function Node_IsoSurf(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor { name = "IsoSurf"; inputs[| 0] = nodeValue("Direction", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 4) .setValidator(VV_min(1)); inputs[| 1] = nodeValue("Surfaces", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, noone) .setVisible(true, true) .setArrayDepth(1); inputs[| 2] = nodeValue("Angle Shift", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0) .setDisplay(VALUE_DISPLAY.rotation); inputs[| 3] = nodeValue("Angle Split", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 0 * 90, 1 * 90, 2 * 90, 3 * 90 ]) .setArrayDynamic() .setArrayDepth(1); inputs[| 4] = nodeValue("Offsets", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, []) .setDisplay(VALUE_DISPLAY.vector) .setArrayDepth(1); outputs[| 0] = nodeValue("IsoSurf", self, JUNCTION_CONNECT.output, VALUE_TYPE.dynaSurface, noone); knob_select = noone; knob_hover = noone; knob_dragging = noone; drag_sv = 0; drag_sa = 0; angle_renderer = new Inspector_Custom_Renderer(function(_x, _y, _w, _m, _hover, _focus) { #region var hh = ui(240); var _surfs = getInputData(1); var _angle = getInputData(3); var _kx = _x + _w / 2; var _ky = _y + hh / 2; draw_sprite_stretched_ext(THEME.ui_panel_bg, 1, _x, _y, _w, hh, COLORS.node_composite_bg_blend, 1); draw_sprite(THEME.rotator_bg, 0, _kx, _ky); var _khover = noone; for( var i = 0, n = array_length(_angle); i < n; i++ ) { var _ang = _angle[i]; var _knx = _kx + lengthdir_x(ui(28), _ang); var _kny = _ky + lengthdir_y(ui(28), _ang); var _ind = (knob_dragging == noone && i == knob_hover) || knob_dragging == i; var _cc = knob_dragging == i? COLORS._main_accent : c_white; draw_sprite_ext(THEME.rotator_knob, _ind, _knx, _kny, 1, 1, 0, _cc, 1); if(point_in_circle(_m[0], _m[1], _knx, _kny, ui(10))) _khover = i; var _knx = _kx + lengthdir_x(ui(44), _ang); var _kny = _ky + lengthdir_y(ui(44), _ang); draw_set_text(f_p3, fa_center, fa_center, COLORS._main_text_sub); draw_text_add(_knx, _kny, _ang); var _knx = _kx + lengthdir_x(ui(84), _ang); var _kny = _ky + lengthdir_y(ui(84), _ang); var _surf = array_safe_get_fast(_surfs, i, noone); if(is_surface(_surf)) { var _sw = surface_get_width(_surf); var _sh = surface_get_height(_surf); var _ss = min(32 / _sw, 32 / _sh); draw_surface_ext(_surf, _knx - _sw * _ss / 2, _kny - _sh * _ss / 2, _ss, _ss, 0, c_white, 1); } var cc = COLORS._main_icon; if(i == knob_hover) cc = COLORS._main_icon_light; if(i == knob_select) cc = COLORS._main_accent; ui_rect_wh(_knx - 20, _kny - 20, 40, 40, cc); if(point_in_rectangle(_m[0], _m[1], _knx - 20, _kny - 20, _knx + 20, _kny + 20)) _khover = i; } knob_hover = _khover; if(mouse_press(mb_left, _focus) && point_in_rectangle(_m[0], _m[1], _x, _y, _x + _w, _y + hh)) knob_select = knob_hover; if(knob_dragging == noone) { if(knob_hover >= 0 && mouse_press(mb_left, _focus)) { knob_dragging = knob_hover; drag_sv = _angle[knob_hover]; drag_sa = point_direction(_kx, _ky, _m[0], _m[1]); } } else { var delta = angle_difference(point_direction(_kx, _ky, _m[0], _m[1]), drag_sa); var real_val = round(delta + drag_sv); var val = key_mod_press(CTRL)? round(real_val / 15) * 15 : real_val; _angle[knob_dragging] = val; if(inputs[| 3].setValue(_angle)) UNDO_HOLDING = true; if(mouse_release(mb_left)) knob_dragging = noone; } return hh; }); #endregion offsetRenderer = new Inspector_Custom_Renderer(function(_x, _y, _w, _m, _hover, _focus) { #region var hh = ui(160); var _surfs = getInputData(1); var _offs = getInputData(4); draw_sprite_stretched_ext(THEME.ui_panel_bg, 1, _x, _y, _w, hh, COLORS.node_composite_bg_blend, 1); if(!is_array(_surfs) || !is_array(_offs)) return hh; if(knob_select == noone) return hh; var surf = array_safe_get(_surfs, knob_select); if(!is_surface(surf)) return hh; var amo = array_length(_surfs); var _off = array_safe_get(_offs, knob_select); var pd = ui(8); var sw = _w - pd * 2; var sh = hh - pd * 2; var srw = surface_get_width(surf); var srh = surface_get_height(surf); var ss = min((sw - pd) / srw, (sh - pd) / srh); var sx = _x + _w / 2 - srw * ss / 2; var sy = _y + hh / 2 - srh * ss / 2; ui_fill_rect_wh(sx, sy, srw * ss, srh * ss, CDEF.main_dkblack); draw_surface_ext(surf, sx, sy, ss, ss, 0, c_white, 1); if(point_in_rectangle(_m[0], _m[1], _x, _y, _x + _w, _y + hh)) { var _mx = clamp(value_snap((_m[0] - sx) / ss, 0.5), 0, srw); var _my = clamp(value_snap((_m[1] - sy) / ss, 0.5), 0, srh); draw_set_text(f_p3, fa_right, fa_bottom, COLORS._main_text_sub); draw_text(_x + _w - 4, _y + hh - 4, $"{_mx}, {_my}"); var _ox = sx + _mx * ss - 1; var _oy = sy + _my * ss - 1; draw_set_color(CDEF.main_dkgrey); draw_line(sx, _oy, sx + srw * ss, _oy); draw_line(_ox, sy, _ox, sy + srh * ss); if(mouse_click(mb_left, _focus)) { _offs[knob_select][0] = _mx; _offs[knob_select][1] = _my; inputs[| 4].setValue(_offs); } } ui_rect_wh(sx, sy, srw * ss, srh * ss, COLORS._main_icon); if(!is_array(_off)) return hh; var _ox = sx + _off[0] * ss - 1; var _oy = sy + _off[1] * ss - 1; draw_set_color(c_white); draw_line_width(_ox - 4, _oy, _ox + 4, _oy, 2); draw_line_width(_ox, _oy - 4, _ox, _oy + 4, 2); return hh; }); #endregion input_display_list = [ ["Iso", false], 0, 2, angle_renderer, offsetRenderer, ["Data", false], 1, 4, ]; static resetOffset = function() { var _amo = getInputData(0); var _off = array_create(_amo); for( var i = 0, n = _amo; i < n; i++ ) _off[i] = [ 0, 0 ]; inputs[| 4].setValue(_off); } static onValueUpdate = function(index) { if(index != 0) return; var _amo = getInputData(0); var _off = getInputData(4); var _ang = array_create(_amo); array_resize(_off, _amo); for( var i = 0, n = _amo; i < n; i++ ) { _ang[i] = 360 * (i / _amo); _off[i] = array_verify(_off[i], 2); } inputs[| 3].setValue(_ang); inputs[| 4].setValue(_off); } static processData = function(_outSurf, _data, _output_index, _array_index) { var _amo = _data[0]; var _surf = _data[1]; var _ashft = _data[2]; var _angle = _data[3]; var _offset = _data[4]; var _iso = new dynaSurf_iso(); _iso.offsetx = array_create(_amo); _iso.offsety = array_create(_amo); for( var i = 0; i < _amo; i++ ) { _iso.surfaces[i] = array_safe_get_fast(_surf, i, noone); var _off = array_safe_get_fast(_offset, i); _iso.offsetx[i] = array_safe_get_fast(_off, 0); _iso.offsety[i] = array_safe_get_fast(_off, 1); } _iso.angles = _angle; _iso.angle_shift = _ashft; return _iso; } }