/// @description init if !ready exit; #region base UI draw_sprite_stretched(s_dialog_bg, 0, dialog_x, dialog_y, dialog_w, dialog_h); if(FOCUS == self) draw_sprite_stretched(s_dialog_active, 0, dialog_x, dialog_y, dialog_w, dialog_h); draw_set_text(f_p0, fa_left, fa_center, c_ui_blue_ltgrey); draw_text(dialog_x + 24, dialog_y + 24, "Animation"); #endregion #region draw var yy = dialog_y + 44; tb_length.active = FOCUS == self; tb_length.hover = HOVER == self; draw_set_text(f_p1, fa_left, fa_center, c_white); draw_text(dialog_x + 32, yy + 17, "Animation length"); tb_length.draw(dialog_x + dialog_w - 24 - 96, yy, 96, 34, ANIMATOR.frames_total, [mouse_mx, mouse_my]); yy += 44; tb_framerate.active = FOCUS == self; tb_framerate.hover = HOVER == self; draw_set_text(f_p1, fa_left, fa_center, c_white); draw_text(dialog_x + 32, yy + 17, "Preview frame rate"); tb_framerate.draw(dialog_x + dialog_w - 24 - 96, yy, 96, 34, ANIMATOR.framerate, [mouse_mx, mouse_my]); yy += 44; eb_playback.active = FOCUS == self; eb_playback.hover = HOVER == self; draw_set_text(f_p1, fa_left, fa_center, c_white); draw_text(dialog_x + 32, yy + 17, "On end"); eb_playback.draw(dialog_x + dialog_w - 24 - 128, yy, 128, 34, ANIMATOR.playback, [mouse_mx, mouse_my]); #endregion