/// @enum Enumeration of particle properties. /// @see BBMOD_ParticleEmitter.Particles enum BBMOD_EParticle { /// @member The ID of the particle, unique within the emitter which spawned /// it. Id, /// @member Whether the particle is alive. If not, then the rest of the data /// can be nonsense. All particles within a particle system are dead at the /// start. IsAlive, /// @member How long in seconds has the particle been alive for. This is set /// to 0 on spawn and increases on every update. TimeAlive, /// @member The particle's initial health value. Default value is 1. Health, /// @member The particle's remaining health. The particle dies when this /// reaches 0. Default value is 1, same as for {@link BBMOD_EParticle.Health}. HealthLeft, /// @member The particle's X position in world-space. This is set to the /// emitter's X position on spawn. PositionX, /// @member The particle's Y position in world-space. This is set to the /// emitter's Y position on spawn. PositionY, /// @member The particle's Z position in world-space. This is set to the /// emitter's Z position on spawn. PositionZ, /// @member The particle's velocity on the X axis. Default value is 0. VelocityX, /// @member The particle's velocity on the Y axis. Default value is 0. VelocityY, /// @member The particle's velocity on the Z axis. Default value is 0. VelocityZ, /// @member The particle's acceleration on the X axis. Default value is 0. AccelerationX, /// @member The particle's acceleration on the Y axis. Default value is 0. AccelerationY, /// @member The particle's acceleration on the Z axis. Default value is 0. AccelerationZ, /// @member The mass of the particle. Default value is 1 unit. Mass, /// @member The particle's resistance to motion. Default value is 0. Drag, /// @member Modulates particle velocity on collision. Default value is 0. Bounce, /// @member If `true` then the particle has collided. This is set to /// `false` at the beginning of every update. HasCollided, /// @member Internal use only! AccelerationRealX, /// @member Internal use only! AccelerationRealY, /// @member Internal use only! AccelerationRealZ, /// @member The first component of the particle's quaternion rotation. /// Default value is 0. RotationX, /// @member The second component of the particle's quaternion rotation. /// Default value is 0. RotationY, /// @member The third component of the particle's quaternion rotation. /// Default value is 0. RotationZ, /// @member The fourth component of the particle's quaternion rotation. /// Default value is 1. RotationW, /// @member The particle's scale on the X axis. Default value is 1. ScaleX, /// @member The particle's scale on the Y axis. Default value is 1. ScaleY, /// @member The particle's scale on the Z axis. Default value is 1. ScaleZ, /// @member The red value of the particle's color. Default value is 255. ColorR, /// @member The green value of the particle's color. Default value is 255. ColorG, /// @member The blue value of the particle's color. Default value is 255. ColorB, /// @member The alpha value of the particle's color. Default value is 1. ColorA, /// @member Total number of members of this enum. SIZE, };