function Node_Struct_Set(_x, _y, _group = noone) : Node(_x, _y, _group) constructor { name = "Struct Set"; setDimension(96, 48); newInput(0, nodeValue_Struct("Struct", self, {})) .setVisible(true, true); newInput(1, nodeValue_Text("Key", self, "")); newInput(2, nodeValue("Value", self, CONNECT_TYPE.input, VALUE_TYPE.any, 0)) .setVisible(true, true); newOutput(0, nodeValue_Output("Struct", self, VALUE_TYPE.struct, {})); static update = function() { var str = getInputData(0); var key = getInputData(1); var val = getInputData(2); var _str = variable_clone(str, 1); if(key != "") _str[$ key] = val; inputs[2].setType(inputs[2].value_from == noone? VALUE_TYPE.any : inputs[2].value_from.type); outputs[0].setValue(_str) } static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) { var bbox = drawGetBbox(xx, yy, _s); var str = getInputData(1); draw_set_text(f_sdf, fa_center, fa_center, COLORS._main_text); var ss = string_scale(str, bbox.w, bbox.h); draw_text_transformed(bbox.xc, bbox.yc, str, ss, ss, 0); } }