enum RENDER_TYPE { none = 0, partial = 1, full = 2 } #region globalvar global.FLAG.render = false; global.group_inputs = [ "Node_Group_Input", "Node_Feedback_Input", "Node_Iterator_Input", "Node_Iterator_Each_Input" ]; #endregion function __nodeLeafList(_list) { var nodes = []; var nodeNames = []; for( var i = 0, n = ds_list_size(_list); i < n; i++ ) { var _node = _list[| i]; if(!_node.active) continue; if(!_node.isRenderActive()) continue; var _startNode = _node.isRenderable(); if(_startNode) { array_push(nodes, _node); array_push(nodeNames, _node.internalName); } } LOG_LINE_IF(global.FLAG.render, $"Push node {nodeNames} to stack"); return nodes; } function __nodeIsLoop(_node) { switch(instanceof(_node)) { case "Node_Iterate" : case "Node_Iterate_Each" : case "Node_Iterate_Filter" : case "Node_Feedback" : return true; } return false; } function __nodeInLoop(_node) { var gr = _node.group; while(gr != noone) { if(__nodeIsLoop(gr)) return true; gr = gr.group; } return false; } function Render(partial = false, runAction = false) { var t = current_time; LOG_BLOCK_START(); LOG_IF(global.FLAG.render, $"============================== RENDER START [frame {PROJECT.animator.current_frame}] =============================="); try { var rendering = noone; var error = 0; var reset_all = !partial || ALWAYS_FULL; if(reset_all) { var _key = ds_map_find_first(PROJECT.nodeMap); var amo = ds_map_size(PROJECT.nodeMap); repeat(amo) { var _node = PROJECT.nodeMap[? _key]; _node.setRenderStatus(false); _key = ds_map_find_next(PROJECT.nodeMap, _key); } } // get leaf node RENDER_QUEUE.clear(); var key = ds_map_find_first(PROJECT.nodeMap); var amo = ds_map_size(PROJECT.nodeMap); repeat(amo) { var _node = PROJECT.nodeMap[? key]; key = ds_map_find_next(PROJECT.nodeMap, key); if(is_undefined(_node)) continue; if(!is_struct(_node)) continue; if(array_exists(global.group_inputs, instanceof(_node))) continue; if(!_node.active) continue; if(!_node.isRenderActive()) continue; if(_node.rendered) { LOG_IF(global.FLAG.render, $"Skip rendered {_node.internalName}"); continue; } //if(__nodeInLoop(_node)) continue; if(_node.group != noone) continue; LOG_BLOCK_START(); var _startNode = _node.isRenderable(global.FLAG.render); if(_startNode) { LOG_IF(global.FLAG.render, $"Found leaf {_node.internalName}"); if(!reset_all) _node.triggerRender(); RENDER_QUEUE.enqueue(_node); } else LOG_IF(global.FLAG.render, $"Skip non-leaf {_node.internalName}"); LOG_BLOCK_END(); } LOG_IF(global.FLAG.render, $"Get leaf complete: found {RENDER_QUEUE.size()} leaves."); LOG_IF(global.FLAG.render, "================== Start rendering =================="); // render forward while(!RENDER_QUEUE.empty()) { LOG_BLOCK_START(); LOG_IF(global.FLAG.render, $"➤➤➤➤➤➤ CURRENT RENDER QUEUE {RENDER_QUEUE} [{RENDER_QUEUE.size()}] "); rendering = RENDER_QUEUE.dequeue(); var renderable = rendering.isRenderable(); LOG_IF(global.FLAG.render, $"Rendering {rendering.internalName} ({rendering.display_name}) : {renderable? "Update" : "Pass"}"); if(renderable) { rendering.doUpdate(); var nextNodes = rendering.getNextNodes(); for( var i = 0, n = array_length(nextNodes); i < n; i++ ) RENDER_QUEUE.enqueue(nextNodes[i]); if(runAction && rendering.hasInspector1Update()) rendering.inspector1Update(); } LOG_BLOCK_END(); } } catch(e) { noti_warning(exception_print(e)); } LOG_IF(global.FLAG.render, "=== RENDER COMPLETE IN {" + string(current_time - t) + "ms} ===\n"); LOG_END(); } function __renderListReset(list) { for( var i = 0; i < ds_list_size(list); i++ ) { list[| i].setRenderStatus(false); if(struct_has(list[| i], "nodes")) __renderListReset(list[| i].nodes); } } function RenderList(list) { LOG_BLOCK_START(); LOG_IF(global.FLAG.render, "=============== RENDER LIST START ==============="); var queue = ds_queue_create(); try { var rendering = noone; var error = 0; var t = current_time; __renderListReset(list); // get leaf node for( var i = 0; i < ds_list_size(list); i++ ) { var _node = list[| i]; if(is_undefined(_node)) continue; if(!is_struct(_node)) continue; if(!_node.active) continue; if(!_node.isRenderActive()) continue; if(_node.rendered) continue; if(_node.isRenderable()) ds_queue_enqueue(queue, _node); } LOG_IF(global.FLAG.render, "Get leaf complete: found " + string(ds_queue_size(queue)) + " leaves."); LOG_IF(global.FLAG.render, "=== Start rendering ==="); // render forward while(!ds_queue_empty(queue)) { LOG_BLOCK_START(); LOG_IF(global.FLAG.render, $"➤➤➤➤➤➤ CURRENT RENDER QUEUE {RENDER_QUEUE}"); rendering = RENDER_QUEUE.dequeue(); if(!ds_list_exist(list, rendering)) continue; var renderable = rendering.isRenderable(); LOG_IF(global.FLAG.render, $"Rendering {rendering.internalName} ({rendering.display_name}) : {renderable? "Update" : "Pass"}"); if(renderable) { rendering.doUpdate(); var nextNodes = rendering.getNextNodes(); for( var i = 0, n = array_length(nextNodes); i < n; i++ ) RENDER_QUEUE.enqueue(nextNodes[i]); if(runAction && rendering.hasInspector1Update()) rendering.inspector1Update(); } else if(rendering.isRenderActive()) { RENDER_QUEUE.enqueue(rendering); } LOG_BLOCK_END(); } } catch(e) { noti_warning(exception_print(e)); } LOG_IF(global.FLAG.render, "=== RENDER COMPLETE ===\n"); LOG_END(); ds_queue_destroy(queue); } function RenderListAction(list, context = PANEL_GRAPH.getCurrentContext()) { printIf(global.FLAG.render, "=== RENDER LIST ACTION START [frame " + string(PROJECT.animator.current_frame) + "] ==="); try { var rendering = noone; var error = 0; var t = current_time; __renderListReset(list); // get leaf node RENDER_QUEUE.clear(); for( var i = 0; i < ds_list_size(list); i++ ) { var _node = list[| i]; if(is_undefined(_node)) continue; if(!is_struct(_node)) continue; if(!_node.active) continue; if(!_node.isRenderActive()) continue; if(_node.rendered) continue; if(_node.isRenderable()) { RENDER_QUEUE.enqueue(_node); printIf(global.FLAG.render, $" > Push {_node.internalName} node to stack"); } } // render forward while(!RENDER_QUEUE.empty()) { LOG_BLOCK_START(); LOG_IF(global.FLAG.render, $"➤➤➤➤➤➤ CURRENT RENDER QUEUE {RENDER_QUEUE}"); rendering = RENDER_QUEUE.dequeue(); if(!ds_list_exist(list, rendering)) continue; var renderable = rendering.isRenderable(); LOG_IF(global.FLAG.render, $"Rendering {rendering.internalName} ({rendering.display_name}) : {renderable? "Update" : "Pass"}"); if(renderable) { rendering.doUpdate(); var nextNodes = rendering.getNextNodes(); for( var i = 0, n = array_length(nextNodes); i < n; i++ ) RENDER_QUEUE.enqueue(nextNodes[i]); if(runAction && rendering.hasInspector1Update()) rendering.inspector1Update(); } else if(rendering.isRenderActive()) { RENDER_QUEUE.enqueue(rendering); } LOG_BLOCK_END(); } printIf(global.FLAG.render, "=== RENDER COMPLETE IN {" + string(current_time - t) + "ms} ===\n"); } catch(e) { noti_warning(exception_print(e)); } }