function Node_create_Image_Sequence(_x, _y) { var path = ""; if(!LOADING && !APPENDING) { path = get_open_filenames(".png", ""); if(path == "") return noone; } var node = new Node_Image_Sequence(_x, _y); var paths = paths_to_array(path); node.inputs[| 0].setValue(paths); node.doUpdate(); ds_list_add(PANEL_GRAPH.nodes_list, node); return node; } function Node_create_Image_Sequence_path(_x, _y, _path) { var node = new Node_Image_Sequence(_x, _y); node.inputs[| 0].setValue(_path); node.doUpdate(); ds_list_add(PANEL_GRAPH.nodes_list, node); return node; } enum CANVAS_SIZE { individual, minimum, maximum } enum CANVAS_SIZING { padding, scale } function Node_Image_Sequence(_x, _y) : Node(_x, _y) constructor { name = ""; spr = []; color = c_ui_lime_light; always_output = true; inputs[| 0] = nodeValue(0, "Path", self, JUNCTION_CONNECT.input, VALUE_TYPE.path, "") .setDisplay(VALUE_DISPLAY.path_array, ["*.png", ""]); inputs[| 1] = nodeValue(1, "Padding", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, [0, 0, 0, 0]) .setDisplay(VALUE_DISPLAY.padding); inputs[| 2] = nodeValue(2, "Canvas size", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0) .setDisplay(VALUE_DISPLAY.enum_scroll, [ "Individual", "Minimum", "Maximum" ]); inputs[| 3] = nodeValue(3, "Sizing method", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0) .setDisplay(VALUE_DISPLAY.enum_scroll, [ "Padding / Crop", "Scale" ]); inputs[| 4] = nodeValue(4, "Edit", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0) .setDisplay(VALUE_DISPLAY.button, [ function() { with(dialogCall(o_dialog_image_array_edit, WIN_W / 2, WIN_H / 2)) { target = other; } }, "Edit array" ]); input_display_list = [ ["Sequence settings", false], 4, 0, 1, 2, 3 ]; outputs[| 0] = nodeValue(0, "Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, [ PIXEL_SURFACE ]); outputs[| 1] = nodeValue(1, "Paths", self, JUNCTION_CONNECT.output, VALUE_TYPE.path, [] ). setVisible(true, true); path_loaded = []; on_dragdrop_file = function(path) { if(directory_exists(path)) { with(dialogCall(o_dialog_drag_folder, WIN_W / 2, WIN_H / 2)) { dir_paths = path; target = other; } return true; } var paths = paths_to_array(path); if(updatePaths(paths)) { doUpdate(); return true; } return false; } function updatePaths(paths) { for(var i = 0; i < array_length(spr); i++) { if(spr[i] && sprite_exists(spr[i])) sprite_delete(spr[i]); } spr = []; path_loaded = array_create(array_length(paths)); for( var i = 0; i < array_length(paths); i++ ) { path_loaded[i] = paths[i]; var path = try_get_path(paths[i]); if(path == -1) continue; name = string_replace(filename_name(path), filename_ext(path), ""); array_push(spr, sprite_add(path, 1, false, false, 0, 0)); } outputs[| 1].setValue(paths); return true; } static update = function() { var path = inputs[| 0].getValue(); if(path == "") return; if(!array_equals(path, path_loaded)) updatePaths(path); var pad = inputs[| 1].getValue(); var can = inputs[| 2].getValue(); inputs[| 3].setVisible(can != CANVAS_SIZE.individual); var siz = inputs[| 3].getValue(); var ww = -1, hh = -1; var _ww = -1, _hh = -1; var surfs = outputs[| 0].getValue(); for(var i = 0; i < array_length(surfs); i++) { if(is_surface(surfs[i])) surface_free(surfs[i]); } for(var i = 0; i < array_length(spr); i++) { var _spr = spr[i]; var _w = sprite_get_width(_spr); var _h = sprite_get_height(_spr); switch(can) { case CANVAS_SIZE.minimum : if(ww == -1) ww = _w; else ww = min(ww, _w); if(hh == -1) hh = _h; else hh = min(hh, _h); break; case CANVAS_SIZE.maximum : if(ww == -1) ww = _w; else ww = max(ww, _w); if(hh == -1) hh = _h; else hh = max(hh, _h); break; } } _ww = ww; _hh = hh; ww += pad[0] + pad[2]; hh += pad[1] + pad[3]; for(var i = 0; i < array_length(spr); i++) { var _spr = spr[i]; switch(can) { case CANVAS_SIZE.individual : ww = sprite_get_width(_spr) + pad[0] + pad[2]; hh = sprite_get_height(_spr) + pad[1] + pad[3]; surfs[i] = surface_create(ww, hh); surface_set_target(surfs[i]); draw_clear_alpha(0, 0); BLEND_ADD draw_sprite(_spr, 0, pad[2], pad[1]); BLEND_NORMAL surface_reset_target(); break; case CANVAS_SIZE.maximum : case CANVAS_SIZE.minimum : surfs[i] = surface_create(ww, hh); var _w = sprite_get_width(_spr); var _h = sprite_get_height(_spr); if(siz == CANVAS_SIZING.scale) { var ss = min(_ww / _w, _hh / _h); var sw = (ww - _w * ss) / 2; var sh = (hh - _h * ss) / 2; surface_set_target(surfs[i]); draw_clear_alpha(0, 0); BLEND_ADD draw_sprite_ext(_spr, 0, sw, sh, ss, ss, 0, c_white, 1); BLEND_NORMAL surface_reset_target(); } else { var xx = (ww - _w) / 2; var yy = (hh - _h) / 2; surface_set_target(surfs[i]); draw_clear_alpha(0, 0); BLEND_ADD draw_sprite(_spr, 0, xx, yy); BLEND_NORMAL surface_reset_target(); } break; } } outputs[| 0].setValue(surfs); } doUpdate(); }