#region data globalvar PREF_MAP; PREF_MAP = ds_map_create(); #endregion #region pref map PREF_MAP[? "ui_framerate"] = 60; PREF_MAP[? "path_resolution"] = 32; PREF_MAP[? "double_click_delay"] = 0.25; PREF_MAP[? "keyboard_repeat_start"] = 0.50; PREF_MAP[? "keyboard_repeat_speed"] = 0.10; PREF_MAP[? "show_splash"] = true; PREF_MAP[? "splash_expand_recent"] = false; PREF_MAP[? "notification_time"] = 180; PREF_MAP[? "display_scaling"] = 1; PREF_MAP[? "window_width"] = 1600; PREF_MAP[? "window_height"] = 800; PREF_MAP[? "window_maximize"] = false; PREF_MAP[? "connection_line_width"] = 2; PREF_MAP[? "connection_line_sample"] = 1; PREF_MAP[? "connection_line_corner"] = 8; PREF_MAP[? "connection_line_aa"] = 2; PREF_MAP[? "curve_connection_line"] = 1; PREF_MAP[? "default_surface_side"] = 32; PREF_MAP[? "panel_layout_file"] = "Vertical"; PREF_MAP[? "inspector_line_break_width"] = 500; PREF_MAP[? "node_show_render_status"] = false; PREF_MAP[? "node_show_time"] = true; PREF_MAP[? "collection_preview_speed"] = 60; PREF_MAP[? "expand_hover"] = false; PREF_MAP[? "graph_zoom_smoooth"] = 4; PREF_MAP[? "theme"] = "default"; PREF_MAP[? "dialog_add_node_grouping"] = true; PREF_MAP[? "dialog_add_node_view"] = 0; PREF_MAP[? "physics_gravity"] = [ 0, 10 ]; PREF_MAP[? "test_mode"] = false; PREF_MAP[? "auto_save_time"] = 300; PREF_MAP[? "use_legacy_exception"] = false; PREF_MAP[? "dialog_add_node_w"] = 532; PREF_MAP[? "dialog_add_node_h"] = 400; PREF_MAP[? "panel_menu_resource_monitor"] = false; PREF_MAP[? "panel_menu_right_control"] = os_type == os_windows; #endregion #region hotkeys function hotkeyObject(_context, _name, _key, _mod, _action) constructor { context = _context; name = _name; key = _key; modi = _mod; action = _action; dKey = _key; dModi = _mod; static serialize = function() { var ll = ds_list_create(); ll[| 0] = context; ll[| 1] = name; ll[| 2] = key; ll[| 3] = modi; return ll; } static deserialize = function(ll) { key = ll[| 2]; modi = ll[| 3]; } } function addHotkey(_context, _name, _key, _mod, _action) { if(is_string(_key)) { var ind = key_get_index(_key); _key = ind? ind : ord(_key); } var key = new hotkeyObject(_context, _name, _key, _mod, _action); if(!ds_map_exists(HOTKEYS, _context)) { HOTKEYS[? _context] = ds_list_create(); if(!ds_list_exist(HOTKEY_CONTEXT, _context)) ds_list_add(HOTKEY_CONTEXT, _context); } for(var i = 0; i < ds_list_size(HOTKEYS[? _context]); i++) { var hotkey = HOTKEYS[? _context][| i]; if(hotkey.name == key.name) { delete HOTKEYS[? _context][| i]; HOTKEYS[? _context][| i] = key; return; } } if(_context == "") ds_list_insert(HOTKEYS[? _context], 0, key); else ds_list_add(HOTKEYS[? _context], key); } #endregion #region recent files globalvar RECENT_FILES, RECENT_FILE_DATA; RECENT_FILES = ds_list_create(); RECENT_FILE_DATA = ds_list_create(); function RECENT_SAVE() { var map = ds_map_create(); var l = ds_list_create(); ds_list_copy(l, RECENT_FILES); ds_map_add_list(map, "Recents", l); var path = DIRECTORY + "recent.json"; var file = file_text_open_write(path); file_text_write_string(file, json_encode_minify(map)); file_text_close(file); ds_map_destroy(map); } function RECENT_LOAD() { var path = DIRECTORY + "recent.json"; if(!file_exists(path)) return; var file = file_text_open_read(path); var load_str = ""; while(!file_text_eof(file)) { load_str += file_text_readln(file); } file_text_close(file); var map = json_decode(load_str); if(ds_map_exists(map, "Recents")) { var l = map[? "Recents"]; ds_list_clear(RECENT_FILES); for(var i = 0; i < ds_list_size(l); i++) { if(!file_exists(l[| i])) continue; ds_list_add(RECENT_FILES, l[| i]); } } RECENT_REFRESH(); } function RECENT_REFRESH() { for( var i = 0; i < ds_list_size(RECENT_FILE_DATA); i++ ) { var d = RECENT_FILE_DATA[| i]; if(sprite_exists(d.spr)) sprite_delete(d.spr); if(surface_exists(d.thumbnail)) surface_free(d.thumbnail); } ds_list_clear(RECENT_FILE_DATA); for( var i = 0; i < ds_list_size(RECENT_FILES); i++ ) { var p = RECENT_FILES[| i]; RECENT_FILE_DATA[| i] = new FileObject(filename_name_only(p), p); } } #endregion #region save load function PREF_SAVE() { var map = ds_map_create(); var save_l = ds_list_create(); for(var j = 0; j < ds_list_size(HOTKEY_CONTEXT); j++) { var ll = HOTKEYS[? HOTKEY_CONTEXT[| j]]; for(var i = 0; i < ds_list_size(ll); i++) { ds_list_add(save_l, ll[| i].serialize()); ds_list_mark_as_list(save_l, ds_list_size(save_l) - 1); } } ds_map_add_list(map, "key", save_l); PREF_MAP[? "window_maximize"] = gameframe_is_maximized(); PREF_MAP[? "window_width"] = gameframe_restoreRect_hx[2]; PREF_MAP[? "window_height"] = gameframe_restoreRect_hx[3]; var _pref = ds_map_create(); ds_map_override(_pref, PREF_MAP); ds_map_arr_to_list(_pref); ds_map_add_map(map, "preferences", _pref); var path = DIRECTORY + "keys.json"; file_text_write_all(path, json_encode_minify(map)); ds_map_destroy(map); var path = DIRECTORY + "Nodes/fav.json"; json_save_struct(path, global.FAV_NODES); } function PREF_LOAD() { var path = DIRECTORY + "keys.json"; if(!file_exists(path)) return; var load_str = file_text_read_all(path); var map = json_decode(load_str); if(ds_map_exists(map, "key")) { var key = map[? "key"]; for(var i = 0; i < ds_list_size(key); i++) { var key_list = key[| i]; var _context = key_list[| 0]; var name = key_list[| 1]; var _key = find_hotkey(_context, name); if(_key) _key.deserialize(key_list); } } if(ds_map_exists(map, "preferences")) { ds_map_list_to_arr(map[? "preferences"]); ds_map_override(PREF_MAP, map[? "preferences"]); } ds_map_destroy(map); PREF_APPLY(); } function PREF_APPLY() { if(PREF_MAP[? "double_click_delay"] > 1) PREF_MAP[? "double_click_delay"] /= 60; if(ds_map_exists(PREF_MAP, "test_mode")) TESTING = PREF_MAP[? "test_mode"]; if(ds_map_exists(PREF_MAP, "use_legacy_exception")) { if(PREF_MAP[? "use_legacy_exception"]) resetException(); else setException(); } if(!LOADING) { if(PREF_MAP[? "window_maximize"]) { gameframe_maximize(); } else { var ww = PREF_MAP[? "window_width"]; var hh = PREF_MAP[? "window_height"]; window_set_position(display_get_width() / 2 - ww / 2, display_get_height() / 2 - hh / 2); window_set_size(ww, hh); } } game_set_speed(PREF_MAP[? "ui_framerate"], gamespeed_fps); if(ds_map_exists(PREF_MAP, "physics_gravity")) { var grav = PREF_MAP[? "physics_gravity"]; if(!is_array(grav)) { grav = [0, 10]; PREF_MAP[? "physics_gravity"] = grav; } physics_world_gravity(array_safe_get(grav, 0, 0), array_safe_get(grav, 1, 10)); } } function find_hotkey(_context, _name) { if(!ds_map_exists(HOTKEYS, _context)) return noone; for(var j = 0; j < ds_list_size(HOTKEYS[? _context]); j++) { if(HOTKEYS[? _context][| j].name == _name) return HOTKEYS[? _context][| j]; } } #endregion