function __initSteamUGC() { globalvar STEAM_SUBS, STEAM_COLLECTION, STEAM_PROJECTS; STEAM_SUBS = ds_list_create(); STEAM_COLLECTION = ds_list_create(); STEAM_PROJECTS = ds_list_create(); if(DEMO) return; if(!STEAM_ENABLED) return; steam_ugc_get_subscribed_items(STEAM_SUBS); for( var i = 0; i < ds_list_size(STEAM_SUBS); i++ ) { var item_map = ds_map_create(); //print("Querying item ID " + string(STEAM_SUBS[| i])); if (steam_ugc_get_item_install_info(STEAM_SUBS[| i], item_map)) { var info_map = ds_map_create(); var _update = false; if (steam_ugc_get_item_update_info(STEAM_SUBS[| i], info_map)) _update = info_map[? "needs_update"]; ds_map_destroy(info_map); if(_update) { steam_ugc_subscribe_item(STEAM_SUBS[| i]); //print("Item need update"); } else { __loadSteamUGC(STEAM_SUBS[| i], item_map); } } else { steam_ugc_subscribe_item(STEAM_SUBS[| i]); //print("Item not downloaded"); } ds_map_destroy(item_map); } } function __loadSteamUGC(file_id, item_map) { var _path = item_map[? "folder"]; var f = file_find_first(_path + "\\*.pxcc", 0); file_find_close(); if(f != "") { __loadSteamUGCCollection(file_id, f, _path); return; } var p = file_find_first(_path + "\\*.pxc", 0); file_find_close(); if(p != "") { __loadSteamUGCProject(file_id, p, _path); return; } } function __loadSteamUGCCollection(file_id, f, path) { var name = string_replace(filename_name(f), ".pxc", ""); var file = new FileObject(name, path + "\\" + f); var icon_path = string_replace(path + "\\" + f, ".pxcc", ".png"); if(file_exists(icon_path)) { var _temp = sprite_add(icon_path, 0, false, false, 0, 0); var ww = sprite_get_width(_temp); var hh = sprite_get_height(_temp); var amo = ww % hh == 0? ww / hh : 1; sprite_delete(_temp); file.spr_path = [icon_path, amo, false]; } ds_list_add(STEAM_COLLECTION, file); var meta = file.getMetadata(); meta.steam = true; meta.file_id = file_id; } function __loadSteamUGCProject(file_id, f, path) { var name = string_replace(filename_name(f), ".pxc", ""); var file = new FileObject(name, path + "\\" + f); var icon_path = path + "\\thumbnail.png"; file.spr_path = [icon_path, 1, false]; ds_list_add(STEAM_PROJECTS, file); var meta = file.getMetadata(); meta.steam = true; meta.file_id = file_id; }