function Node_Lerp(_x, _y, _group = -1) : Node_Processor(_x, _y, _group) constructor { name = "Lerp"; color = COLORS.node_blend_number; previewable = false; w = 96; min_h = 0; inputs[| 0] = nodeValue(1, "a", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0); inputs[| 1] = nodeValue(2, "b", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0); inputs[| 2] = nodeValue(3, "Progress", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0) .setDisplay(VALUE_DISPLAY.slider_range, [0, 1, .01]); outputs[| 0] = nodeValue(0, "Result", self, JUNCTION_CONNECT.output, VALUE_TYPE.float, 0); function process_data(_output, _data, index = 0) { return lerp(_data[0], _data[1], _data[2]); } function onDrawNode(xx, yy, _mx, _my, _s) { draw_set_text(f_h5, fa_center, fa_center, COLORS._main_text); var str = "lerp"; var bbox = drawGetBbox(xx, yy, _s); var ss = string_scale(str, bbox.w, bbox.h); draw_text_transformed(bbox.xc, bbox.yc, str, ss, ss, 0); } }