/// @description var ev_id = async_load[? "id"]; var ev_type = async_load[? "event_type"]; if(string(ev_id) == string(STEAM_UGC_ITEM_ID) && ev_type == "ugc_create_item") { STEAM_UGC_PUBLISH_ID = async_load[? "published_file_id"]; STEAM_UGC_UPDATE_HANDLE = steam_ugc_start_item_update(STEAM_APP_ID, STEAM_UGC_PUBLISH_ID); steam_ugc_set_item_title(STEAM_UGC_UPDATE_HANDLE, STEAM_UGC_ITEM_FILE.name); steam_ugc_set_item_description(STEAM_UGC_UPDATE_HANDLE, STEAM_UGC_ITEM_FILE.meta.description); steam_ugc_set_item_visibility(STEAM_UGC_UPDATE_HANDLE, ugc_visibility_public); var tgs = array_clone(STEAM_UGC_ITEM_FILE.meta.tags); switch(STEAM_UGC_TYPE) { case STEAM_UGC_FILE_TYPE.collection : array_insert_unique(tgs, 0, "Collection"); break; case STEAM_UGC_FILE_TYPE.project : array_insert_unique(tgs, 0, "Project"); break; case STEAM_UGC_FILE_TYPE.node_preset : array_insert_unique(tgs, 0, "Node preset"); break; } array_push_unique(tgs, VERSION_STRING); steam_ugc_set_item_tags(STEAM_UGC_UPDATE_HANDLE, tgs); steam_ugc_set_item_preview(STEAM_UGC_UPDATE_HANDLE, TEMPDIR + "steamUGCthumbnail.png"); steam_ugc_set_item_content(STEAM_UGC_UPDATE_HANDLE, DIRECTORY + "steamUGC"); STEAM_UGC_SUBMIT_ID = steam_ugc_submit_item_update(STEAM_UGC_UPDATE_HANDLE, "Initial upload"); exit; } if(string(ev_id) == string(STEAM_UGC_SUBMIT_ID)) { STEAM_UGC_ITEM_UPLOADING = false; var type = ""; switch(STEAM_UGC_TYPE) { case STEAM_UGC_FILE_TYPE.collection : type = "Collection"; break; case STEAM_UGC_FILE_TYPE.project : type = "Project"; break; case STEAM_UGC_FILE_TYPE.node_preset : type = "Node preset"; break; } if(async_load[? "result"] == ugc_result_success) { if(STEAM_UGC_UPDATE) { log_message("WORKSHOP", type + " updated", THEME.workshop_update); PANEL_MENU.setNotiIcon(THEME.workshop_update); } else { log_message("WORKSHOP", type + " uploaded", THEME.workshop_upload); PANEL_MENU.setNotiIcon(THEME.workshop_upload); } STEAM_SUB_ID = steam_ugc_subscribe_item(STEAM_UGC_PUBLISH_ID); exit; } switch(async_load[? "result"]) { #region error case 2: log_warning("WORKSHOP", "Generic failure."); break; case 3: log_warning("WORKSHOP", "Your Steam client doesn't have a connection to the back-end."); break; case 5: log_warning("WORKSHOP", "Password/ticket is invalid."); break; case 6: log_warning("WORKSHOP", "The user is logged in elsewhere."); break; case 7: log_warning("WORKSHOP", "Protocol version is incorrect."); break; case 8: log_warning("WORKSHOP", "A parameter is incorrect."); break; case 9: log_warning("WORKSHOP", "File was not found."); break; case 10: log_warning("WORKSHOP", "Called method is busy - action not taken."); break; case 11: log_warning("WORKSHOP", "Called object was in an invalid state."); break; case 12: log_warning("WORKSHOP", "The name was invalid."); break; case 13: log_warning("WORKSHOP", "The email was invalid."); break; case 14: log_warning("WORKSHOP", "The name is not unique."); break; case 15: log_warning("WORKSHOP", "Access is denied."); break; case 16: log_warning("WORKSHOP", "Operation timed out."); break; case 17: log_warning("WORKSHOP", "The user is VAC2 banned."); break; case 18: log_warning("WORKSHOP", "Account not found."); break; case 19: log_warning("WORKSHOP", "The Steam ID was invalid."); break; case 20: log_warning("WORKSHOP", "The requested service is currently unavailable."); break; case 21: log_warning("WORKSHOP", "The user is not logged on."); break; case 22: log_warning("WORKSHOP", "Request is pending, it may be in process or waiting on third party."); break; case 23: log_warning("WORKSHOP", "Encryption or Decryption failed."); break; case 24: log_warning("WORKSHOP", "Insufficient privilege."); break; case 25: log_warning("WORKSHOP", "Too much of a good thing."); break; case 26: log_warning("WORKSHOP", "Access has been revoked (used for revoked guest passes.)"); break; case 27: log_warning("WORKSHOP", "License/Guest pass the user is trying to access is expired."); break; case 28: log_warning("WORKSHOP", "Guest pass has already been redeemed by account, cannot be used again."); break; case 29: log_warning("WORKSHOP", "The request is a duplicate and the action has already occurred in the past, ignored this time."); break; case 30: log_warning("WORKSHOP", "All the games in this guest pass redemption request are already owned by the user."); break; case 31: log_warning("WORKSHOP", "IP address not found."); break; case 32: log_warning("WORKSHOP", "Failed to write change to the data store."); break; case 33: log_warning("WORKSHOP", "Failed to acquire access lock for this operation."); break; case 34: log_warning("WORKSHOP", "The logon session has been replaced."); break; case 35: log_warning("WORKSHOP", "Failed to connect."); break; case 36: log_warning("WORKSHOP", "The authentication handshake has failed."); break; case 37: log_warning("WORKSHOP", "There has been a generic IO failure."); break; case 38: log_warning("WORKSHOP", "The remote server has disconnected."); break; case 39: log_warning("WORKSHOP", "Failed to find the shopping cart requested."); break; case 40: log_warning("WORKSHOP", "A user blocked the action."); break; case 41: log_warning("WORKSHOP", "The target is ignoring sender."); break; case 42: log_warning("WORKSHOP", "Nothing matching the request found."); break; case 43: log_warning("WORKSHOP", "The account is disabled."); break; case 44: log_warning("WORKSHOP", "This service is not accepting content changes right now."); break; case 45: log_warning("WORKSHOP", "Account doesn't have value, so this feature isn't available."); break; case 46: log_warning("WORKSHOP", "Allowed to take this action, but only because requester is admin."); break; case 47: log_warning("WORKSHOP", "A Version mismatch in content transmitted within the Steam protocol."); break; case 48: log_warning("WORKSHOP", "The current CM can't service the user making a request, user should try another."); break; case 49: log_warning("WORKSHOP", "You are already logged in elsewhere, this cached credential login has failed."); break; case 50: log_warning("WORKSHOP", "The user is logged in elsewhere. (Use k_EResultLoggedInElsewhere instead!)"); break; case 51: log_warning("WORKSHOP", "Long running operation has suspended/paused. (eg. content download.)"); break; case 52: log_warning("WORKSHOP", "Operation has been canceled, typically by user. (eg. a content download.)"); break; case 53: log_warning("WORKSHOP", "Operation canceled because data is ill formed or unrecoverable."); break; case 54: log_warning("WORKSHOP", "Operation canceled - not enough disk space."); break; case 55: log_warning("WORKSHOP", "The remote or IPC call has failed."); break; case 56: log_warning("WORKSHOP", "Password could not be verified as it's unset server side."); break; case 57: log_warning("WORKSHOP", "External account (PSN, Facebook...) is not linked to a Steam account."); break; case 58: log_warning("WORKSHOP", "PSN ticket was invalid."); break; case 59: log_warning("WORKSHOP", "External account (PSN, Facebook...) is already linked to some other account, must explicitly request to replace/delete the link first."); break; case 60: log_warning("WORKSHOP", "The sync cannot resume due to a conflict between the local and remote files."); break; case 61: log_warning("WORKSHOP", "The requested new password is not allowed."); break; case 62: log_warning("WORKSHOP", "New value is the same as the old one. This is used for secret question and answer."); break; case 63: log_warning("WORKSHOP", "Account login denied due to 2nd factor authentication failure."); break; case 64: log_warning("WORKSHOP", "The requested new password is not legal."); break; case 65: log_warning("WORKSHOP", "Account login denied due to auth code invalid."); break; case 66: log_warning("WORKSHOP", "Account login denied due to 2nd factor auth failure - and no mail has been sent."); break; case 67: log_warning("WORKSHOP", "The users hardware does not support Intel's Identity Protection Technology (IPT)."); break; case 68: log_warning("WORKSHOP", "Intel's Identity Protection Technology (IPT) has failed to initialize."); break; case 69: log_warning("WORKSHOP", "Operation failed due to parental control restrictions for current user."); break; case 70: log_warning("WORKSHOP", "Facebook query returned an error."); break; case 71: log_warning("WORKSHOP", "Account login denied due to an expired auth code."); break; case 72: log_warning("WORKSHOP", "The login failed due to an IP restriction."); break; case 73: log_warning("WORKSHOP", "The current users account is currently locked for use. This is likely due to a hijacking and pending ownership verification."); break; case 74: log_warning("WORKSHOP", "The logon failed because the accounts email is not verified."); break; case 75: log_warning("WORKSHOP", "There is no URL matching the provided values."); break; case 76: log_warning("WORKSHOP", "Bad Response due to a Parse failure, missing field, etc."); break; case 77: log_warning("WORKSHOP", "The user cannot complete the action until they re-enter their password."); break; case 78: log_warning("WORKSHOP", "The value entered is outside the acceptable range."); break; case 79: log_warning("WORKSHOP", "Something happened that we didn't expect to ever happen."); break; case 80: log_warning("WORKSHOP", "The requested service has been configured to be unavailable."); break; case 81: log_warning("WORKSHOP", "The files submitted to the CEG server are not valid."); break; case 82: log_warning("WORKSHOP", "The device being used is not allowed to perform this action."); break; case 83: log_warning("WORKSHOP", "The action could not be complete because it is region restricted."); break; case 84: log_warning("WORKSHOP", "Temporary rate limit exceeded, try again later, different from k_EResultLimitExceeded which may be permanent."); break; case 85: log_warning("WORKSHOP", "Need two-factor code to login."); break; case 86: log_warning("WORKSHOP", "The thing we're trying to access has been deleted."); break; case 87: log_warning("WORKSHOP", "Login attempt failed, try to throttle response to possible attacker."); break; case 88: log_warning("WORKSHOP", "Two factor authentication (Steam Guard) code is incorrect."); break; case 89: log_warning("WORKSHOP", "The activation code for two-factor authentication (Steam Guard) didn't match."); break; case 90: log_warning("WORKSHOP", "The current account has been associated with multiple partners."); break; case 91: log_warning("WORKSHOP", "The data has not been modified."); break; case 92: log_warning("WORKSHOP", "The account does not have a mobile device associated with it."); break; case 93: log_warning("WORKSHOP", "The time presented is out of range or tolerance."); break; case 94: log_warning("WORKSHOP", "SMS code failure - no match, none pending, etc."); break; case 95: log_warning("WORKSHOP", "Too many accounts access this resource."); break; case 96: log_warning("WORKSHOP", "Too many changes to this account."); break; case 97: log_warning("WORKSHOP", "Too many changes to this phone."); break; case 98: log_warning("WORKSHOP", "Cannot refund to payment method, must use wallet."); break; case 99: log_warning("WORKSHOP", "Cannot send an email."); break; case 100: log_warning("WORKSHOP", "Can't perform operation until payment has settled."); break; case 101: log_warning("WORKSHOP", "The user needs to provide a valid captcha."); break; case 102: log_warning("WORKSHOP", "A game server login token owned by this token's owner has been banned."); break; case 103: log_warning("WORKSHOP", "Game server owner is denied for some other reason such as account locked, community ban, vac ban, missing phone, etc."); break; case 104: log_warning("WORKSHOP", "The type of thing we were requested to act on is invalid."); break; case 105: log_warning("WORKSHOP", "The IP address has been banned from taking this action."); break; case 106: log_warning("WORKSHOP", "This Game Server Login Token (GSLT) has expired from disuse; it can be reset for use."); break; case 107: log_warning("WORKSHOP", "user doesn't have enough wallet funds to complete the action"); break; case 108: log_warning("WORKSHOP", "There are too many of this thing pending already"); break; } #endregion }