function Node_Path_Sample(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor { name = "Sample Path"; previewable = false; w = 96; inputs[| 0] = nodeValue("Path", self, JUNCTION_CONNECT.input, VALUE_TYPE.pathnode, noone) .setVisible(true, true); inputs[| 1] = nodeValue("Ratio", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0); inputs[| 2] = nodeValue("Type", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0) .setDisplay(VALUE_DISPLAY.enum_button, [ "Loop", "Ping pong" ]); outputs[| 0] = nodeValue("Result", self, JUNCTION_CONNECT.output, VALUE_TYPE.float, [ 0, 0 ]) .setDisplay(VALUE_DISPLAY.vector); function process_data(_output, _data, _output_index, _array_index = 0) { var _path = _data[0]; var _rat = _data[1]; var _mod = _data[2]; if(_path == noone) return [ 0, 0 ]; if(!struct_has(_path, "getPointRatio")) return [ 0, 0 ]; switch(_mod) { case 0 : break; case 1 : var fl = floor(_rat); var fr = frac(_rat); if(fl % 2 == 1 && fr != 0) fr = 1 - fr; _rat = fr; break; } return _path.getPointRatio(_rat).toArray(); } static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) { var bbox = drawGetBbox(xx, yy, _s); draw_sprite_fit(THEME.node_draw_path, 0, bbox.xc, bbox.yc, bbox.w, bbox.h); } }