enum _ANCHOR { x, y, c1x, c1y, c2x, c2y, ind, amount } function __vec2P(_x = 0, _y = _x, _w = 1) : __vec2(_x, _y) constructor { weight = _w; static clone = function() /*=>*/ {return new __vec2P(x, y, weight)}; } function Node_Path(_x, _y, _group = noone) : Node(_x, _y, _group) constructor { name = "Path"; setDimension(96, 48); newInput(0, nodeValue_Float("Path progress", self, 0, "Sample position from path.")) .setDisplay(VALUE_DISPLAY.slider); newInput(1, nodeValue_Bool("Loop", self, false)) .rejectArray(); newInput(2, nodeValue_Enum_Scroll("Progress mode", self, 0, ["Entire line", "Segment"])) .rejectArray(); newInput(3, nodeValue_Bool("Round anchor", self, false)) .rejectArray(); newOutput(0, nodeValue_Output("Position out", self, VALUE_TYPE.float, [ 0, 0 ])) .setDisplay(VALUE_DISPLAY.vector); newOutput(1, nodeValue_Output("Path data", self, VALUE_TYPE.pathnode, self)); newOutput(2, nodeValue_Output("Anchors", self, VALUE_TYPE.float, [])) .setVisible(false) .setArrayDepth(1); input_display_list = [ ["Path", false], 1, 3, ["Sampling", false], 0, 2, ["Anchors", false], ]; output_display_list = [ 1, 0, 2 ]; path_preview_surface = noone; setDynamicInput(1, false); tool_pathDrawer = new NodeTool( "Draw path", THEME.path_tools_draw ) .addSetting("Smoothness", VALUE_TYPE.float, function(val) /*=>*/ { tool_pathDrawer.attribute.thres = val; }, "thres", 4) .addSetting("Replace", VALUE_TYPE.boolean, function( ) /*=>*/ { tool_pathDrawer.attribute.create = !tool_pathDrawer.attribute.create; }, "create", true); tools = [ new NodeTool( "Transform", THEME.path_tools_transform ), new NodeTool( "Anchor add / remove", THEME.path_tools_add ), new NodeTool( "Edit Control point", THEME.path_tools_anchor ), tool_pathDrawer, new NodeTool( "Rectangle path", THEME.path_tools_rectangle ), new NodeTool( "Circle path", THEME.path_tools_circle ), new NodeTool( "Weight edit", THEME.path_tools_weight_edit ), ]; #region ---- path ---- path_loop = false; anchors = []; segments = []; lengths = []; lengthAccs = []; lengthRatio = []; lengthTotal = 0; weightRatio = array_create(100 + 1); boundary = new BoundingBox(); cached_pos = ds_map_create(); attributes.weight = [ [ 0, 1 ], [ 100, 1 ] ]; #endregion #region ---- editor ---- line_hover = -1; weight_hover = -1; drag_point = -1; drag_points = []; drag_type = 0; drag_point_mx = 0; drag_point_my = 0; drag_point_sx = 0; drag_point_sy = 0; transform_type = 0; transform_minx = 0; transform_miny = 0; transform_maxx = 0; transform_maxy = 0; transform_cx = 0; transform_cy = 0; transform_sx = 0; transform_sy = 0; transform_mx = 0; transform_my = 0; weight_drag = noone; weight_drag_sx = 0; weight_drag_sy = 0; weight_drag_mx = 0; weight_drag_my = 0; #endregion static resetDisplayList = function() { recordAction(ACTION_TYPE.var_modify, self, [ array_clone(input_display_list), "input_display_list" ]); input_display_list = array_clone(input_display_list_raw); for( var i = input_fix_len, n = array_length(inputs); i < n; i++ ) { array_push(input_display_list, i); inputs[i].name = $"Anchor {i - input_fix_len}"; } } static newAnchor = function(_x = 0, _y = 0, _dxx = 0, _dxy = 0, _dyx = 0, _dyy = 0) { return [ _x, _y, _dxx, _dxy, _dyx, _dyy, 0 ]; } static createNewInput = function(_x = 0, _y = 0, _dxx = 0, _dxy = 0, _dyx = 0, _dyy = 0, rec = true) { var index = array_length(inputs); newInput(index, nodeValue_Path_Anchor("Anchor", self, [])) .setValue(newAnchor( _x, _y, _dxx, _dxy, _dyx, _dyy )); if(rec) { recordAction(ACTION_TYPE.array_insert, inputs, [ inputs[index], index, $"add path anchor point {index}" ]); resetDisplayList(); } return inputs[index]; } static onValueUpdate = function(index = 0) { if(index != 2) return; var type = getInputData(2); inputs[0].setDisplay(type == 0? VALUE_DISPLAY.slider : VALUE_DISPLAY._default); } static drawPreview = function(_x, _y, _s) {} static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) { var ansize = array_length(inputs) - input_fix_len; var edited = false; var _tooln = getUsingToolName(); var pos = outputs[0].getValue(); var p/*:_ANCHOR*/; if(_tooln == "") { draw_set_color(COLORS._main_accent); draw_circle(_x + pos[0] * _s, _y + pos[1] * _s, 4, false); } //////////////////////////////////////////////////////// EDITING //////////////////////////////////////////////////////// if(transform_type > 0) { var _transform_minx = transform_minx; var _transform_miny = transform_miny; var _transform_maxx = transform_maxx; var _transform_maxy = transform_maxy; if(transform_type == 5) { // move var mx = _mx, my = _my; if(key_mod_press(SHIFT)) { var dirr = point_direction(transform_sx, transform_sy, _mx, _my) + 360; var diss = point_distance( transform_sx, transform_sy, _mx, _my); var ang = round((dirr) / 45) * 45; mx = transform_sx + lengthdir_x(diss, ang); my = transform_sy + lengthdir_y(diss, ang); } var dx = mx - transform_mx; var dy = my - transform_my; for( var i = input_fix_len; i < array_length(inputs); i++ ) { p = array_clone(getInputData(i)); p[@_ANCHOR.x] += dx / _s; p[@_ANCHOR.y] += dy / _s; if(inputs[i].setValue(p)) edited = true; } transform_mx = mx; transform_my = my; } else { // scale var mx = (_mx - _x) / _s; var my = (_my - _y) / _s; switch(transform_type) { case 1 : if(key_mod_press(SHIFT)) { var _dx = mx - _transform_maxx; var _dy = my - _transform_maxy; var _dd = max(abs(_dx), abs(_dy)); mx = _transform_maxx + _dd * sign(_dx); my = _transform_maxy + _dd * sign(_dy); } transform_minx = mx; transform_miny = my; if(key_mod_press(ALT)) { transform_maxx = transform_cx - (mx - transform_cx); transform_maxy = transform_cy - (my - transform_cy); } break; case 2 : if(key_mod_press(SHIFT)) { var _dx = mx - _transform_minx; var _dy = my - _transform_maxy; var _dd = max(abs(_dx), abs(_dy)); mx = _transform_minx + _dd * sign(_dx); my = _transform_maxy + _dd * sign(_dy); } transform_maxx = mx; transform_miny = my; if(key_mod_press(ALT)) { transform_minx = transform_cx - (mx - transform_cx); transform_maxy = transform_cy - (my - transform_cy); } break; case 3 : if(key_mod_press(SHIFT)) { var _dx = mx - _transform_maxx; var _dy = my - _transform_miny; var _dd = max(abs(_dx), abs(_dy)); mx = _transform_maxx + _dd * sign(_dx); my = _transform_miny + _dd * sign(_dy); } transform_minx = mx; transform_maxy = my; if(key_mod_press(ALT)) { transform_maxx = transform_cx - (mx - transform_cx); transform_miny = transform_cy - (my - transform_cy); } break; case 4 : if(key_mod_press(SHIFT)) { var _dx = mx - _transform_minx; var _dy = my - _transform_miny; var _dd = max(abs(_dx), abs(_dy)); mx = _transform_minx + _dd * sign(_dx); my = _transform_miny + _dd * sign(_dy); } transform_maxx = mx; transform_maxy = my; if(key_mod_press(ALT)) { transform_minx = transform_cx - (mx - transform_cx); transform_miny = transform_cy - (my - transform_cy); } break; } var tr_rx = transform_maxx - transform_minx; var tr_ry = transform_maxy - transform_miny; var _tr_rx = _transform_maxx - _transform_minx; var _tr_ry = _transform_maxy - _transform_miny; for( var i = input_fix_len; i < array_length(inputs); i++ ) { var p = array_clone(getInputData(i)); var _p2 = p[_ANCHOR.x] + p[_ANCHOR.c1x]; var _p3 = p[_ANCHOR.y] + p[_ANCHOR.c1y]; var _p4 = p[_ANCHOR.x] + p[_ANCHOR.c2x]; var _p5 = p[_ANCHOR.y] + p[_ANCHOR.c2y]; p[@_ANCHOR.x] = transform_minx + (p[_ANCHOR.x] - _transform_minx) / _tr_rx * tr_rx; p[@_ANCHOR.y] = transform_miny + (p[_ANCHOR.y] - _transform_miny) / _tr_ry * tr_ry; _p2 = transform_minx + (_p2 - _transform_minx) / _tr_rx * tr_rx; _p3 = transform_miny + (_p3 - _transform_miny) / _tr_ry * tr_ry; _p4 = transform_minx + (_p4 - _transform_minx) / _tr_rx * tr_rx; _p5 = transform_miny + (_p5 - _transform_miny) / _tr_ry * tr_ry; p[@_ANCHOR.c1x] = _p2 - p[_ANCHOR.x]; p[@_ANCHOR.c1y] = _p3 - p[_ANCHOR.y]; p[@_ANCHOR.c2x] = _p4 - p[_ANCHOR.x]; p[@_ANCHOR.c2y] = _p5 - p[_ANCHOR.y]; if(inputs[i].setValue(p)) edited = true; } } if(edited) UNDO_HOLDING = true; if(mouse_release(mb_left)) { transform_type = 0; UNDO_HOLDING = false; RENDER_ALL } } else if(drag_point > -1) { var dx = value_snap(drag_point_sx + (_mx - drag_point_mx) / _s, _snx); var dy = value_snap(drag_point_sy + (_my - drag_point_my) / _s, _sny); switch(drag_type) { case 0 : case 1 : case -1 : var inp = inputs[input_fix_len + drag_point]; var rnd = key_mod_press(CTRL); var anc/*:_ANCHOR*/ = array_clone(inp.getValue()); if(drag_type == 0) { //drag anchor point anc[@_ANCHOR.x] = dx; anc[@_ANCHOR.y] = dy; if(rnd) { anc[@_ANCHOR.x] = round(anc[_ANCHOR.x]); anc[@_ANCHOR.y] = round(anc[_ANCHOR.y]); } } else if(drag_type == 1) { //drag control 1 anc[@_ANCHOR.c1x] = dx - anc[_ANCHOR.x]; anc[@_ANCHOR.c1y] = dy - anc[_ANCHOR.y]; if(anc[_ANCHOR.ind] == 0) { anc[@_ANCHOR.c2x] = -anc[_ANCHOR.c1x]; anc[@_ANCHOR.c2y] = -anc[_ANCHOR.c1y]; } else if(anc[_ANCHOR.ind] == 1) { var _dir = point_direction(0, 0, anc[_ANCHOR.c1x], anc[_ANCHOR.c1y]); var _dis = point_distance(0, 0, anc[_ANCHOR.c2x], anc[_ANCHOR.c2y]); anc[@_ANCHOR.c2x] = lengthdir_x(_dis, _dir + 180); anc[@_ANCHOR.c2y] = lengthdir_y(_dis, _dir + 180); } if(rnd) { anc[@_ANCHOR.c1x] = round(anc[_ANCHOR.c1x]); anc[@_ANCHOR.c1y] = round(anc[_ANCHOR.c1y]); if(anc[_ANCHOR.ind] < 2) { anc[@_ANCHOR.c2x] = round(anc[_ANCHOR.c2x]); anc[@_ANCHOR.c2y] = round(anc[_ANCHOR.c2y]); } } } else if(drag_type == -1) { //drag control 2 anc[@_ANCHOR.c2x] = dx - anc[_ANCHOR.x]; anc[@_ANCHOR.c2y] = dy - anc[_ANCHOR.y]; if(anc[_ANCHOR.ind] == 0) { anc[@_ANCHOR.c1x] = -anc[_ANCHOR.c2x]; anc[@_ANCHOR.c1y] = -anc[_ANCHOR.c2y]; } else if(anc[_ANCHOR.ind] == 1) { var _dir = point_direction(0, 0, anc[_ANCHOR.c2x], anc[_ANCHOR.c2y]); var _dis = point_distance(0, 0, anc[_ANCHOR.c1x], anc[_ANCHOR.c1y]); anc[@_ANCHOR.c1x] = lengthdir_x(_dis, _dir + 180); anc[@_ANCHOR.c1y] = lengthdir_y(_dis, _dir + 180); } if(rnd) { anc[@_ANCHOR.c2x] = round(anc[_ANCHOR.c2x]); anc[@_ANCHOR.c2y] = round(anc[_ANCHOR.c2y]); if(anc[_ANCHOR.ind] < 2) { anc[@_ANCHOR.c1x] = round(anc[_ANCHOR.c1x]); anc[@_ANCHOR.c1y] = round(anc[_ANCHOR.c1y]); } } } if(inp.setValue(anc)) edited = true; break; case 2 : var ox, oy, nx, ny; var pxx = (_mx - _x) / _s; var pxy = (_my - _y) / _s; draw_set_color(COLORS._main_accent); for( var i = 0, n = array_length(drag_points); i < n; i++ ) { var _p/*:_ANCHOR*/ = drag_points[i]; nx = _x + _p[_ANCHOR.x] * _s; ny = _y + _p[_ANCHOR.y] * _s; if(i) draw_line(ox, oy, nx, ny); ox = nx; oy = ny; } if(point_distance(drag_point_mx, drag_point_my, pxx, pxy) > 4 / _s) { array_push(drag_points, [ pxx, pxy ]); drag_point_mx = pxx; drag_point_my = pxy; } if(mouse_release(mb_left)) { var amo = array_length(drag_points); var _p = 0; var points = []; var thres = tool_pathDrawer.attribute.thres; var replace = tool_pathDrawer.attribute.create; var asize = array_length(inputs) - input_fix_len; for( var i = 0; i < amo; i++ ) { var pT = drag_points[i]; if(i == 0 || i == amo - 1) { array_push(points, i); continue; } var maxT = 0; var pF = drag_points[_p]; for( var j = _p; j < i; j++ ) { var pP = drag_points[j]; maxT = max(maxT, distance_to_line(pP[0], pP[1], pF[0], pF[1], pT[0], pT[1])); } if(maxT >= thres) { array_push(points, i); _p = i; } } var amo = array_length(points); if(!replace) amo = min(amo, asize); var i = 0; var anc = []; for( i = 0; i < amo; i++ ) { var ind = replace? i : clamp(i / amo * array_length(points), 0, array_length(points) - 1); var _ind = points[ind]; var _p = drag_points[_ind]; var dxx = 0; var dxy = 0; var dyx = 0; var dyy = 0; if(i > 0 && i < amo - 1) { var _p0/*:_ANCHOR*/ = drag_points[points[i - 1]]; var _p1/*:_ANCHOR*/ = drag_points[points[i + 1]]; var d0 = point_direction(_p0[_ANCHOR.x], _p0[_ANCHOR.y], _p[_ANCHOR.x], _p[_ANCHOR.y]); var d1 = point_direction( _p[_ANCHOR.x], _p[_ANCHOR.y], _p1[_ANCHOR.x], _p1[_ANCHOR.y]); var dd = d0 + angle_difference(d1, d0) / 2; var ds0 = point_distance(_p0[_ANCHOR.x], _p0[_ANCHOR.y], _p[_ANCHOR.x], _p[_ANCHOR.y]); var ds1 = point_distance( _p[_ANCHOR.x], _p[_ANCHOR.y], _p1[_ANCHOR.x], _p1[_ANCHOR.y]); dxx = lengthdir_x(ds0 / 3, dd + 180); dxy = lengthdir_y(ds0 / 3, dd + 180); dyx = lengthdir_x(ds1 / 3, dd); dyy = lengthdir_y(ds1 / 3, dd); } anc = [ _p[_ANCHOR.x], _p[_ANCHOR.y], dxx, dxy, dyx, dyy ]; if(input_fix_len + i >= array_length(inputs)) createNewInput(_p[_ANCHOR.x], _p[_ANCHOR.y], dxx, dxy, dyx, dyy); else inputs[input_fix_len + i].setValue(anc); } if(!replace) { for(; i < asize; i++ ) inputs[input_fix_len + i].setValue(anc); } } break; case 3 : case 4 : var minx = min((_mx - _x) / _s, (drag_point_mx - _x) / _s); var maxx = max((_mx - _x) / _s, (drag_point_mx - _x) / _s); var miny = min((_my - _y) / _s, (drag_point_my - _y) / _s); var maxy = max((_my - _y) / _s, (drag_point_my - _y) / _s); minx = value_snap(minx, _snx); maxx = value_snap(maxx, _snx); miny = value_snap(miny, _sny); maxy = value_snap(maxy, _sny); if(key_mod_press(ALT)) { var _ccx = (drag_point_mx - _x) / _s; var _ccy = (drag_point_my - _y) / _s; var _ww = (maxx - minx) / 2; var _hh = (maxy - miny) / 2; if(key_mod_press(SHIFT)) { var _n = max(_ww, _hh); _ww = _n; _hh = _n; } minx = _ccx - _ww; maxx = _ccx + _ww; miny = _ccy - _hh; maxy = _ccy + _hh; } else if(key_mod_press(SHIFT)) { var _n = max(maxx - minx, maxy - miny); maxx = minx + _n; maxy = miny + _n; } if(drag_type == 3) { edited |= inputs[input_fix_len + 0].setValue(newAnchor(minx, miny)); edited |= inputs[input_fix_len + 1].setValue(newAnchor(maxx, miny)); edited |= inputs[input_fix_len + 2].setValue(newAnchor(maxx, maxy)); edited |= inputs[input_fix_len + 3].setValue(newAnchor(minx, maxy)); } else if(drag_type == 4) { var _cnx = (maxx + minx) / 2; var _cny = (maxy + miny) / 2; var _ccx = (maxx - minx) * 0.27614; var _ccy = (maxy - miny) * 0.27614; edited |= inputs[input_fix_len + 0].setValue(newAnchor( _cnx, miny, -_ccx, 0, _ccx, 0)); edited |= inputs[input_fix_len + 1].setValue(newAnchor( maxx, _cny, 0, -_ccy, 0, _ccy)); edited |= inputs[input_fix_len + 2].setValue(newAnchor( _cnx, maxy, _ccx, 0, -_ccx, 0)); edited |= inputs[input_fix_len + 3].setValue(newAnchor( minx, _cny, 0, _ccy, 0, -_ccy)); } break; } if(edited) UNDO_HOLDING = true; if(mouse_release(mb_left)) { drag_point = -1; RENDER_ALL UNDO_HOLDING = false; } } else if(weight_drag != noone) { var _mmx = weight_drag_sx + (_mx - weight_drag_mx); var _mmy = weight_drag_sy + (_my - weight_drag_my); var _dis = point_distance(weight_drag_sx, weight_drag_sy, _mmx, _mmy) / _s; attributes.weight[weight_drag][1] = _dis; updateLength(); if(mouse_release(mb_left)) { weight_drag = noone; triggerRender(); UNDO_HOLDING = false; } } /////////////////////////////////////////////////////// DRAW PATH /////////////////////////////////////////////////////// var _line_hover = -1; var _weight_hover = -1; var _closet_dist = undefined; var _point_hover = noone; var _point_ratio = 0; var anchor_hover = -1; var hover_type = 0; var points = []; var _a0, _a1; var minx = 99999, miny = 99999; var maxx = -99999, maxy = -99999; if(_tooln == "Rectangle path" || _tooln == "Circle path") { draw_set_color(COLORS._main_icon); if(drag_point > -1) { var minx = min(_mx, drag_point_mx); var maxx = max(_mx, drag_point_mx); var miny = min(_my, drag_point_my); var maxy = max(_my, drag_point_my); if(key_mod_press(ALT)) { var _ccx = drag_point_mx; var _ccy = drag_point_my; var _ww = (maxx - minx) / 2; var _hh = (maxy - miny) / 2; if(key_mod_press(SHIFT)) { var _n = max(_ww, _hh); _ww = _n; _hh = _n; } minx = _ccx - _ww; maxx = _ccx + _ww; miny = _ccy - _hh; maxy = _ccy + _hh; draw_set_alpha(0.75); draw_line(_ccx, 0, _ccx, WIN_H); draw_line(0, _ccy, WIN_W, _ccy); draw_set_alpha(1); } else if(key_mod_press(SHIFT)) { var _n = max(maxx - minx, maxy - miny); maxx = minx + _n; maxy = miny + _n; } draw_set_alpha(0.5); draw_line(minx, 0, minx, WIN_H); draw_line(0, miny, WIN_W, miny); draw_line(maxx, 0, maxx, WIN_H); draw_line(0, maxy, WIN_W, maxy); draw_set_alpha(1); } else { draw_set_alpha(0.5); draw_line(_mx, 0, _mx, WIN_H); draw_line(0, _my, WIN_W, _my); draw_set_alpha(1); } } if(!array_empty(anchors)) { draw_set_color(_tooln == "Transform"? COLORS._main_icon : COLORS._main_accent); var _ox = 0, _oy = 0, _ow = 0; var _nx = 0, _ny = 0, _nw = 0; var _ow1x = 0, _ow1y = 0, _ow2x = 0, _ow2y = 0; var _nw1x = 0, _nw1y = 0, _nw2x = 0, _nw2y = 0; for( var i = 0, n = array_length(segments); i < n; i++ ) { // draw path var _seg = segments[i]; var p = 0; var _amo = array_length(_seg); var _rat_s = lengthRatio[i]; var _rat_e = lengthRatio[i + 1]; var _wdir = point_direction(_seg[0], _seg[1], _seg[2], _seg[3]); for( var j = 0; j < _amo; j += 2 ) { _nx = _x + _seg[j + 0] * _s; _ny = _y + _seg[j + 1] * _s; minx = min(minx, _nx); maxx = max(maxx, _nx); miny = min(miny, _ny); maxy = max(maxy, _ny); var _rat = round(lerp(_rat_s, _rat_e, j / _amo) * 100); _nw = weightRatio[clamp(_rat, 0, array_length(weightRatio) - 1)]; if(_tooln == "Weight edit") { if(j) _wdir = point_direction(_ox, _oy, _nx, _ny); _nw1x = _nx + lengthdir_x(_nw, _wdir + 90); _nw1y = _ny + lengthdir_y(_nw, _wdir + 90); _nw2x = _nx + lengthdir_x(_nw, _wdir - 90); _nw2y = _ny + lengthdir_y(_nw, _wdir - 90); if(i == 0 && j == 0) { draw_set_color(COLORS._main_icon); draw_line(_nx, _ny, _nw1x, _nw1y); draw_line(_nx, _ny, _nw2x, _nw2y); } } if(j) { if(hover) { var _p = point_to_line(_mx, _my, _ox, _oy, _nx, _ny); var _d = point_distance(_mx, _my, _p[0], _p[1]); if(_d < 16 && (_closet_dist == undefined || _d < _closet_dist)) { _closet_dist = _d; _point_hover = _p; _point_ratio = _rat; } if(_d < 4) _line_hover = i; } if(_tooln == "Weight edit") { draw_set_color(COLORS._main_accent); draw_line(_ox, _oy, _nx, _ny); draw_set_color(COLORS._main_icon); draw_line(_ow1x, _ow1y, _nw1x, _nw1y); draw_line(_ow2x, _ow2y, _nw2x, _nw2y); if(i == n - 1 && j + 2 >= _amo) { draw_set_color(COLORS._main_icon); draw_line(_nx, _ny, _nw1x, _nw1y); draw_line(_nx, _ny, _nw2x, _nw2y); } } else draw_line_width(_ox, _oy, _nx, _ny, 1 + (line_hover == i)); } _ox = _nx; _oy = _ny; _ow = _nw; _ow1x = _nw1x; _ow1y = _nw1y; _ow2x = _nw2x; _ow2y = _nw2y; } } var _showAnchor = hover != -1; switch(_tooln) { case "Transform" : case "Weight edit" : _showAnchor = false; break; } if(_showAnchor) for(var i = 0; i < ansize; i++) { // draw anchor var _a = anchors[i]; var xx = _x + _a[0] * _s; var yy = _y + _a[1] * _s; var cont = false; var _ax0 = 0, _ay0 = 0; var _ax1 = 0, _ay1 = 0; if(array_length(_a) < 6) continue; if(_a[2] != 0 || _a[3] != 0 || _a[4] != 0 || _a[5] != 0) { _ax0 = _x + (_a[0] + _a[2]) * _s; _ay0 = _y + (_a[1] + _a[3]) * _s; _ax1 = _x + (_a[0] + _a[4]) * _s; _ay1 = _y + (_a[1] + _a[5]) * _s; cont = true; draw_set_color(COLORS.node_path_overlay_control_line); draw_line(_ax0, _ay0, xx, yy); draw_line(_ax1, _ay1, xx, yy); draw_sprite_colored(THEME.anchor_selector, 2, _ax0, _ay0); draw_sprite_colored(THEME.anchor_selector, 2, _ax1, _ay1); } draw_sprite_colored(THEME.anchor_selector, 0, xx, yy); draw_set_text(f_p1, fa_left, fa_bottom, COLORS._main_accent); draw_text(xx + ui(4), yy - ui(4), inputs[input_fix_len + i].name); if(drag_point == i) { draw_sprite_colored(THEME.anchor_selector, 1, xx, yy); } else if(hover && point_in_circle(_mx, _my, xx, yy, 8)) { draw_sprite_colored(THEME.anchor_selector, 1, xx, yy); anchor_hover = i; hover_type = 0; } else if(cont && hover && point_in_circle(_mx, _my, _ax0, _ay0, 8)) { draw_sprite_colored(THEME.anchor_selector, 0, _ax0, _ay0); anchor_hover = i; hover_type = 1; } else if(cont && hover && point_in_circle(_mx, _my, _ax1, _ay1, 8)) { draw_sprite_colored(THEME.anchor_selector, 0, _ax1, _ay1); anchor_hover = i; hover_type = -1; } } if(_tooln == "Weight edit") { var _w = attributes.weight; var _wd = 12; for( var i = 0, n = array_length(_w); i < n; i++ ) { var _wg = _w[i]; var _wrat = _wg[0]; var _wp = getPointDistance(_wrat / 100 * lengthTotal); var _wx = _x + _wp.x * _s; var _wy = _y + _wp.y * _s; var _pd = point_distance(_mx, _my, _wx, _wy); if(_pd < _wd) { _weight_hover = i; _wd = _pd; } var _sel = weight_hover == i || weight_drag == i; draw_set_color(_sel? COLORS._main_accent : COLORS._main_icon_light); draw_circle(_wx, _wy, _sel? 5 : 3, false); } } } if(hover == -1) return false; line_hover = _line_hover; weight_hover = _weight_hover; /////////////////////////////////////////////////////// TOOLS /////////////////////////////////////////////////////// switch(_tooln) { case "Transform" : var hov = 0; if(hover && point_in_circle(_mx, _my, minx, miny, 8)) hov = 1; else if(hover && point_in_circle(_mx, _my, maxx, miny, 8)) hov = 2; else if(hover && point_in_circle(_mx, _my, minx, maxy, 8)) hov = 3; else if(hover && point_in_circle(_mx, _my, maxx, maxy, 8)) hov = 4; else if(hover && point_in_rectangle(_mx, _my, minx, miny, maxx, maxy)) hov = 5; draw_set_color(COLORS._main_accent); draw_rectangle_border(minx, miny, maxx, maxy, 1 + (hov == 5)); draw_sprite_colored(THEME.anchor_selector, hov == 1, minx, miny); draw_sprite_colored(THEME.anchor_selector, hov == 2, maxx, miny); draw_sprite_colored(THEME.anchor_selector, hov == 3, minx, maxy); draw_sprite_colored(THEME.anchor_selector, hov == 4, maxx, maxy); if(hov && mouse_press(mb_left, active)) { transform_type = hov; transform_minx = (minx - _x) / _s; transform_maxx = (maxx - _x) / _s; transform_miny = (miny - _y) / _s; transform_maxy = (maxy - _y) / _s; transform_mx = _mx; transform_my = _my; transform_sx = _mx; transform_sy = _my; transform_cx = (transform_minx + transform_maxx) / 2; transform_cy = (transform_miny + transform_maxy) / 2; } break; case "Anchor add / remove" : if(hover_type == 0 && key_mod_press(SHIFT)) { //remove draw_sprite_ui_uniform(THEME.cursor_path_remove, 0, _mx + 4, _my + 4); if(mouse_press(mb_left, active)) { var _indx = input_fix_len + anchor_hover; recordAction(ACTION_TYPE.array_delete, inputs, [ inputs[_indx], _indx, "remove path anchor point" ]); array_delete(inputs, _indx, 1); resetDisplayList(); doUpdate(); } } else { draw_sprite_ui_uniform(THEME.cursor_path_add, 0, _mx + 4, _my + 4); } if(mouse_press(mb_left, active)) { var ind = array_length(inputs); var anc = createNewInput(value_snap((_mx - _x) / _s, _snx), value_snap((_my - _y) / _s, _sny), 0, 0, 0, 0, false); if(_line_hover == -1) { drag_point = array_length(inputs) - input_fix_len - 1; } else { array_remove(inputs, anc); array_insert(inputs, input_fix_len + _line_hover + 1, anc); drag_point = _line_hover + 1; ind = input_fix_len + _line_hover + 1; } recordAction(ACTION_TYPE.array_insert, inputs, [ inputs[ind], ind, $"add path anchor point {ind}" ]); resetDisplayList(); UNDO_HOLDING = true; drag_type = -1; drag_point_mx = _mx; drag_point_my = _my; drag_point_sx = (_mx - _x) / _s; drag_point_sy = (_my - _y) / _s; RENDER_ALL } break; case "Draw path" : draw_sprite_ui_uniform(THEME.path_tools_draw, 0, _mx + 16, _my + 16); if(mouse_press(mb_left, active)) { var replace = tool_pathDrawer.attribute.create; if(replace) { while(array_length(inputs) > input_fix_len) array_delete(inputs, input_fix_len, 1); resetDisplayList(); } drag_point = 0; drag_type = 2; drag_points = [ [ (_mx - _x) / _s, (_my - _y) / _s ] ]; drag_point_mx = (_mx - _x) / _s; drag_point_my = (_my - _y) / _s; } break; case "Rectangle path" : case "Circle path" : draw_sprite_ui_uniform(THEME.cursor_path_add, 0, _mx + 4, _my + 4); if(mouse_press(mb_left, active)) { while(array_length(inputs) > input_fix_len) array_delete(inputs, input_fix_len, 1); resetDisplayList(); drag_point = 0; drag_type = isUsingTool(4)? 3 : 4; drag_point_mx = _mx; drag_point_my = _my; inputs[1].setValue(true); repeat(4) createNewInput(value_snap((_mx - _x) / _s, _snx), value_snap((_my - _y) / _s, _sny)); } break; case "Weight edit" : if(_point_hover != noone) { if(_weight_hover == -1) { draw_set_color(COLORS._main_accent); draw_circle(_point_hover[0], _point_hover[1], 4, false); } else if(_weight_hover != -1 && key_mod_press(SHIFT)) { draw_sprite_ui_uniform(THEME.cursor_path_remove, 0, _mx + 4, _my + 4); if(mouse_press(mb_left, active)) { if(_weight_hover == 0 || _weight_hover == array_length(attributes.weight) - 1) attributes.weight[_weight_hover][0] = 1; else array_delete(attributes.weight, _weight_hover, 1); triggerRender(); } break; } if(mouse_press(mb_left, active)) { if(array_empty(attributes.weight)) attributes.weight = [ [ 0, 1 ], [ 100, 1 ] ]; var _w = attributes.weight; if(_weight_hover != -1) { weight_drag = _weight_hover; } else { for( var i = 0, n = array_length(_w) - 1; i < n; i++ ) { if(_point_ratio > _w[i + 1][0]) continue; array_insert(_w, i + 1, [ _point_ratio, 1 ]); weight_drag = i + 1; break; } } weight_drag_sx = _point_hover[0]; weight_drag_sy = _point_hover[1]; weight_drag_mx = _mx; weight_drag_my = _my; } } break; default : if(anchor_hover == -1) break; var _a/*:_ANCHOR*/ = array_clone(getInputData(input_fix_len + anchor_hover)); if(_tooln == "Edit Control point" && hover_type == 0) { // add / remove anchor point draw_sprite_ui_uniform(THEME.cursor_path_anchor, 0, _mx + 4, _my + 4); if(mouse_press(mb_left, active)) { if(_a[_ANCHOR.c1x] != 0 || _a[_ANCHOR.c1y] != 0 || _a[_ANCHOR.c2x] != 0 || _a[_ANCHOR.c2y] != 0) { _a[@_ANCHOR.c1x] = 0; _a[@_ANCHOR.c1y] = 0; _a[@_ANCHOR.c2x] = 0; _a[@_ANCHOR.c2y] = 0; _a[@_ANCHOR.ind] = 0; inputs[input_fix_len + anchor_hover].setValue(_a); } else { _a[@_ANCHOR.c1x] = -8; _a[@_ANCHOR.c1y] = 0; _a[@_ANCHOR.c2x] = 8; _a[@_ANCHOR.c2y] = 0; _a[@_ANCHOR.ind] = 0; drag_point = anchor_hover; drag_type = 1; drag_point_mx = _mx; drag_point_my = _my; drag_point_sx = _a[_ANCHOR.x]; drag_point_sy = _a[_ANCHOR.y]; } } } else if(hover_type == 0 && key_mod_press(SHIFT)) { //remove draw_sprite_ui_uniform(THEME.cursor_path_remove, 0, _mx + 4, _my + 4); if(mouse_press(mb_left, active)) { var _indx = input_fix_len + anchor_hover; recordAction(ACTION_TYPE.array_delete, inputs, [ inputs[_indx], _indx, "remove path anchor point" ]); array_delete(inputs, _indx, 1); resetDisplayList(); doUpdate(); } } else { var _spr = THEME.cursor_path_move; if(_tooln == "Edit Control point") _spr = key_mod_press(SHIFT)? THEME.cursor_path_anchor_detach : THEME.cursor_path_anchor_unmirror; draw_sprite_ui_uniform(_spr, 0, _mx + 4, _my + 4); if(mouse_press(mb_left, active)) { if(_tooln == "Edit Control point") { _a[@_ANCHOR.ind] = key_mod_press(SHIFT)? 2 : 1; inputs[input_fix_len + anchor_hover].setValue(_a); } drag_point = anchor_hover; drag_type = hover_type; drag_point_mx = _mx; drag_point_my = _my; drag_point_sx = _a[_ANCHOR.x]; drag_point_sy = _a[_ANCHOR.y]; if(hover_type == 1) { drag_point_sx = _a[_ANCHOR.x] + _a[_ANCHOR.c1x]; drag_point_sy = _a[_ANCHOR.y] + _a[_ANCHOR.c1y]; } else if(hover_type == -1) { drag_point_sx = _a[_ANCHOR.x] + _a[_ANCHOR.c2x]; drag_point_sy = _a[_ANCHOR.y] + _a[_ANCHOR.c2y]; } } } break; } return true; } static updateLength = function() { boundary = new BoundingBox(); segments = []; lengths = []; lengthAccs = []; lengthTotal = 0; var _index = 0; var sample = PREFERENCES.path_resolution; var ansize = array_length(inputs) - input_fix_len; if(ansize < 2) return; var con = path_loop? ansize : ansize - 1; for(var i = 0; i < con; i++) { var _a0 = anchors[(i + 0) % ansize]; var _a1 = anchors[(i + 1) % ansize]; var l = 0, _ox = 0, _oy = 0, _nx = 0, _ny = 0, p = 0; var sg = array_create((sample + 1) * 2); for(var j = 0; j <= sample; j++) { if(_a0[4] == 0 && _a0[5] == 0 && _a1[2] == 0 && _a1[3] == 0) { _nx = lerp(_a0[0], _a1[0], j / sample); _ny = lerp(_a0[1], _a1[1], j / sample); } else { _nx = eval_bezier_x(j / sample, _a0[0], _a0[1], _a1[0], _a1[1], _a0[0] + _a0[4], _a0[1] + _a0[5], _a1[0] + _a1[2], _a1[1] + _a1[3]); _ny = eval_bezier_y(j / sample, _a0[0], _a0[1], _a1[0], _a1[1], _a0[0] + _a0[4], _a0[1] + _a0[5], _a1[0] + _a1[2], _a1[1] + _a1[3]); } sg[j * 2 + 0] = _nx; sg[j * 2 + 1] = _ny; boundary.addPoint(_nx, _ny); if(j) l += point_distance(_nx, _ny, _ox, _oy); _ox = _nx; _oy = _ny; } segments[i] = sg; lengths[i] = l; lengthTotal += l; lengthAccs[i] = lengthTotal; } lengthRatio = array_create(ansize + 1); lengthRatio[0] = 0; for( var i = 0; i < con; i++ ) lengthRatio[i + 1] = lengthAccs[i] / lengthTotal; var _w = attributes.weight; if(array_empty(_w)) weightRatio = array_map(weightRatio, function(i) /*=>*/ {return 1}); else if(array_length(_w) == 1) weightRatio = array_map(weightRatio, function(i) /*=>*/ {return attributes.weight[0][1]}); else { var _wi = 0; var _wamo = array_length(_w); var _amo = 100; var _wf = _w[_wi + 0]; var _wt = _w[_wi + 1]; for( var i = 0; i <= _amo; i++ ) { if(i < _amo && i == _wt[0]) { _wi++; _wf = _w[_wi + 0]; _wt = _w[_wi + 1]; } weightRatio[i] = lerp(_wf[1], _wt[1], lerp_smooth((i - _wf[0]) / (_wt[0] - _wf[0]))); } } // Surface generate var pad = min(8, abs(boundary.maxx - boundary.minx) * 0.1, abs(boundary.maxy - boundary.miny) * 0.1); var minx = boundary.minx - pad, miny = boundary.miny - pad; var maxx = boundary.maxx + pad, maxy = boundary.maxy + pad; var rngx = maxx - minx, rngy = maxy - miny; var prev_s = 128; var _surf = surface_create(prev_s, prev_s); _surf = surface_verify(_surf, prev_s, prev_s); surface_set_target(_surf); DRAW_CLEAR var ox, oy, nx, ny; draw_set_color(c_white); for (var i = 0, n = array_length(segments); i < n; i++) { var segment = segments[i]; for (var j = 0, m = array_length(segment); j < m; j += 2) { nx = (segment[j + 0] - minx) / rngx * prev_s; ny = (segment[j + 1] - miny) / rngy * prev_s; if(j) draw_line_round(ox, oy, nx, ny, 4); ox = nx; oy = ny; } } draw_set_color(COLORS._main_accent); for (var i = 0, n = array_length(anchors); i < n; i++) { var _a0 = anchors[i]; draw_circle((_a0[0] - minx) / rngx * prev_s, (_a0[1] - miny) / rngy * prev_s, 8, false); } surface_reset_target(); path_preview_surface = surface_verify(path_preview_surface, prev_s, prev_s); surface_set_shader(path_preview_surface, sh_FXAA); shader_set_f("dimension", prev_s, prev_s); shader_set_f("cornerDis", 0.5); shader_set_f("mixAmo", 1); draw_surface_safe(_surf); surface_reset_shader(); surface_free(_surf); } static getLineCount = function() { return 1; } static getSegmentCount = function() { return array_length(lengths); } static getBoundary = function() { return boundary; } static getLength = function() { return lengthTotal; } static getAccuLength = function() { return lengthAccs; } static getPointDistance = function(_dist, _ind = 0, out = undefined) { if(out == undefined) out = new __vec2P(); else { out.x = 0; out.y = 0; } if(array_empty(lengths)) return out; out.weight = 1; var _cKey = _dist; if(ds_map_exists(cached_pos, _cKey)) { var _cachep = cached_pos[? _cKey]; out.x = _cachep.x; out.y = _cachep.y; out.weight = _cachep.weight; return out; } var loop = getInputData(1); if(loop) _dist = safe_mod(_dist, lengthTotal, MOD_NEG.wrap); var ansize = array_length(inputs) - input_fix_len; if(ansize == 0) return out; var _a0, _a1; for(var i = 0; i < ansize; i++) { _a0 = anchors[(i + 0) % ansize]; _a1 = anchors[(i + 1) % ansize]; var _l = array_safe_get(lengths, i, 0, ARRAY_OVERFLOW.clamp); if(_dist > _l) { _dist -= _l; continue; } var _t = _l == 0? 0 : _dist / _l; var _rat = lerp(lengthRatio[i], lengthRatio[i + 1], _t) * 100; var _nw = array_get_decimal(weightRatio, _rat); if(_a0[4] == 0 && _a0[5] == 0 && _a1[2] == 0 && _a1[3] == 0) { out.x = lerp(_a0[0], _a1[0], _t); out.y = lerp(_a0[1], _a1[1], _t); } else { out.x = eval_bezier_x(_t, _a0[0], _a0[1], _a1[0], _a1[1], _a0[0] + _a0[4], _a0[1] + _a0[5], _a1[0] + _a1[2], _a1[1] + _a1[3]); out.y = eval_bezier_y(_t, _a0[0], _a0[1], _a1[0], _a1[1], _a0[0] + _a0[4], _a0[1] + _a0[5], _a1[0] + _a1[2], _a1[1] + _a1[3]); } out.weight = _nw; cached_pos[? _cKey] = new __vec2P(out.x, out.y, _nw); return out; } return out; } static getPointRatio = function(_rat, _ind = 0, out = undefined) { var pix = (path_loop? frac(_rat) : clamp(_rat, 0, 0.99)) * lengthTotal; return getPointDistance(pix, _ind, out); } static getPointSegment = function(_rat) { if(array_empty(lengths)) return new __vec2P(); var loop = getInputData(1); var ansize = array_length(inputs) - input_fix_len; if(_rat < 0) return new __vec2P(anchors[0][0], anchors[0][1]); _rat = safe_mod(_rat, ansize); var _i0 = clamp(floor(_rat), 0, ansize - 1); var _i1 = (_i0 + 1) % ansize; var _t = frac(_rat); if(_i1 >= ansize && !loop) return new __vec2P(anchors[ansize - 1][0], anchors[ansize - 1][1]); var _a0 = anchors[_i0]; var _a1 = anchors[_i1]; var px, py; if(_a0[4] == 0 && _a0[5] == 0 && _a1[2] == 0 && _a1[3] == 0) { px = lerp(_a0[0], _a1[0], _t); py = lerp(_a0[1], _a1[1], _t); } else { px = eval_bezier_x(_t, _a0[0], _a0[1], _a1[0], _a1[1], _a0[0] + _a0[4], _a0[1] + _a0[5], _a1[0] + _a1[2], _a1[1] + _a1[3]); py = eval_bezier_y(_t, _a0[0], _a0[1], _a1[0], _a1[1], _a0[0] + _a0[4], _a0[1] + _a0[5], _a1[0] + _a1[2], _a1[1] + _a1[3]); } return new __vec2P(px, py); } static update = function(frame = CURRENT_FRAME) { ds_map_clear(cached_pos); var _rat = getInputData(0); path_loop = getInputData(1); var _typ = getInputData(2); var _rnd = getInputData(3); var _a = []; for(var i = input_fix_len; i < array_length(inputs); i++) { var _val = getInputData(i); var _anc = array_create(7, 0); for(var j = 0; j < 7; j++) _anc[j] = array_safe_get(_val, j); if(_rnd) { _anc[0] = round(_val[0]); _anc[1] = round(_val[1]); } array_push(_a, _anc); } anchors = _a; outputs[2].setValue(_a); updateLength(); if(is_array(_rat)) { var _out = array_create(array_length(_rat)); for( var i = 0, n = array_length(_rat); i < n; i++ ) { if(_typ == 0) _out[i] = getPointRatio(_rat[i]); else if(_typ == 1) _out[i] = getPointSegment(_rat[i]); } outputs[0].setValue(_out); } else { var _out = [0, 0]; if(_typ == 0) _out = getPointRatio(_rat); else if(_typ == 1) _out = getPointSegment(_rat); outputs[0].setValue(_out.toArray()); } } static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) { var bbox = drawGetBbox(xx, yy, _s); if(array_empty(segments)) { draw_sprite_fit(s_node_path, 0, bbox.xc, bbox.yc, bbox.w, bbox.h); } else { gpu_set_tex_filter(true); draw_surface_bbox(path_preview_surface, bbox); gpu_set_tex_filter(false); } } static getPreviewBoundingBox = function() { return BBOX().fromBoundingBox(boundary); } }