/// @description event_inherited(); #region init alarm[0] = 1; function init(directory, _openDialog = true) { ID = UUID_generate(); global.ADDON_ID[? ID] = self; ready = false; name = filename_name_only(directory); thread = lua_create(); __addon_lua_setup(thread, self); self.directory = directory; var propPath = directory + "\\meta.json"; context_menus = {}; panels = {}; if(file_exists_empty(propPath)) { var meta = json_load_struct(propPath); if(struct_has(meta, "panels")) { panels = meta.panels; if(_openDialog) { var arr = variable_struct_get_names(panels); for( var i = 0, n = array_length(arr); i < n; i++ ) { var _key = arr[i]; var pane = panels[$ _key]; if(struct_has(pane, "main") && pane.main) dialogPanelCall(new addonPanel(self, pane)); } } } if(struct_has(meta, "context_menu_callbacks")) { context_menus = meta.context_menu_callbacks; var arr = variable_struct_get_names(context_menus); for( var i = 0, n = array_length(arr); i < n; i++ ) { var _call = ds_map_try_get(CONTEXT_MENU_CALLBACK, arr[i], []); var _fnk = context_menus[$ arr[i]]; var _generator = new addonContextGenerator(self, _fnk); array_push(_call, _generator); CONTEXT_MENU_CALLBACK[? arr[i]] = _call; } } } scriptPath = directory + "\\script.lua"; if(!file_exists_empty(scriptPath)) { noti_warning(title + " Addon error: script.lua not found."); return self; } lua_add_file(thread, scriptPath); var runResult = lua_call(thread, "init"); array_push(ANIMATION_PRE, animationPreStep); array_push(ANIMATION_POST, animationPostStep); } function animationPreStep() { if(!ready) return; var runResult = lua_call(thread, "animationPreStep"); } function animationPostStep() { if(!ready) return; var runResult = lua_call(thread, "animationPostStep"); } function callFunctions(fn) { lua_call(thread, fn); } #endregion