function Node_Cache_Array(_x, _y, _group = noone) : Node(_x, _y, _group) constructor { name = "Cache Array"; use_cache = true; inputs[| 0] = nodeValue("Surface in", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, 0); outputs[| 0] = nodeValue("Cache array", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, []); input_display_list = [ ["Surface", true], 0, ]; cache_loading = false; cache_content = ""; cache_loading_progress = 0; static step = function() { if(cache_loading) { cached_output[cache_loading_progress] = surface_array_deserialize(cache_content, cache_loading_progress); cache_result[cache_loading_progress] = true; cache_loading_progress++; if(cache_loading_progress == ANIMATOR.frames_total) { cache_loading = false; update(); } } } static update = function() { outputs[| 0].setValue(cached_output); if(!ANIMATOR.is_playing) return; if(!inputs[| 0].value_from) return; var _surf = inputs[| 0].getValue(); cacheCurrentFrame(_surf); } function onDrawNode(xx, yy, _mx, _my, _s) { if(cache_loading) draw_sprite_ui(THEME.loading, 0, xx + w * _s / 2, yy + h * _s / 2, _s, _s, current_time / 2, COLORS._main_icon, 1); } static doSerialize = function(_map) { _map[? "cache"] = surface_array_serialize(cached_output); } static postDeserialize = function() { if(!ds_map_exists(load_map, "cache")) return; cache_content = load_map[? "cache"]; cache_loading_progress = 0; cache_loading = true; } }