function Node_Template(_x, _y, _group = noone) : Node(_x, _y, _group) constructor { name = ""; inputs[0] = nodeValue_Surface("", self); outputs[0] = nodeValue_Output("", self, VALUE_TYPE.surface, noone); input_display_list = [ 0 ]; static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) {} static step = function() {} static update = function() {} }