function vct_button(bx, by, press, sprs, ind = 0, icon = noone, icon_ind = 0, icon_drop = [-2, 0]) { var _s = sprite_scale; var hover = false; var useIndex = !is_array(sprs); var ss = useIndex? sprs : sprs[0]; var bw = sprite_get_width(ss); var bh = sprite_get_height(ss); var ox = sprite_get_xoffset(ss); var oy = sprite_get_yoffset(ss); var _x0 = bx - ox * _s; var _y0 = by - oy * _s; var _x1 = _x0 + bw * _s; var _y1 = _y0 + bh * _s; var res = false; var pes = false; if(pHOVER && point_in_rectangle(mx, my, _x0, _y0, _x1 - 1, _y1)) { hover = true; if(mouse_press(mb_left, pFOCUS)) res = true; if(mouse_click(mb_left, pFOCUS)) { if(press) res = true; pes = true; if(useIndex) ind = 1; else ss = sprs[1]; } } draw_sprite_ext(ss, ind, bx, by, _s, _s, 0, c_white, 1); if(hover) draw_sprite_ext_add(ss, ind, bx, by, _s, _s, 0, c_white, 0.4); if(icon) draw_sprite_ext(icon, icon_ind, (_x0 + _x1) / _s, (_y0 + _y1) / _s + icon_drop[pes], _s, _s, 0, c_white, 1); return res; }