#region setup globalvar PRIMITIVES, FORMAT_PT, FORMAT_PNT; PRIMITIVES = ds_map_create(); vertex_format_begin(); vertex_format_add_position_3d(); vertex_format_add_texcoord(); FORMAT_PT = vertex_format_end(); vertex_format_begin(); vertex_format_add_position_3d(); vertex_format_add_normal(); vertex_format_add_texcoord(); FORMAT_PNT = vertex_format_end(); #endregion #region plane var _0 = -.5; var _1 = .5; var VB = vertex_create_buffer(); vertex_begin(VB, FORMAT_PT); vertex_add_pt(VB, [_1, _0, 0], [1, 0]); vertex_add_pt(VB, [_0, _0, 0], [0, 0]); vertex_add_pt(VB, [_1, _1, 0], [1, 1]); vertex_add_pt(VB, [_1, _1, 0], [1, 1]); vertex_add_pt(VB, [_0, _0, 0], [0, 0]); vertex_add_pt(VB, [_0, _1, 0], [0, 1]); vertex_end(VB); vertex_freeze(VB); PRIMITIVES[? "plane"] = VB; var VB = vertex_create_buffer(); vertex_begin(VB, FORMAT_PNT); vertex_add_pnt(VB, [_1, _0, 0], [0, 0, 1], [1, 0]); vertex_add_pnt(VB, [_0, _0, 0], [0, 0, 1], [0, 0]); vertex_add_pnt(VB, [_1, _1, 0], [0, 0, 1], [1, 1]); vertex_add_pnt(VB, [_1, _1, 0], [0, 0, 1], [1, 1]); vertex_add_pnt(VB, [_0, _0, 0], [0, 0, 1], [0, 0]); vertex_add_pnt(VB, [_0, _1, 0], [0, 0, 1], [0, 1]); vertex_end(VB); vertex_freeze(VB); PRIMITIVES[? "plane_normal"] = VB; #endregion #region cube var VB = vertex_create_buffer(); vertex_begin(VB, FORMAT_PNT); vertex_add_pnt(VB, [_1, _0, _0], [0, 0, -1], [1, 0]); vertex_add_pnt(VB, [_0, _0, _0], [0, 0, -1], [0, 0]); vertex_add_pnt(VB, [_1, _1, _0], [0, 0, -1], [1, 1]); vertex_add_pnt(VB, [_1, _1, _0], [0, 0, -1], [1, 1]); vertex_add_pnt(VB, [_0, _0, _0], [0, 0, -1], [0, 0]); vertex_add_pnt(VB, [_0, _1, _0], [0, 0, -1], [0, 1]); vertex_add_pnt(VB, [_1, _0, _1], [0, 0, 1], [1, 0]); vertex_add_pnt(VB, [_0, _0, _1], [0, 0, 1], [0, 0]); vertex_add_pnt(VB, [_1, _1, _1], [0, 0, 1], [1, 1]); vertex_add_pnt(VB, [_1, _1, _1], [0, 0, 1], [1, 1]); vertex_add_pnt(VB, [_0, _0, _1], [0, 0, 1], [0, 0]); vertex_add_pnt(VB, [_0, _1, _1], [0, 0, 1], [0, 1]); vertex_add_pnt(VB, [_1, _0, _0], [0, 1, 0], [1, 0]); vertex_add_pnt(VB, [_0, _0, _0], [0, 1, 0], [0, 0]); vertex_add_pnt(VB, [_1, _0, _1], [0, 1, 0], [1, 1]); vertex_add_pnt(VB, [_1, _0, _1], [0, 1, 0], [1, 1]); vertex_add_pnt(VB, [_0, _0, _0], [0, 1, 0], [0, 0]); vertex_add_pnt(VB, [_0, _0, _1], [0, 1, 0], [0, 1]); vertex_add_pnt(VB, [_1, _1, _0], [0, -1, 0], [1, 0]); vertex_add_pnt(VB, [_0, _1, _0], [0, -1, 0], [0, 0]); vertex_add_pnt(VB, [_1, _1, _1], [0, -1, 0], [1, 1]); vertex_add_pnt(VB, [_1, _1, _1], [0, -1, 0], [1, 1]); vertex_add_pnt(VB, [_0, _1, _0], [0, -1, 0], [0, 0]); vertex_add_pnt(VB, [_0, _1, _1], [0, -1, 0], [0, 1]); vertex_add_pnt(VB, [_0, _1, _0], [1, 0, 0], [1, 0]); vertex_add_pnt(VB, [_0, _0, _0], [1, 0, 0], [0, 0]); vertex_add_pnt(VB, [_0, _1, _1], [1, 0, 0], [1, 1]); vertex_add_pnt(VB, [_0, _1, _1], [1, 0, 0], [1, 1]); vertex_add_pnt(VB, [_0, _0, _0], [1, 0, 0], [0, 0]); vertex_add_pnt(VB, [_0, _0, _1], [1, 0, 0], [0, 1]); vertex_add_pnt(VB, [_1, _1, _0], [-1, 0, 0], [1, 0]); vertex_add_pnt(VB, [_1, _0, _0], [-1, 0, 0], [0, 0]); vertex_add_pnt(VB, [_1, _1, _1], [-1, 0, 0], [1, 1]); vertex_add_pnt(VB, [_1, _1, _1], [-1, 0, 0], [1, 1]); vertex_add_pnt(VB, [_1, _0, _0], [-1, 0, 0], [0, 0]); vertex_add_pnt(VB, [_1, _0, _1], [-1, 0, 0], [0, 1]); vertex_end(VB); vertex_freeze(VB); PRIMITIVES[? "cube"] = VB; #endregion