function Node_VFX_Group(_x, _y, _group = -1) : Node_Collection(_x, _y, _group) constructor { name = "VFX"; color = COLORS.node_blend_collection; ungroupable = false; if(!LOADING && !APPENDING) { var input = nodeBuild("Node_VFX_Spawner", -256, -32, self); var renderer = nodeBuild("Node_VFX_Renderer", 256, -32, self); var output = nodeBuild("Node_Group_Output", 256 + 32 * 5, -32, self); renderer.inputs[| 0].setFrom(input.outputs[| 0]); output.inputs[| 0].setFrom(renderer.outputs[| 0]); } }