/// @description Insert description here draw_set_color(COLORS._main_accent); var r = max(1, life / 20 * size); random_set_seed(seed); for( var i = 0, n = array_length(parts); i < n; i++ ) { draw_circle(parts[i][0], parts[i][1], r, false); parts[i][0] += speeds[i][0]; parts[i][1] += speeds[i][1]; speeds[i][1] += 1; } if(--life <= 0) instance_destroy();