function Node_Path_Shift(_x, _y, _group = noone) : Node(_x, _y, _group) constructor { name = "Shift Path"; setDimension(96, 48);; inputs[| 0] = nodeValue("Path", self, JUNCTION_CONNECT.input, VALUE_TYPE.pathnode, noone) .setVisible(true, true); inputs[| 1] = nodeValue("Distance", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0); outputs[| 0] = nodeValue("Path", self, JUNCTION_CONNECT.output, VALUE_TYPE.pathnode, self); cached_pos = ds_map_create(); static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) { #region var _path = getInputData(0); if(_path && struct_has(_path, "drawOverlay")) _path.drawOverlay(hover, active, _x, _y, _s, _mx, _my, _snx, _sny); draw_set_color(COLORS._main_icon); var _amo = getLineCount(); for( var i = 0; i < _amo; i++ ) { var _len = getLength(_amo); var _stp = 1 / clamp(_len * _s, 1, 64); var ox, oy, nx, ny; var _p = new __vec2(); for( var j = 0; j < 1; j += _stp ) { _p = getPointRatio(j, i, _p); nx = _x + _p.x * _s; ny = _y + _p.y * _s; if(j > 0) draw_line_width(ox, oy, nx, ny, 3); ox = nx; oy = ny; } } } #endregion static getLineCount = function() { #region var _path = getInputData(0); return struct_has(_path, "getLineCount")? _path.getLineCount() : 1; } #endregion static getSegmentCount = function(ind = 0) { #region var _path = getInputData(0); return struct_has(_path, "getSegmentCount")? _path.getSegmentCount(ind) : 0; } #endregion static getLength = function(ind = 0) { #region var _path = getInputData(0); return struct_has(_path, "getLength")? _path.getLength(ind) : 0; } #endregion static getAccuLength = function(ind = 0) { #region var _path = getInputData(0); return struct_has(_path, "getAccuLength")? _path.getAccuLength(ind) : []; } #endregion static getPointRatio = function(_rat, ind = 0, out = undefined) { #region if(out == undefined) out = new __vec2(); else { out.x = 0; out.y = 0; } var _cKey = $"{_rat},{ind}"; if(ds_map_exists(cached_pos, _cKey)) { var _p = cached_pos[? _cKey]; out.x = _p.x; out.y = _p.y; return out; } var _path = getInputData(0); var _shf = getInputData(1); if(is_array(_path)) { _path = array_safe_get_fast(_path, ind); ind = 0; } if(!is_struct(_path) || !struct_has(_path, "getPointRatio")) return out; var _p0 = _path.getPointRatio(clamp(_rat - 0.001, 0, 0.999999), ind); var _p = _path.getPointRatio(_rat, ind); var _p1 = _path.getPointRatio(clamp(_rat + 0.001, 0, 0.999999), ind); var dir = point_direction(_p0.x, _p0.y, _p1.x, _p1.y) + 90; out.x += _p.x + lengthdir_x(_shf, dir); out.y += _p.y + lengthdir_y(_shf, dir); cached_pos[? _cKey] = out.clone(); return out; } #endregion static getPointDistance = function(_dist, ind = 0, out = undefined) { return getPointRatio(_dist / getLength(), ind, out); } static getBoundary = function(ind = 0) { #region var _path = getInputData(0); return struct_has(_path, "getBoundary")? _path.getBoundary(ind) : new BoundingBox( 0, 0, 1, 1 ); } #endregion static update = function() { #region ds_map_clear(cached_pos); outputs[| 0].setValue(self); } #endregion static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) { #region var bbox = drawGetBbox(xx, yy, _s); draw_sprite_fit(s_node_path_shift, 0, bbox.xc, bbox.yc, bbox.w, bbox.h); } #endregion }