/// @func BBMOD_LightmapShader(_shader, _vertexFormat) /// /// @extends BBMOD_DefaultLightmapShader /// /// @deprecated Please use {@link BBMOD_DefaultLightmapShader} instead. function BBMOD_LightmapShader(_shader, _vertexFormat) : BBMOD_DefaultLightmapShader(_shader, _vertexFormat) constructor { BBMOD_CLASS_GENERATED_BODY; }