/// @description Insert description here /* draw_set_color(c_white); draw_set_alpha(1); for( var i = 0; i < numParticles; i++ ) { var _x = particlePos[i * 2]; var _y = particlePos[i * 2 + 1]; draw_circle(dx + _x, dy + _y, particleRadius * 1, false); //draw_point(_x, _y); } obstracles[0].draw(); obstracles[1].draw(); draw_set_color(c_white); draw_set_halign(fa_right); draw_text(room_width - 16, 16, fps_real);