// 2024-04-14 12:48:00 function canvas_brush() constructor { brush_sizing = false; brush_sizing_s = 0; brush_sizing_mx = 0; brush_sizing_my = 0; brush_sizing_dx = 0; brush_sizing_dy = 0; brush_use_surface = false; brush_surface = noone; brush_size = 1; brush_dist_min = 1; brush_dist_max = 1; brush_direction = 0; brush_rand_dir = [ 0, 0, 0, 0, 0 ]; brush_seed = irandom_range(100000, 999999); brush_next_dist = 0; mouse_pre_dir_x = undefined; mouse_pre_dir_y = undefined; node = noone; function step(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) { var _brushSurf = node.getInputData(6); var _brushDist = node.getInputData(15); var _brushRotD = node.getInputData(16); var _brushRotR = node.getInputData(17); var attr = node.tool_attribute; var _col = attr.color; var _siz = attr.size; brush_size = _siz; if(brush_size = PEN_USE && attr.pressure) brush_size = round(lerp(attr.pressure_size[0], attr.pressure_size[1], power(PEN_PRESSURE / 1024, 2))); brush_dist_min = max(1, _brushDist[0]); brush_dist_max = max(1, _brushDist[1]); if(brush_use_surface) { if(!is_surface(brush_surface)) { brush_surface = noone; brush_use_surface = false; } } else brush_surface = is_surface(_brushSurf)? _brushSurf : noone; if(!_brushRotD) brush_direction = 0; else if(mouse_pre_dir_x == undefined) { mouse_pre_dir_x = _mx; mouse_pre_dir_y = _my; } else if(point_distance(mouse_pre_dir_x, mouse_pre_dir_y, _mx, _my) > _s) { brush_direction = point_direction(mouse_pre_dir_x, mouse_pre_dir_y, _mx, _my); mouse_pre_dir_x = _mx; mouse_pre_dir_y = _my; } brush_rand_dir = _brushRotR; } function sizing(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) { var attr = node.tool_attribute; var _siz = attr.size; if(brush_sizing) { var s = brush_sizing_s + (_mx - brush_sizing_mx) / 16; s = max(1, s); attr.size = s; if(mouse_release(mb_right)) brush_sizing = false; } else if(mouse_press(mb_right, active) && key_mod_press(SHIFT) && brush_surface == noone) { brush_sizing = true; brush_sizing_s = _siz; brush_sizing_mx = _mx; brush_sizing_my = _my; brush_sizing_dx = round((_mx - _x) / _s - 0.5); brush_sizing_dy = round((_my - _y) / _s - 0.5); } } }