function Node_Path_Trim(_x, _y, _group = noone) : Node(_x, _y, _group) constructor { name = "Trim Path"; setDimension(96, 48); newInput(0, nodeValue_PathNode("Path", self, noone)) .setVisible(true, true); newInput(1, nodeValue_Slider_Range("Range", self, [ 0, 1 ])); newOutput(0, nodeValue_Output("Path", self, VALUE_TYPE.pathnode, self)); cached_pos = ds_map_create(); curr_path = noone; is_path = false; curr_range = noone; static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) { if(curr_path && struct_has(curr_path, "drawOverlay")) curr_path.drawOverlay(hover, active, _x, _y, _s, _mx, _my, _snx, _sny); draw_set_color(COLORS._main_icon); var _amo = getLineCount(); for( var i = 0; i < _amo; i++ ) { var _len = getLength(_amo); var _stp = 1 / clamp(_len * _s, 1, 64); var ox, oy, nx, ny; var _p = new __vec2P(); for( var j = 0; j < 1; j += _stp ) { _p = getPointRatio(j, i, _p); nx = _x + _p.x * _s; ny = _y + _p.y * _s; if(j > 0) draw_line_width(ox, oy, nx, ny, 3); ox = nx; oy = ny; } } } static getLineCount = function( ) /*=>*/ {return is_path? curr_path.getLineCount() : 1}; static getSegmentCount = function(ind = 0) /*=>*/ {return is_path? curr_path.getSegmentCount(ind) : 0}; static getLength = function(ind = 0) /*=>*/ {return is_path? curr_path.getLength(ind) : 0}; static getAccuLength = function(ind = 0) /*=>*/ {return is_path? curr_path.getAccuLength(ind) : []}; static getBoundary = function(ind = 0) /*=>*/ {return is_path? curr_path.getBoundary(ind) : new BoundingBox( 0, 0, 1, 1 )}; static getPointRatio = function(_rat, ind = 0, out = undefined) { if(!is_path) return out; _rat = lerp(curr_range[0], curr_range[1], _rat); return curr_path.getPointRatio(_rat, ind, out); } static getPointDistance = function(_dist, ind = 0, out = undefined) { return getPointRatio(_dist / getLength(), ind, out); } static update = function() { curr_path = getInputData(0); is_path = curr_path != noone && struct_has(curr_path, "getPointRatio"); curr_range = getInputData(1); ds_map_clear(cached_pos); outputs[0].setValue(self); } static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) { var bbox = drawGetBbox(xx, yy, _s); draw_sprite_fit(s_node_path_trim, 0, bbox.xc, bbox.yc, bbox.w, bbox.h); } }