enum CURVE_TYPE { bezier, bounce, damping } globalvar ON_END_NAME; ON_END_NAME = [ "Hold", "Loop", "Ping pong" ]; function valueKey(_time, _value, _anim = noone, _in = 0, _out = 0) constructor { time = _time; ratio = time / ANIMATOR.frames_total; value = _value; anim = _anim; ease_in = _in; ease_out = _out; ease_in_type = CURVE_TYPE.bezier; ease_out_type = CURVE_TYPE.bezier; static setTime = function(time) { self.time = time; ratio = time / ANIMATOR.frames_total; } } function valueAnimator(_val, _prop) constructor { values = ds_list_create(); show_graph = false; ds_list_add(values, new valueKey(0, _val, self)); is_anim = false; prop = _prop; static interpolate = function(from, to, rat) { if(from.ease_out == 0 && to.ease_in == 0) return rat; var eo = rat; var ei = rat; if(from.ease_out != 0) { switch(from.ease_out_type) { case CURVE_TYPE.bezier : eo = ease_cubic_in(rat); eo = lerp(rat, eo, from.ease_out); break; case CURVE_TYPE.damping : eo = ease_damp_in(rat, 1 + from.ease_out * 10); break; } } if(to.ease_in != 0) { switch(to.ease_in_type) { case CURVE_TYPE.bezier : ei = ease_cubic_out(rat); ei = lerp(rat, ei, to.ease_in); break; case CURVE_TYPE.damping : ei = ease_damp_out(rat, 1 + to.ease_in * 10); break; } } if(from.ease_out_type == CURVE_TYPE.damping && to.ease_in_type == CURVE_TYPE.damping) return lerp(eo, ei, rat < 0.5 ? 4 * power(rat, 3) : 1 - power(-2 * rat + 2, 3) / 2); return lerp(eo, ei, rat); } static getValue = function(_time = ANIMATOR.current_frame) { if(prop.display_type == VALUE_DISPLAY.gradient) return processType(values); if(prop.type == VALUE_TYPE.path) return processType(values[| 0].value); if(ds_list_size(values) == 0) return processType(0); if(ds_list_size(values) == 1) return processType(values[| 0].value); if(!is_anim) return processType(values[| 0].value); if(ds_list_size(values) > 1) { var _time_first = values[| 0].time; var _time_last = values[| ds_list_size(values) - 1].time; var _time_dura = _time_last - _time_first; if(_time > _time_last) { switch(prop.on_end) { case KEYFRAME_END.loop : _time = _time_first + safe_mod(_time - _time_last, _time_dura + 1); break; case KEYFRAME_END.ping : var time_in_loop = safe_mod(_time - _time_first, _time_dura * 2); if(time_in_loop < _time_dura) _time = _time_first + time_in_loop; else _time = _time_first + _time_dura * 2 - time_in_loop; break; } } } for(var i = 0; i < ds_list_size(values); i++) { var _key = values[| i]; if(_key.time > _time) { if(i == 0) return processType(values[| 0].value); else { var rat = (_time - values[| i - 1].time) / (values[| i].time - values[| i - 1].time); var from = values[| i - 1]; var to = values[| i]; var _lerp = interpolate(from, to, rat); if(prop.type == VALUE_TYPE.color) { return processType(merge_color(from.value, to.value, _lerp)); } else if(typeArray(prop.display_type) && is_array(from.value)) { var _vec = array_create(array_length(from.value)); for(var i = 0; i < array_length(_vec); i++) _vec[i] = processType(lerp(from.value[i], to.value[i], _lerp)); return _vec; } else if(prop.type == VALUE_TYPE.text) { return processType(from.value); } else { return processType(lerp(from.value, to.value, _lerp)); } } } } return processType(values[| ds_list_size(values) - 1].value); } static processType = function(_val) { if(typeArray(prop.display_type) && is_array(_val)) { for(var i = 0; i < array_length(_val); i++) _val[i] = processValue(_val[i]); return _val; } return processValue(_val); } static processValue = function(_val) { if(is_array(_val)) return _val; if(prop.type == VALUE_TYPE.integer && prop.unit.mode == VALUE_UNIT.constant) return round(toNumber(_val)); switch(prop.type) { case VALUE_TYPE.integer : case VALUE_TYPE.float : return toNumber(_val); case VALUE_TYPE.text : return string(_val); case VALUE_TYPE.surface : if(is_string(_val)) return get_asset(_val); return is_surface(_val)? _val : DEF_SURFACE; } return _val; } static setKeyTime = function(_key, _time, _replace = true) { if(!ds_list_exist(values, _key)) return 0; MODIFIED = true; _time = clamp(_time, 0, ANIMATOR.frames_total - 1); _key.setTime(_time); ds_list_remove(values, _key); if(_replace) { for( var i = 0; i < ds_list_size(values); i++ ) { if(values[| i].time == _time) { values[| i] = _key; return 2; } } } for( var i = 0; i < ds_list_size(values); i++ ) { if(values[| i].time > _time) { ds_list_insert(values, i, _key); return 1; } } ds_list_add(values, _key); return 1; } static setValue = function(_val = 0, _record = true, _time = ANIMATOR.current_frame, ease_in = 0, ease_out = 0) { MODIFIED = true; if(!is_anim) { if(isEqual(values[| 0].value, _val)) return false; if(_record) recordAction(ACTION_TYPE.var_modify, values[| 0], [ values[| 0].value, "value" ]); values[| 0].value = _val; return true; } if(ds_list_size(values) == 0) { var k = new valueKey(_time, _val, self, ease_in, ease_out); ds_list_add(values, k); if(_record) recordAction(ACTION_TYPE.list_insert, values, [ k, ds_list_size(values) - 1 ]); return true; } for(var i = 0; i < ds_list_size(values); i++) { var _key = values[| i]; if(_key.time == _time) { if(_record) recordAction(ACTION_TYPE.var_modify, _key, [ _key.value, "value" ]); if(_key.value != _val) { _key.value = _val; return true; } return false; } else if(_key.time > _time) { var k = new valueKey(_time, _val, self, ease_in, ease_out); ds_list_insert(values, i, k); if(_record) recordAction(ACTION_TYPE.list_insert, values, [k, i]); return true; } } var k = new valueKey(_time, _val, self, ease_in, ease_out); ds_list_add(values, k); if(_record) recordAction(ACTION_TYPE.list_insert, values, [ k, ds_list_size(values) - 1 ]); return true; } static removeKey = function(key) { if(ds_list_size(values) > 1) ds_list_remove(values, key); else is_anim = false; } static serialize = function(scale = false) { var _list = ds_list_create(); for(var i = 0; i < ds_list_size(values); i++) { var _value_list = ds_list_create(); if(scale && prop.display_type != VALUE_DISPLAY.gradient) _value_list[| 0] = values[| i].time / (ANIMATOR.frames_total - 1); else _value_list[| 0] = values[| i].time; if(typeArray(prop.display_type) && is_array(values[| i].value)) { var __v = ds_list_create(); for(var j = 0; j < array_length(values[| i].value); j++) ds_list_add(__v, values[| i].value[j]); _value_list[| 1] = __v; ds_list_mark_as_list(_value_list, 1); } else { _value_list[| 1] = values[| i].value; } _value_list[| 2] = values[| i].ease_in; _value_list[| 3] = values[| i].ease_out; _value_list[| 4] = values[| i].ease_in_type; _value_list[| 5] = values[| i].ease_out_type; ds_list_add(_list, _value_list); ds_list_mark_as_list(_list, i); } return _list; } static deserialize = function(_list, scale = false) { var base = getValue(); ds_list_clear(values); for(var i = 0; i < ds_list_size(_list); i++) { var _key = _list[| i]; var _time = _key[| 0]; if(prop.display_type == VALUE_DISPLAY.gradient) _time = _key[| 0]; else if(scale && _key[| 0] <= 1) _time = round(_key[| 0] * (ANIMATOR.frames_total - 1)); var value = ds_list_get(_key, 1); var ease_in = ds_list_get(_key, 2); var ease_out = ds_list_get(_key, 3); var ease_in_type = ds_list_get(_key, 4, CURVE_TYPE.bezier); var ease_out_type = ds_list_get(_key, 5, CURVE_TYPE.bezier); var _val = _key[| 1]; if(prop.type == VALUE_TYPE.path && prop.display_type == VALUE_DISPLAY.path_array) { for(var j = 0; j < ds_list_size(value); j++) _val[j] = value[| j]; } else if(typeArray(prop.display_type) && is_array(base)) { _val = array_create(array_length(base)); if(ds_exists(_key[| 1], ds_type_list)) { for(var j = 0; j < ds_list_size(_key[| 1]); j++) _val[j] = processValue(value[| j]); } } var vk = new valueKey(_time, _val, self, ease_in, ease_out); vk.ease_in_type = ease_in_type; vk.ease_out_type = ease_out_type; ds_list_add(values, vk); } } static cleanUp = function() { ds_list_destroy(values); } }