function Node_FLIP_Repel(_x, _y, _group = noone) : Node(_x, _y, _group) constructor { name = "Repel"; color = COLORS.node_blend_fluid; icon = THEME.fluid_sim; setDimension(96, 96); manual_ungroupable = false; newInput(0, nodeValue_Fdomain("Domain", self, noone )) .setVisible(true, true); newInput(1, nodeValue_Vec2("Position", self, [ 0, 0 ] )) .setUnitRef(function(index) { return getDimension(); }); newInput(2, nodeValue_Float("Radius", self, 4 )); newInput(3, nodeValue_Float("Strength", self, 4 )) .setDisplay(VALUE_DISPLAY.slider, { range: [ 0, 16, 0.1 ] }); input_display_list = [ 0, ["Repel", false], 1, 2, 3, ] newOutput(0, nodeValue_Output("Domain", self, VALUE_TYPE.fdomain, noone )); static getDimension = function() { #region var domain = getInputData(0); if(!instance_exists(domain)) return [ 1, 1 ]; return [ domain.width, domain.height ]; } #endregion static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) { #region var _posit = getInputData(1); var _rad = getInputData(2); var _px = _x + _posit[0] * _s; var _py = _y + _posit[1] * _s; var _r = _rad * _s; draw_set_color(COLORS._main_accent); draw_circle_prec(_px, _py, _r, true, 32); if(inputs[1].drawOverlay(hover, active, _x, _y, _s, _mx, _my, _snx, _sny)) { hover = false; active = false; } } #endregion static step = function() { #region } #endregion static update = function(frame = CURRENT_FRAME) { #region var domain = getInputData(0); if(!instance_exists(domain)) return; outputs[0].setValue(domain); var _posit = getInputData(1); var _rad = getInputData(2); var _str = getInputData(3); FLIP_Repel(domain.domain, _posit[0], _posit[1], _rad, _str * 8); } #endregion static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) { var bbox = drawGetBbox(xx, yy, _s); draw_sprite_fit(s_node_fluidSim_repulse, 0, bbox.xc, bbox.yc, bbox.w, bbox.h); } static getPreviewValues = function() { var domain = getInputData(0); return instance_exists(domain)? domain.domain_preview : noone; } }