2023-08-24 19:44:12 +02:00 |
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Tanasart
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78b4da0c39
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3D object now use material
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2023-08-24 12:43:03 +02:00 |
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Tanasart
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5f9eaff257
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Add Phong illumination
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2023-08-24 11:59:05 +02:00 |
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Tanasart
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401ab2a36e
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3d object, normal/depth output, shadow bias setting
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2023-08-23 20:01:09 +02:00 |
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Tanasart
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8a3345248e
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3d Icosphere, cone, plane, convert to vertex struct array
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2023-08-22 20:10:09 +02:00 |
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Tanasart
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c17a3a306d
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Point light, shadow, improved obj import
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2023-08-22 11:51:45 +02:00 |
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Tanasart
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bf0eabc189
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Convert 3D nodes to array processor
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2023-08-17 16:56:54 +02:00 |
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Tanasart
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34b594f482
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3d camera
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2023-08-16 20:16:31 +02:00 |
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Tanasart
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da48f8b24a
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rotate, scale, 1.15.0.5 patch
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2023-08-15 19:35:31 +02:00 |
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Tanasart
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6633cc5d0c
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d3d camera, upvector, view/world conversion
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2023-08-15 11:36:26 +02:00 |
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Tanasart
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8109c22ffa
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3d system init
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2023-08-14 19:22:04 +02:00 |
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