function ase_cel(_layer, _data, _file) constructor { data = _data; file = _file; layerTarget = _layer; static checkSurface = function() { var width = data[$ "Width"]; var height = data[$ "Height"]; data[$ "Surface"] = surface_verify(data[$ "Surface"], width, height); var color = file[$ "Color depth"]; if(color == 32) {//rgba buffer_set_surface(data[$ "Buffer"], data[$ "Surface"], 0); return; } var size = width * height; var buff = buffer_create(size * 4, buffer_fixed, 1); buffer_seek(buff, buffer_seek_start, 0); buffer_seek(data[$ "Buffer"], buffer_seek_start, 0); if(color == 16) { //grey repeat(size) { var _bin = buffer_read(data[$ "Buffer"], buffer_u16); buffer_write(buff, buffer_u8, _bin); buffer_write(buff, buffer_u8, _bin); buffer_write(buff, buffer_u8, _bin); buffer_write(buff, buffer_u8, _bin >> 8); } } else if(color == 8) { //index var palet = file[$ "Palette"]; repeat(size) { var _bin = buffer_read(data[$ "Buffer"], buffer_u8); var cc = array_safe_get_fast(palet, _bin); for( var i = 0; i < 4; i++ ) buffer_write(buff, buffer_u8, cc[i]); } } buffer_set_surface(buff, data[$ "Surface"], 0); } static getSurface = function() { var type = data[$ "Cel type"]; if(type == 0) { } else if(type == 1) { var frTarget = data[$ "Frame position"]; var cel = layerTarget.getCel(frTarget); if(!cel) return noone; return cel.getSurface(); } else if(type == 2) { checkSurface(); return data[$ "Surface"]; } return noone; } } function ase_layer(name, type = 0) constructor { self.name = name; self.type = type; cels = []; tag = noone; static setFrameCel = function(index, cel) { cels[index] = cel; } static getCel = function(index = CURRENT_FRAME) { var ind; if(tag != noone) { var st = tag[$ "Frame start"]; var ed = tag[$ "Frame end"]; ind = st + safe_mod(index, ed - st + 1); } else ind = safe_mod(index, array_length(cels)); return array_safe_get_fast(cels, ind); } }