function Node_Trigger_Bool(_x, _y, _group = noone) : Node(_x, _y, _group) constructor { name = "Boolean Trigger"; update_on_frame = true; setDimension(96, 32 + 24 * 1); inputs[0] = nodeValue_Bool("Boolean", self, false); inputs[1] = nodeValue_Enum_Scroll("Trigger condition", self, 0, [ new scrollItem("True frame", s_node_trigger_cond, 0), new scrollItem("False to True", s_node_trigger_cond, 1), new scrollItem("True to False", s_node_trigger_cond, 2), new scrollItem("Value changed", s_node_trigger_cond, 3), ]); outputs[0] = nodeValue_Output("Trigger", self, VALUE_TYPE.trigger, false); prevVal = false; preview = false; doTrigger = 0; static update = function() { var val = getInputData(0); var con = getInputData(1); switch(con) { case 0 : doTrigger = val; break; case 1 : doTrigger = !prevVal && val; break; case 2 : doTrigger = prevVal && !val; break; case 3 : doTrigger = prevVal != val; break; } outputs[0].setValue(doTrigger); preview = doTrigger; prevVal = val; } static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) { draw_set_text(f_sdf, fa_center, fa_center, COLORS._main_text); var bbox = drawGetBbox(xx, yy, _s); draw_sprite_fit(THEME.node_trigger_icon, preview, bbox.xc, bbox.yc, bbox.w, bbox.h, preview? COLORS._main_accent : COLORS._main_icon); } }