enum RENDER_TYPE { none = 0, partial = 1, full = 2 } #region globalvar globalvar UPDATE, RENDER_QUEUE, RENDER_ORDER, UPDATE_RENDER_ORDER, LIVE_UPDATE; LIVE_UPDATE = false; UPDATE_RENDER_ORDER = false; #macro RENDER_ALL_REORDER UPDATE_RENDER_ORDER = true; UPDATE |= RENDER_TYPE.full; #macro RENDER_ALL UPDATE |= RENDER_TYPE.full; #macro RENDER_PARTIAL UPDATE |= RENDER_TYPE.partial; global.getvalue_hit = 0; #endregion function ResetAllNodesRender() { #region LOG_IF(global.FLAG.render == 1, $"XXXXXXXXXXXXXXXXXXXX RESETTING ALL NODES [frame {CURRENT_FRAME}] XXXXXXXXXXXXXXXXXXXX"); array_foreach(PROJECT.allNodes, function(_node) { if(!is_instanceof(_node, Node)) return; _node.setRenderStatus(false); for( var i = 0, n = array_length(_node.inputs); i < n; i++ ) _node.inputs[i].resetCache(); return; }); } #endregion function NodeTopoSort() { #region LOG_IF(global.FLAG.render == 1, $"======================= RESET TOPO =======================") var amo = array_length(PROJECT.allNodes); var _t = get_timer(); array_foreach(PROJECT.allNodes, function(_node) { _node.clearTopoSorted(); return 0; }); PROJECT.nodeTopo = []; __topoSort(PROJECT.nodeTopo, PROJECT.nodes); LOG_IF(global.FLAG.render == 1, $"+++++++ Topo Sort Completed: {array_length(PROJECT.nodeTopo)}/{amo} nodes sorted in {(get_timer() - _t) / 1000} ms +++++++"); } #endregion function NodeListSort(_nodeList) { #region array_foreach(_nodeList, function(node) { node.clearTopoSorted(); return 0; }); var _arr = []; __topoSort(_arr, _nodeList); return _arr; } #endregion function __sortNode(_arr, _node) { #region if(_node.topoSorted) return; var _parents = []; var _prev = _node.getPreviousNodes(); for( var i = 0, n = array_length(_prev); i < n; i++ ) { var _in = _prev[i]; if(_in == noone || _in.topoSorted) continue; array_push(_parents, _in); } // print($" > Checking {_node.name}: {array_length(_parents)}"); if(is_instanceof(_node, Node_Collection) && !_node.managedRenderOrder) __topoSort(_arr, _node.nodes); for( var i = 0, n = array_length(_parents); i < n; i++ ) __sortNode(_arr, _parents[i]); if(!_node.topoSorted) { array_push(_arr, _node); _node.topoSorted = true; // print($" > Adding > {_node.name}"); } } #endregion function __topoSort(_arr, _nodeArr) { #region var _root = []; var _leftOver = []; var _global = _nodeArr == PROJECT.nodes; __temp_nodeList = _nodeArr; for( var i = 0, n = array_length(_nodeArr); i < n; i++ ) { var _node = _nodeArr[i]; var _isRoot = true; if(is_instanceof(_node, Node_Collection_Inline) && !_node.is_root) { array_push(_leftOver, _node); continue; } if(_node.attributes.show_update_trigger && !array_empty(_node.updatedOutTrigger.getJunctionTo())) { _isRoot = false; } else { for( var j = 0, m = array_length(_node.outputs); j < m; j++ ) { var _to = _node.outputs[j].getJunctionTo(); if(_global) _isRoot &= array_empty(_to); else _isRoot &= !array_any(_to, function(_val) { return array_exists(__temp_nodeList, _val.node); } ); if(!_isRoot) break; } } if(_isRoot) array_push(_root, _node); } // print($"Root: {_root}"); for( var i = 0, n = array_length(_root); i < n; i++ ) __sortNode(_arr, _root[i]); for( var i = 0, n = array_length(_leftOver); i < n; i++ ) { if(!_leftOver[i].topoSorted) array_insert(_arr, 0, _leftOver[i]); } } #endregion function __nodeLeafList(_arr) { #region var nodes = []; var nodeNames = []; for( var i = 0, n = array_length(_arr); i < n; i++ ) { var _node = _arr[i]; if(!_node.active) { LOG_LINE_IF(global.FLAG.render == 1, $"Reject {_node.internalName} [inactive]"); continue; } if(!_node.isLeafList(_arr)) { LOG_LINE_IF(global.FLAG.render == 1, $"Reject {_node.internalName} [not leaf]"); continue; } if(!_node.isRenderable()) { LOG_LINE_IF(global.FLAG.render == 1, $"Reject {_node.internalName} [not renderable]"); continue; } array_push(nodes, _node); array_push(nodeNames, _node.internalName); } LOG_LINE_IF(global.FLAG.render == 1, $"Push node {nodeNames} to queue"); return nodes; } #endregion function __nodeIsRenderLeaf(_node) { #region if(is_undefined(_node)) { LOG_IF(global.FLAG.render == 1, $"Skip undefiend [{_node}]"); return false; } if(!is_instanceof(_node, Node)) { LOG_IF(global.FLAG.render == 1, $"Skip non-node [{_node}]"); return false; } if(_node.is_group_io) { LOG_IF(global.FLAG.render == 1, $"Skip group IO [{_node.internalName}]"); return false; } if(!_node.active) { LOG_IF(global.FLAG.render == 1, $"Skip inactive [{_node.internalName}]"); return false; } if(!_node.isRenderActive()) { LOG_IF(global.FLAG.render == 1, $"Skip render inactive [{_node.internalName}]"); return false; } if(!_node.attributes.update_graph) { LOG_IF(global.FLAG.render == 1, $"Skip non-auto update [{_node.internalName}]"); return false; } if(_node.passiveDynamic) { _node.forwardPassiveDynamic(); LOG_IF(global.FLAG.render == 1, $"Skip passive dynamic [{_node.internalName}]"); return false; } if(!_node.isActiveDynamic()) { LOG_IF(global.FLAG.render == 1, $"Skip rendered static [{_node.internalName}]"); return false; } if(_node.inline_context != noone && _node.inline_context.managedRenderOrder) return false; return true; } #endregion function Render(partial = false, runAction = false) { #region LOG_END(); LOG_BLOCK_START(); LOG_IF(global.FLAG.render, $"============================== RENDER START [{partial? "PARTIAL" : "FULL"}] [frame {CURRENT_FRAME}] =============================="); // global.getvalue_hit = 0; try { var t = get_timer(); var t1 = get_timer(); var _render_time = 0; var _leaf_time = 0; var rendering = noone; var error = 0; var reset_all = !partial; var renderable; if(reset_all) { LOG_IF(global.FLAG.render == 1, $"xxxxxxxxxx Resetting {array_length(PROJECT.nodeTopo)} nodes xxxxxxxxxx"); for (var i = 0, n = array_length(PROJECT.allNodes); i < n; i++) { var _node = PROJECT.allNodes[i]; _node.setRenderStatus(false); } } // get leaf node LOG_IF(global.FLAG.render == 1, $"----- Finding leaf from {array_length(PROJECT.nodeTopo)} nodes -----"); RENDER_QUEUE.clear(); for( var i = 0, n = array_length(PROJECT.nodeTopo); i < n; i++ ) { var _node = PROJECT.nodeTopo[i]; _node.passiveDynamic = false; } for( var i = 0, n = array_length(PROJECT.nodeTopo); i < n; i++ ) { var _node = PROJECT.nodeTopo[i]; _node.render_time = 0; if(!__nodeIsRenderLeaf(_node)) continue; LOG_IF(global.FLAG.render == 1, $" Found leaf [{_node.internalName}]"); RENDER_QUEUE.enqueue(_node); _node.forwardPassiveDynamic(); } _leaf_time = get_timer() - t; LOG_IF(global.FLAG.render >= 1, $"Get leaf complete: found {RENDER_QUEUE.size()} leaves in {(get_timer() - t) / 1000} ms."); t = get_timer(); LOG_IF(global.FLAG.render == 1, "================== Start rendering =================="); // render forward while(!RENDER_QUEUE.empty()) { LOG_BLOCK_START(); LOG_IF(global.FLAG.render == 1, $"➤➤➤➤➤➤ CURRENT RENDER QUEUE {RENDER_QUEUE} [{RENDER_QUEUE.size()}] "); rendering = RENDER_QUEUE.dequeue(); renderable = rendering.isRenderable(); LOG_IF(global.FLAG.render == 1, $"Rendering {rendering.internalName} ({rendering.display_name}) : {renderable? "Update" : "Pass"} ({rendering.rendered})"); if(renderable) { var _render_pt = get_timer(); rendering.doUpdate(); _render_time += get_timer() - _render_pt; var nextNodes = rendering.getNextNodes(); for( var i = 0, n = array_length(nextNodes); i < n; i++ ) { if(nextNodes[i].isRenderable()) RENDER_QUEUE.enqueue(nextNodes[i]); } if(runAction && rendering.hasInspector1Update()) rendering.inspector1Update(); } else if(rendering.force_requeue) RENDER_QUEUE.enqueue(rendering); LOG_BLOCK_END(); } _render_time /= 1000; LOG_IF(global.FLAG.renderTime || global.FLAG.render >= 1, $"=== RENDER FRAME {CURRENT_FRAME} COMPLETE IN {(get_timer() - t1) / 1000} ms ===\n"); LOG_IF(global.FLAG.render > 1, $"=== RENDER SUMMARY STA ==="); LOG_IF(global.FLAG.render > 1, $" total time: {(get_timer() - t1) / 1000} ms"); LOG_IF(global.FLAG.render > 1, $" leaf: {_leaf_time / 1000} ms"); LOG_IF(global.FLAG.render > 1, $" render loop: {(get_timer() - t) / 1000} ms"); LOG_IF(global.FLAG.render > 1, $" render only: {_render_time} ms"); LOG_IF(global.FLAG.render > 1, $"=== RENDER SUMMARY END ==="); } catch(e) { noti_warning(exception_print(e)); } // print("\n============== render stat =============="); // print($"Get value hit: {global.getvalue_hit}"); LOG_END(); } #endregion function __renderListReset(arr) { #region for( var i = 0; i < array_length(arr); i++ ) { arr[i].setRenderStatus(false); if(struct_has(arr[i], "nodes")) __renderListReset(arr[i].nodes); } } #endregion function RenderList(arr) { #region LOG_BLOCK_START(); LOG_IF(global.FLAG.render == 1, $"=============== RENDER LIST START [{array_length(arr)}] ==============="); var queue = ds_queue_create(); try { var rendering = noone; var error = 0; var t = current_time; __renderListReset(arr); // get leaf node for( var i = 0, n = array_length(arr); i < n; i++ ) { var _node = arr[i]; _node.passiveDynamic = false; } for( var i = 0, n = array_length(arr); i < n; i++ ) { var _node = arr[i]; if(!__nodeIsRenderLeaf(_node)) continue; LOG_IF(global.FLAG.render == 1, $"Found leaf {_node.internalName}"); ds_queue_enqueue(queue, _node); _node.forwardPassiveDynamic(); } LOG_IF(global.FLAG.render == 1, "Get leaf complete: found " + string(ds_queue_size(queue)) + " leaves."); LOG_IF(global.FLAG.render == 1, "=== Start rendering ==="); // render forward while(!ds_queue_empty(queue)) { LOG_BLOCK_START(); rendering = ds_queue_dequeue(queue) var renderable = rendering.isRenderable(); LOG_IF(global.FLAG.render == 1, $"Rendering {rendering.internalName} ({rendering.display_name}) : {renderable? "Update" : "Pass"}"); if(renderable) { rendering.doUpdate(); var nextNodes = rendering.getNextNodes(); for( var i = 0, n = array_length(nextNodes); i < n; i++ ) { var _node = nextNodes[i]; if(array_exists(arr, _node) && _node.isRenderable()) ds_queue_enqueue(queue, _node); } } LOG_BLOCK_END(); } } catch(e) { noti_warning(exception_print(e)); } LOG_BLOCK_END(); LOG_IF(global.FLAG.render == 1, "=== RENDER COMPLETE ===\n"); LOG_END(); ds_queue_destroy(queue); } #endregion