function Node_Rigid_Variable(_x, _y, _group = noone) : Node(_x, _y, _group) constructor { name = "Rigidbody Variable"; color = COLORS.node_blend_simulation; icon = THEME.rigidSim; previewable = false; node_draw_icon = s_node_rigid_variable; w = 96; h = 80; min_h = h; inputs[| 0] = nodeValue("Object", self, JUNCTION_CONNECT.input, VALUE_TYPE.rigid, noone ) .setVisible(true, true); input_display_list = [ 0 ]; outputs[| 0] = nodeValue("Positions", self, JUNCTION_CONNECT.output, VALUE_TYPE.float, [ 0, 0 ] ) .setDisplay(VALUE_DISPLAY.vector); outputs[| 1] = nodeValue("Scales", self, JUNCTION_CONNECT.output, VALUE_TYPE.float, [ 0, 0 ] ) .setDisplay(VALUE_DISPLAY.vector); outputs[| 2] = nodeValue("Rotations", self, JUNCTION_CONNECT.output, VALUE_TYPE.float, 0 ); outputs[| 3] = nodeValue("Blends", self, JUNCTION_CONNECT.output, VALUE_TYPE.color, 0 ) .setVisible(false); outputs[| 4] = nodeValue("Alpha", self, JUNCTION_CONNECT.output, VALUE_TYPE.float, 0 ) .setVisible(false); outputs[| 5] = nodeValue("Velocity", self, JUNCTION_CONNECT.output, VALUE_TYPE.float, [ 0, 0 ] ) .setDisplay(VALUE_DISPLAY.vector) .setVisible(false); outputs[| 6] = nodeValue("Center of mass", self, JUNCTION_CONNECT.output, VALUE_TYPE.float, [ 0, 0 ] ) .setDisplay(VALUE_DISPLAY.vector) .setVisible(false); static update = function(frame = PROJECT.animator.current_frame) { var objNode = inputs[| 0].getValue(); outputs[| 0].setValue(objNode); if(!variable_struct_exists(objNode, "object")) return; var objs = objNode.object; var _get = []; var _val = []; for( var i = 0; i < ds_list_size(outputs); i++ ) { _get[i] = false; var _in = outputs[| i]; for( var j = 0; j < ds_list_size(_in.value_to); j++ ) if(_in.value_to[| j].value_from == _in) _get[i] = true; _val[i] = []; if(_get[i]) _val[i] = array_create(array_length(objs)); } for( var i = 0, n = array_length(objs); i < n; i++ ) { var obj = objs[i]; if(obj == noone || !instance_exists(obj)) continue; if(is_undefined(obj.phy_active)) continue; if(_get[0]) _val[0][i] = [ obj.x, obj.y ]; if(_get[1]) _val[1][i] = [ obj.xscale, obj.yscale ]; if(_get[2]) _val[2][i] = [ obj.image_angle ]; if(_get[3]) _val[3][i] = [ obj.image_blend ]; if(_get[4]) _val[4][i] = [ obj.image_alpha ]; if(_get[5]) _val[5][i] = [ obj.phy_linear_velocity_x, obj.phy_linear_velocity_y ]; if(_get[6]) _val[6][i] = [ obj.phy_com_x, obj.phy_com_y ]; } for( var i = 0; i < ds_list_size(outputs); i++ ) if(_get[i]) outputs[| i].setValue(_val[i]); } static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) { var bbox = drawGetBbox(xx, yy, _s); draw_sprite_fit(node_draw_icon, 0, bbox.xc, bbox.yc, bbox.w, bbox.h); } }