enum PUPPET_CONTROL { mode, cx, cy, fx, fy, width, height } enum PUPPET_FORCE_MODE { move, wind, puppet, } function controlPointBox(_onModify) : widget() constructor { onModify = _onModify; onSurfaceSize = -1; tbCx = new textBox(TEXTBOX_INPUT.number, function(val) { return onModify(toNumber(val), PUPPET_CONTROL.cx ); }); tbCx.hide = true; tbCx.slidable = true; tbCy = new textBox(TEXTBOX_INPUT.number, function(val) { return onModify(toNumber(val), PUPPET_CONTROL.cy ); }); tbCy.hide = true; tbCy.slidable = true; tbFx = new textBox(TEXTBOX_INPUT.number, function(val) { return onModify(toNumber(val), PUPPET_CONTROL.fx ); }); tbFx.hide = true; tbFx.slidable = true; tbFy = new textBox(TEXTBOX_INPUT.number, function(val) { return onModify(toNumber(val), PUPPET_CONTROL.fy ); }); tbFy.hide = true; tbFy.slidable = true; tbW = new textBox(TEXTBOX_INPUT.number, function(val) { return onModify(max(0, toNumber(val)), PUPPET_CONTROL.width ); }); tbW.hide = true; tbW.slidable = true; tbH = new textBox(TEXTBOX_INPUT.number, function(val) { return onModify(max(0, toNumber(val)), PUPPET_CONTROL.height); }); tbH.hide = true; tbH.slidable = true; rot = new rotator(function(val) { return onModify(toNumber(val), PUPPET_CONTROL.fy); }); sW = new textBox(TEXTBOX_INPUT.number, function(val) { onModify(toNumber(val), PUPPET_CONTROL.width); }) .setSlidable(0.01, false, [ 1, 32 ]); tbCx.label = "cx"; tbCy.label = "cy"; sMode = [ __txtx("widget_control_point_move", "Move"), __txtx("widget_control_point_wind", "Wind"), ]; scMode = new scrollBox( sMode, function(val) { onModify(toNumber(val), PUPPET_CONTROL.mode); } ); widgets = [ scMode, tbCx, tbCy, tbFx, tbFy, tbW, tbH, rot, sW ]; static setInteract = function(interactable = noone) { self.interactable = interactable; for( var i = 0, n = array_length(widgets); i < n; i++ ) widgets[i].setInteract(interactable); } static register = function(parent = noone) { for( var i = 0, n = array_length(widgets); i < n; i++ ) widgets[i].register(parent); } static isHovering = function() { for( var i = 0, n = array_length(widgets); i < n; i++ ) if(widgets[i].isHovering()) return true; return false; } static drawParam = function(params) { #region setParam(params); tbCx.setParam(params); tbCy.setParam(params); tbFx.setParam(params); tbFy.setParam(params); tbW.setParam(params); tbH.setParam(params); rot.setParam(params); sW.setParam(params);setParam(params); scMode.setParam(params); return draw(params.x, params.y, params.w, params.h, params.data, params.m, params.rx, params.ry); } #endregion static draw = function(_x, _y, _w, _h, _data, _m, _rx, _ry) { x = _x; y = _y; var _mode = array_safe_get_fast(_data, PUPPET_CONTROL.mode); var _cx = array_safe_get_fast(_data, PUPPET_CONTROL.cx); var _cy = array_safe_get_fast(_data, PUPPET_CONTROL.cy); var _fx = array_safe_get_fast(_data, PUPPET_CONTROL.fx); var _fy = array_safe_get_fast(_data, PUPPET_CONTROL.fy); var _wid = array_safe_get_fast(_data, PUPPET_CONTROL.width); if(is_array(_mode) || is_array(_cx) || is_array(_cy) || is_array(_fx) || is_array(_fy) || is_array(_wid)) return 0; for( var i = 0, n = array_length(widgets); i < n; i++ ) widgets[i].setFocusHover(active, hover); var yy = _y; scMode.draw(_x, yy, _w, _h, sMode[_mode], _m, _rx, _ry); yy += _h + ui(4); var _ww = _w / 2; var _wh = _h; draw_sprite_stretched_ext(THEME.textbox, 3, _x, yy, _w, _wh, c_white, 1); draw_sprite_stretched_ext(THEME.textbox, 0, _x, yy, _w, _wh, c_white, 0.5 + 0.5 * interactable); tbCx.draw(_x, yy, _ww, _wh, _cx, _m); tbCy.draw(_x + _ww, yy, _ww, _wh, _cy, _m); yy += _wh + ui(4); switch(_mode) { case PUPPET_FORCE_MODE.move: case PUPPET_FORCE_MODE.puppet: draw_sprite_stretched_ext(THEME.textbox, 3, _x, yy, _w, _wh, c_white, 1); draw_sprite_stretched_ext(THEME.textbox, 0, _x, yy, _w, _wh, c_white, 0.5 + 0.5 * interactable); tbFx.label = "fx"; tbFy.label = "fy"; tbFx.draw(_x, yy, _ww, _wh, _fx, _m); tbFy.draw(_x + _ww, yy, _ww, _wh, _fy, _m); yy += _wh + ui(4); if(_mode == PUPPET_FORCE_MODE.move) { sW.label = __txt("radius"); sW.draw(_x, yy, _w, _wh, _wid, _m); yy += _wh + ui(4); } break; case PUPPET_FORCE_MODE.wind: draw_sprite_stretched_ext(THEME.textbox, 3, _x, yy, _w, _wh, c_white, 1); draw_sprite_stretched_ext(THEME.textbox, 0, _x, yy, _w, _wh, c_white, 0.5 + 0.5 * interactable); tbFx.label = __txt("strength"); tbW.label = __txt("width"); tbFx.draw(_x, yy, _ww, _wh, _fx, _m); tbW.draw( _x + _ww, yy, _ww, _wh, _wid, _m); yy += _wh + ui(4); var _rh = rot.draw(_x, yy, _w, _wh, _fy, _m); yy += _rh + ui(4); break; } resetFocus(); return yy - _y; } static clone = function() { #region var cln = new controlPointBox(onModify); return cln; } #endregion }