/// @description tooltip filedrop if(OS == os_windows && gameframe_is_minimized()) exit; #region tooltip if(is_array(TOOLTIP) || TOOLTIP != "") { if(is_struct(TOOLTIP) && struct_has(TOOLTIP, "drawTooltip")) { TOOLTIP.drawTooltip(); } else if(is_array(TOOLTIP)) { var content = TOOLTIP[0]; var type = TOOLTIP[1]; if(is_method(content)) content = content(); switch(type) { case VALUE_TYPE.float : case VALUE_TYPE.integer : case VALUE_TYPE.text : case VALUE_TYPE.struct : case VALUE_TYPE.path : draw_tooltip_text(string_real(content)); break; case VALUE_TYPE.boolean : draw_tooltip_text(content? get_text("true", "True") : get_text("false", "False")); break; case VALUE_TYPE.curve : draw_tooltip_text("[" + get_text("tooltip_curve_object", "Curve Object") + "]"); break; case VALUE_TYPE.color : draw_tooltip_color(content); break; case VALUE_TYPE.d3object : draw_tooltip_text("[" + get_text("tooltip_3d_object", "3D Object") + "]"); break; case VALUE_TYPE.object : draw_tooltip_text("[" + get_text("tooltip_object", "Object") + "]"); break; case VALUE_TYPE.surface : draw_tooltip_surface(content); break; case VALUE_TYPE.rigid : draw_tooltip_text("[" + get_text("tooltip_rigid_object", "Rigidbody Object") + " (id: " + string(content[$ "object"]) + ")]"); break; case VALUE_TYPE.particle : var txt = "[" + get_text("tooltip_particle_object", "Particle Object") + " (size: " + string(array_length(content)) + ") " + "]"; draw_tooltip_text(txt); break; case VALUE_TYPE.pathnode : draw_tooltip_text("[" + get_text("tooltip_path_object", "Path Object") + "]"); break; case VALUE_TYPE.fdomain : draw_tooltip_text("[" + get_text("tooltip_fluid_object", "Fluid Domain Object") + " (id: " + string(content) + ")]"); break; case VALUE_TYPE.strands : var txt = get_text("tooltip_strand_object", "Strands Object"); if(is_struct(content)) txt += " (strands: " + string(array_length(content.hairs)) + ")"; draw_tooltip_text("[" + txt + "]"); break; case VALUE_TYPE.mesh : var txt = get_text("tooltip_mesh_object", "Mesh Object"); if(is_struct(content)) txt += " (triangles: " + string(array_length(content.triangles)) + ")"; draw_tooltip_text("[" + txt + "]"); break; } } else draw_tooltip_text(TOOLTIP); } TOOLTIP = ""; #endregion #region dragging if(DRAGGING != noone) { switch(DRAGGING.type) { case "Color" : draw_sprite_stretched_ext(THEME.color_picker_box, 1, mouse_mx + ui(-16), mouse_my + ui(-16), ui(32), ui(32), DRAGGING.data, 0.5); break; case "Palette" : drawPalette(DRAGGING.data, mouse_mx - ui(64), mouse_my - ui(12), ui(128), ui(24), 0.5); break; case "Gradient" : DRAGGING.data.draw(mouse_mx - ui(64), mouse_my - ui(12), ui(128), ui(24), 0.5); break; case "Asset" : if(DRAGGING.data.spr) { var ss = 32 / max(sprite_get_width(DRAGGING.data.spr), sprite_get_height(DRAGGING.data.spr)) draw_sprite_ext(DRAGGING.data.spr, 0, mouse_mx, mouse_my, ss, ss, 0, c_white, 0.5); } break; case "Collection" : if(DRAGGING.data.spr) { var ss = 32 / max(sprite_get_width(DRAGGING.data.spr), sprite_get_height(DRAGGING.data.spr)) draw_sprite_ext(DRAGGING.data.spr, 0, mouse_mx, mouse_my, ss, ss, 0, c_white, 0.5); } break; case "Bool" : draw_set_alpha(0.5); draw_set_text(f_h3, fa_center, fa_center, COLORS._main_text); draw_text_bbox({ xc: mouse_mx, yc: mouse_my, w: ui(128), h: ui(24) }, DRAGGING.data? "True" : "False"); draw_set_alpha(1); break; default: draw_set_alpha(0.5); draw_set_text(f_h3, fa_center, fa_center, COLORS._main_text); draw_text_bbox({ xc: mouse_mx, yc: mouse_my, w: ui(128), h: ui(24) }, DRAGGING.data); draw_set_alpha(1); } if(mouse_release(mb_left)) DRAGGING = noone; } #endregion #region safe mode if(SAFE_MODE) { draw_sprite_stretched_ext(THEME.ui_panel_active, 0, 0, 0, WIN_W, WIN_H, COLORS._main_value_negative, 1); draw_set_text(f_h1, fa_right, fa_bottom, COLORS._main_value_negative); draw_set_alpha(0.1); draw_text(WIN_W - ui(16), WIN_H - ui(8), get_text("safe_mode", "SAFE MODE")); draw_set_alpha(1); } #endregion #region draw gui top PANEL_MAIN.drawGUI(); #endregion #region frame draw_set_color(merge_color(COLORS._main_icon, COLORS._main_icon_dark, 0.95)); draw_rectangle(1, 1, WIN_W - 2, WIN_H - 2, true); #endregion