/// @func BBMOD_AddRealOverTimeModule([_property[, _change[, _period]]]) /// /// @extends BBMOD_ParticleModule /// /// @desc A universal particle module that adds a value to particles' property /// over time. /// /// @param {Real} [_property] The property to add the value to. Use values from /// {@link BBMOD_EParticle}. Defaults to `undefined`. /// @param {Real} [_change] The value added over specified period. Defaults to /// 1.0. /// @param {Real} [_period] How long in seconds it takes to add the value to the /// property. Defaults to 1.0. /// /// @see BBMOD_EParticle.HealthLeft function BBMOD_AddRealOverTimeModule( _property=undefined, _change=1.0, _period=1.0 ) : BBMOD_ParticleModule() constructor { BBMOD_CLASS_GENERATED_BODY; /// @var {Real} The property to add the value to. Use values from /// {@link BBMOD_EParticle} Default value is `undefined`. Property = _property; /// @var {Real} The value added over {@link BBMOD_AddRealOverTimeModule.Period}. /// Default value is 1.0. Change = _change; /// @var {Real} How long in seconds it takes to add the value to the /// property. Defaults to 1.0. Period = _period; static on_update = function (_emitter, _deltaTime) { var _property = Property; if (_property != undefined) { var _y2 = _emitter.ParticlesAlive - 1; if (_y2 >= 0) { ds_grid_add_region( _emitter.Particles, _property, 0, _property, _y2, Change * ((_deltaTime * 0.000001) / Period)); } } }; }