function Node_Shell(_x, _y, _group = noone) : Node(_x, _y, _group) constructor { name = "Execute Shell"; w = 96; min_h = 32 + 24 * 1; draw_padding = 8; inputs[| 0] = nodeValue("Path", self, JUNCTION_CONNECT.input, VALUE_TYPE.text, ""); inputs[| 1] = nodeValue("Script", self, JUNCTION_CONNECT.input, VALUE_TYPE.text, ""); insp1UpdateTooltip = "Run"; insp1UpdateIcon = [ THEME.sequence_control, 1, COLORS._main_value_positive ]; static onInspector1Update = function() { update(); } static update = function() { var _pro = getInputData(0); var _scr = getInputData(1); if(_pro == "") return; shell_execute(_pro, _scr); } static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) { var bbox = drawGetBbox(xx, yy, _s); var txt = getInputData(0); draw_set_text(f_p0, fa_center, fa_center, COLORS._main_text); draw_text_bbox(bbox, txt); } }