function __Node_Base(x, y) constructor { self.x = x; self.y = y; inputs = ds_list_create(); outputs = ds_list_create(); preview_index = 0; static step = function() {} static update = function(frame = ANIMATOR.current_frame) {} static valueUpdate = function(index) {} static triggerRender = function() {} static onValidate = function() {} static onDestroy = function() {} static clearCache = function() {} static clearCacheForward = function() {} static serialize = function() {} static deserialize = function(_map) {} }