function Node_Group_Thumbnail(_x, _y, _group = noone) : Node(_x, _y, _group) constructor { name = "Thumbnail"; destroy_when_upgroup = true; color = COLORS.node_blend_collection; newInput(0, nodeValue_Surface("Input", self)) .setVisible(true, true); outputs[0] = nodeValue_Surface("Output", self) .setVisible(false, false); static getGraphPreviewSurface = function() { #region return getInputData(0); } #endregion }