// 2024-04-18 12:08:52 function canvas_tool_node(canvas, node) : canvas_tool() constructor { self.canvas = canvas; self.node = node; override = true; applySelection = canvas.tool_selection.is_selected; destiSurface = applySelection? canvas.tool_selection.selection_surface : canvas.getCanvasSurface(); if(!is_surface(destiSurface)) { canvas.nodeTool = noone; return; } sw = surface_get_width(destiSurface); sh = surface_get_height(destiSurface); targetSurface = surface_create(sw, sh); maskedSurface = surface_create(sw, sh); surface_set_shader(targetSurface, noone); draw_surface_safe(destiSurface); surface_reset_shader(); static destroy = function() { if(applySelection) canvas.tool_selection.apply(); canvas.nodeTool = noone; cleanUp(); } static cleanUp = function() { surface_free_safe(targetSurface); surface_free_safe(maskedSurface); if(is_struct(nodeObject)) { if(is_instanceof(nodeObject, Node)) nodeObject.destroy(); else { var keys = struct_get_names(nodeObject); for (var i = 0, n = array_length(keys); i < n; i++) if(is_instanceof(nodeObject[$ keys[i]], Node)) nodeObject[$ keys[i]].destroy(); } } } nodeObject = node.build(0, 0); if(nodeObject == noone || !is_instanceof(nodeObject, Node)) { noti_warning("Not tools only allows a single node."); destroy(); return; } inputJunction = noone; outputJunction = noone; for( var i = 0, n = ds_list_size(nodeObject.inputs); i < n; i++ ) { var _in = nodeObject.inputs[| i]; if(_in.type == VALUE_TYPE.surface || _in.name == "Dimension") { inputJunction = _in; break; } } for( var i = 0, n = ds_list_size(nodeObject.outputs); i < n; i++ ) { var _in = nodeObject.outputs[| i]; if(_in.type == VALUE_TYPE.surface) { outputJunction = _in; break; } } if(outputJunction == noone) { noti_warning("Selected node has no surface output."); destroy(); return; } //////////////////////////////////////////////////////////////////////////////////////////////////////// function apply() { var _surf = surface_create(sw, sh); if(applySelection) { surface_set_shader(_surf, sh_blend_normal); shader_set_surface("fore", maskedSurface); shader_set_f("dimension", 1, 1); shader_set_f("opacity", 1); draw_surface(canvas.tool_selection.selection_surface, 0, 0); surface_reset_shader(); surface_free(canvas.tool_selection.selection_surface); canvas.tool_selection.selection_surface = _surf; canvas.tool_selection.apply(); } else { canvas.storeAction(); surface_set_shader(_surf, sh_blend_normal); shader_set_surface("fore", maskedSurface); shader_set_f("dimension", 1, 1); shader_set_f("opacity", 1); draw_surface(canvas.getCanvasSurface(), 0, 0); surface_reset_shader(); canvas.setCanvasSurface(_surf); canvas.surface_store_buffer(); } PANEL_PREVIEW.tool_current = noone; canvas.nodeTool = noone; cleanUp(); } function step(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) { var _px, _py, _pw, _ph; if(applySelection) { _px = canvas.tool_selection.selection_position[0]; _py = canvas.tool_selection.selection_position[1]; _pw = canvas.tool_selection.selection_size[0]; _ph = canvas.tool_selection.selection_size[1]; } else { _px = 0; _py = 0; _pw = canvas.attributes.dimension[0]; _ph = canvas.attributes.dimension[1]; } var _dx = _x + _px * _s; var _dy = _y + _py * _s; if(inputJunction) { if(inputJunction.type == VALUE_TYPE.surface) inputJunction.setValue(targetSurface); else if(inputJunction.name == "Dimension") inputJunction.setValue([ sw, sh ]); } if(is_instanceof(nodeObject, Node_Collection)) RenderList(nodeObject.nodes); else nodeObject.update(); var _surf = outputJunction.getValue(); if(applySelection) { maskedSurface = surface_verify(maskedSurface, sw, sh); surface_set_shader(maskedSurface); draw_surface(_surf, 0, 0); BLEND_MULTIPLY draw_surface(canvas.tool_selection.selection_mask, 0, 0); BLEND_NORMAL surface_reset_shader(); } else maskedSurface = _surf; draw_surface_ext_safe(destiSurface, _dx, _dy, _s, _s); draw_surface_ext_safe(maskedSurface, _dx, _dy, _s, _s); if(mouse_press(mb_left, active)) { apply(); MOUSE_BLOCK = true; } else if(mouse_press(mb_right, active)) { destroy(); MOUSE_BLOCK = true; } } }