function Node_Unicode(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor { name = "Unicode"; color = COLORS.node_blend_number; setDimension(96, 48); newInput(0, nodeValue_Int("Unicode", self, 64)); newOutput(0, nodeValue_Output("Character", self, VALUE_TYPE.text, 0)); static processData = function(_output, _data, index = 0) { return chr(_data[0]); } static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) { var bbox = drawGetBbox(xx, yy, _s); var str = outputs[0].getValue(); var ss = string_scale(str, bbox.w, bbox.h); draw_text_transformed(bbox.xc, bbox.yc, str, ss, ss, 0); } }