function Node_Canvas(_x, _y, _group = noone) : Node(_x, _y, _group) constructor { name = "Canvas"; color = COLORS.node_blend_canvas; setAlwaysTimeline(new timelineItemNode_Canvas(self)); inputs[| 0] = nodeValue("Dimension", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, DEF_SURF ) .setDisplay(VALUE_DISPLAY.vector); inputs[| 1] = nodeValue("Color", self, JUNCTION_CONNECT.input, VALUE_TYPE.color, c_white ); inputs[| 2] = nodeValue("Brush size", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 1 ) .setDisplay(VALUE_DISPLAY.slider, { range: [1, 32, 0.1] }); inputs[| 3] = nodeValue("Fill threshold", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0.) .setDisplay(VALUE_DISPLAY.slider); inputs[| 4] = nodeValue("Fill type", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0) .setDisplay(VALUE_DISPLAY.enum_scroll, ["4 connect", "8 connect", "Entire canvas"]); inputs[| 5] = nodeValue("Draw preview overlay", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, true); inputs[| 6] = nodeValue("Brush", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, noone) .setVisible(true, false); inputs[| 7] = nodeValue("Surface amount", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 1); inputs[| 8] = nodeValue("Background", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, -1); inputs[| 9] = nodeValue("Background alpha", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 1.) .setDisplay(VALUE_DISPLAY.slider); inputs[| 10] = nodeValue("Render background", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, true); inputs[| 11] = nodeValue("Alpha", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 1 ) .setDisplay(VALUE_DISPLAY.slider); inputs[| 12] = nodeValue("Frames animation", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, true ); inputs[| 13] = nodeValue("Animation speed", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 1 ); inputs[| 14] = nodeValue("Use background dimension", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, true ); inputs[| 15] = nodeValue("Brush distance", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 1, 1 ] ) .setDisplay(VALUE_DISPLAY.range, { linked : true }); inputs[| 16] = nodeValue("Rotate brush by direction", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, false ); inputs[| 17] = nodeValue("Random direction", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 0, 0, 0, 0, 0 ] ) .setDisplay(VALUE_DISPLAY.rotation_random); inputs[| 18] = nodeValue("Animation Type", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0) .setDisplay(VALUE_DISPLAY.enum_scroll, [ "Loop", "Hold", "Clear" ]); outputs[| 0] = nodeValue("Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, noone); frame_renderer_x = 0; frame_renderer_x_to = 0; frame_renderer_x_max = 0; frame_renderer_content = surface_create(1, 1); frame_renderer = new Inspector_Custom_Renderer(function(_x, _y, _w, _m, _hover, _focus, _full = true, _fx = frame_renderer_x) { #region frame_renderer var _h = _full? 64 : 48; var _anim = getInputData(12); var _cnt_hover = false; if(_full) { _y += 8; draw_sprite_stretched_ext(THEME.ui_panel_bg, 1, _x, _y, _w, _h, COLORS.node_composite_bg_blend, 1); } if(_hover && frame_renderer.parent != noone && point_in_rectangle(_m[0], _m[1], _x, _y, _x + _w, _y + _h)) { frame_renderer.parent.scroll_lock = true; _cnt_hover = _hover; } var _pd = _full? ui(2) : 0; var _aw = ui(32); var _ww = _w - _pd - _aw; var _hh = _h - _pd - _pd; var _x0 = _x + _pd; var _y0 = _y + _pd; var _x1 = _x0 + _ww; var _y1 = _y0 + _hh; frame_renderer_x_max = 0; frame_renderer_content = surface_verify(frame_renderer_content, _ww, _hh); surface_set_shader(frame_renderer_content); var _msx = _m[0] - _x0; var _msy = _m[1] - _y0; var _fr_h = _hh - 8; var _fr_w = _fr_h; var _fr_x = 4 - _fx; var _fr_y = 4; var surfs = output_surface; var _del = noone; for( var i = 0, n = attributes.frames; i < n; i++ ) { var _surf = surfs[i]; if(!is_surface(_surf)) continue; var _sw = surface_get_width(_surf); var _sh = surface_get_height(_surf); var _ss = min(_fr_w / _sw, _fr_h / _sh); var _sx = _fr_x; var _sy = _fr_y + _fr_h / 2 - _sh * _ss / 2; var _ssw = _sw * _ss; var _ssh = _sh * _ss; draw_surface_ext(_surf, _sx, _sy, _ss, _ss, 0, c_white, 1); draw_sprite_stretched_add(THEME.menu_button_mask, 1, _sx, _sy, _ssw, _ssh, i == preview_index? COLORS._main_accent : COLORS.panel_toolbar_outline, 1); if(_hover && point_in_rectangle(_m[0], _m[1], _x0, _y0, _x1, _y1)) { var _del_x = _sx + _fr_w - 10; var _del_y = _sy + 10; var _del_a = noone; if(key_mod_press(SHIFT) && point_in_circle(_msx, _msy, _del_x, _del_y, 8)) { _del_a = 1; if(mouse_press(mb_left, _focus)) _del = i; } else if(point_in_rectangle(_msx, _msy, _sx, _sy, _sx + _ssw, _sy + _ssh)) { _del_a = 0; if(mouse_press(mb_left, _focus)) setFrame(i); } if(_del_a != noone) { draw_sprite_ext(THEME.cross_12, 0, _del_x, _del_y, 1, 1, 0, c_white, .5 + _del_a * .5); draw_sprite_stretched_add(THEME.menu_button_mask, 1, _sx, _sy, _ssw, _ssh, c_white, .2); } } var _xw = _ssw + 4; _fr_x += _xw; frame_renderer_x_max += _xw; } if(_del > noone) removeFrame(_del); surface_reset_shader(); draw_surface(frame_renderer_content, _x0, _y0); frame_renderer_x_max = max(0, frame_renderer_x_max - 200); frame_renderer_x = lerp_float(frame_renderer_x, frame_renderer_x_to, 3); if(_cnt_hover) { if(mouse_wheel_down()) frame_renderer_x_to = clamp(frame_renderer_x_to + 80, 0, frame_renderer_x_max); if(mouse_wheel_up()) frame_renderer_x_to = clamp(frame_renderer_x_to - 80, 0, frame_renderer_x_max); } var _bs = _aw - ui(8); var _bx = _x1 + _aw / 2 - _bs / 2; var _by = _y + _h / 2 - _bs / 2; if(buttonInstant(noone, _bx, _by, _bs, _bs, _m, _focus, _hover, "", THEME.add_16, 0, [ COLORS._main_icon, COLORS._main_value_positive ]) == 2) { attributes.frames++; refreshFrames(); update(); } return _h + 8 * _full; }).setNode(self); #endregion temp_surface = array_create(2); live_edit = false; live_target = ""; input_display_list = [ ["Output", false], 0, frame_renderer, 12, 18, 13, ["Brush", true], 6, 15, 17, 16, ["Background", true, 10], 8, 14, 9, ]; #region ++++ data ++++ attributes.frames = 1; attribute_surface_depth(); attributes.dimension = [ 1, 1 ]; output_surface = [ surface_create_empty(1, 1) ]; canvas_surface = [ surface_create_empty(1, 1) ]; canvas_buffer = [ buffer_create(1 * 1 * 4, buffer_fixed, 2) ]; drawing_surface = surface_create_empty(1, 1); _drawing_surface = surface_create_empty(1, 1); surface_w = 1; surface_h = 1; prev_surface = surface_create_empty(1, 1); preview_draw_surface = surface_create_empty(1, 1); preview_draw_mask = surface_create_empty(1, 1); draw_stack = ds_list_create(); attributes.show_slope_check = true; array_push(attributeEditors, "Display"); array_push(attributeEditors, [ "Draw Guide", function() { return attributes.show_slope_check; }, new checkBox(function() { attributes.show_slope_check = !attributes.show_slope_check; }) ]); #endregion #region ++++ tool object ++++ brush = new canvas_brush(); tool_selection = new canvas_tool_selection(); tool_selection.node = self; tool_brush = new canvas_tool_brush(brush, false); tool_eraser = new canvas_tool_brush(brush, true); tool_rectangle = new canvas_tool_shape(brush, CANVAS_TOOL_SHAPE.rectangle); tool_ellipse = new canvas_tool_shape(brush, CANVAS_TOOL_SHAPE.ellipse); tool_iso_cube = new canvas_tool_shape_iso(brush, CANVAS_TOOL_SHAPE_ISO.cube, tool_attribute); tool_fill = new canvas_tool_fill(tool_attribute); tool_freeform = new canvas_tool_draw_freeform(brush); tool_curve_bez = new canvas_tool_curve_bezier(brush); tool_sel_rectangle = new canvas_tool_selection_shape(tool_selection, CANVAS_TOOL_SHAPE.rectangle); tool_sel_ellipse = new canvas_tool_selection_shape(tool_selection, CANVAS_TOOL_SHAPE.ellipse); tool_sel_freeform = new canvas_tool_selection_freeform(tool_selection, brush); tool_sel_magic = new canvas_tool_selection_magic(tool_selection, tool_attribute); tool_sel_brush = new canvas_tool_selection_brush(tool_selection, brush); use_color_3d = false; color_3d_selected = 0; #endregion #region ++++ tools ++++ tool_attribute.channel = [ true, true, true, true ]; tool_channel_edit = new checkBoxGroup(THEME.tools_canvas_channel, function(val, ind) { tool_attribute.channel[ind] = val; }); tool_attribute.drawLayer = 0; tool_attribute.pickColor = c_white; tool_drawLayer_edit = new buttonGroup( [ THEME.canvas_draw_layer, THEME.canvas_draw_layer, THEME.canvas_draw_layer ], function(val) { tool_attribute.drawLayer = val; }) .setTooltips( [ "Draw on top", "Draw behind", "Draw inside" ] ) .setCollape(false); tool_attribute.mirror = [ false, false, false ]; tool_mirror_edit = new checkBoxGroup( THEME.canvas_mirror, function(val, ind) { tool_attribute.mirror[ind] = val; }) .setTooltips( [ "Toggle diagonal", "", "" ] ); tool_settings = [ [ "", tool_channel_edit, "channel", tool_attribute ], [ "", tool_drawLayer_edit, "drawLayer", tool_attribute ], [ "", tool_mirror_edit, "mirror", tool_attribute ], ]; tool_attribute.size = 1; tool_size_edit = new textBox(TEXTBOX_INPUT.number, function(val) { tool_attribute.size = max(1, round(val)); }).setSlideType(true) .setFont(f_p3) .setSideButton(button(function() { dialogPanelCall(new Panel_Node_Canvas_Pressure(self), mouse_mx, mouse_my, { anchor: ANCHOR.top | ANCHOR.left }) }) .setIcon(THEME.pen_pressure, 0, COLORS._main_icon)); tool_size = [ "Size", tool_size_edit, "size", tool_attribute ]; tool_attribute.pressure = false; tool_attribute.pressure_size = [ 1, 1 ]; tool_attribute.thres = 0; tool_thrs_edit = new textBox(TEXTBOX_INPUT.number, function(val) { tool_attribute.thres = clamp(val, 0, 1); }).setSlideRange(0, 1).setFont(f_p3); tool_thrs = [ "Threshold", tool_thrs_edit, "thres", tool_attribute ]; tool_attribute.fillType = 0; tool_fil8_edit = new buttonGroup( [ THEME.canvas_fill_type, THEME.canvas_fill_type, THEME.canvas_fill_type ], function(val) { tool_attribute.fillType = val; }) .setTooltips( [ "Edge", "Edge + Corner", "Entire image" ] ) .setCollape(false); tool_fil8 = [ "Fill", tool_fil8_edit, "fillType", tool_attribute ]; tool_attribute.button_apply = [ false, false ]; tool_curve_apply = button( function() { tool_curve_bez.apply(); } ).setIcon(THEME.toolbar_check, 0); tool_curve_cancel = button( function() { tool_curve_bez.cancel(); } ).setIcon(THEME.toolbar_check, 1); tool_attribute.iso_angle = 0; tool_isoangle = new buttonGroup( [ THEME.canvas_iso_angle, THEME.canvas_iso_angle ], function(val) { tool_attribute.iso_angle = val; }) .setTooltips( [ "2:1", "1:1" ] ) .setCollape(false); tool_iso_settings = [ "", tool_isoangle, "iso_angle", tool_attribute ]; tools = [ new NodeTool( "Selection", [ THEME.canvas_tools_selection_rectangle, THEME.canvas_tools_selection_circle, THEME.canvas_tools_freeform_selection, THEME.canvas_tools_selection_brush ]) .setToolObject([ tool_sel_rectangle, tool_sel_ellipse, tool_sel_freeform, tool_sel_brush ]), new NodeTool( "Magic Selection", THEME.canvas_tools_magic_selection ) .setSetting(tool_thrs, tool_fil8) .setToolObject(tool_sel_magic), new NodeTool( "Pencil", THEME.canvas_tools_pencil) .setSetting(tool_size) .setToolObject(tool_brush), new NodeTool( "Eraser", THEME.canvas_tools_eraser) .setSetting(tool_size) .setToolObject(tool_eraser), new NodeTool( "Rectangle", [ THEME.canvas_tools_rect, THEME.canvas_tools_rect_fill ]) .setSetting(tool_size) .setToolObject(tool_rectangle), new NodeTool( "Ellipse", [ THEME.canvas_tools_ellip, THEME.canvas_tools_ellip_fill ]) .setSetting(tool_size) .setToolObject(tool_ellipse), new NodeTool( "Iso Cube", [ THEME.canvas_tools_iso_cube, THEME.canvas_tools_iso_cube_wire, THEME.canvas_tools_iso_cube_fill ]) .setSetting(tool_size, tool_iso_settings) .setToolObject(tool_iso_cube), new NodeTool( "Curve", THEME.canvas_tool_curve_icon) .setSetting(tool_size) .setSetting([ "", tool_curve_apply, 0, tool_attribute ]) .setSetting([ "", tool_curve_cancel, 0, tool_attribute ]) .setToolObject(tool_curve_bez), new NodeTool( "Freeform", THEME.canvas_tools_freeform) .setSetting(tool_size) .setToolObject(tool_freeform), new NodeTool( "Fill", THEME.canvas_tools_bucket) .setSetting(tool_thrs) .setSetting(tool_fil8) .setToolObject(tool_fill), ]; #endregion #region ++++ right tools ++++ __action_rotate_90_cw = method(self, function() { if(tool_selection.is_selected) tool_selection.rotate90cw() else canvas_action_rotate(-90); }); __action_rotate_90_ccw = method(self, function() { if(tool_selection.is_selected) tool_selection.rotate90ccw() else canvas_action_rotate( 90); }); __action_flip_h = method(self, function() { if(tool_selection.is_selected) tool_selection.flipH() else canvas_action_flip(1); }); __action_flip_v = method(self, function() { if(tool_selection.is_selected) tool_selection.flipV() else canvas_action_flip(0); }); __action_add_node = method(self, function(ctx) { dialogCall(o_dialog_add_node, mouse_mx + 8, mouse_my + 8, { context: ctx }); }); __action_make_brush = method(self, function() { if(brush.brush_use_surface) { brush.brush_surface = noone; brush.brush_use_surface = false; return; } var _surf = tool_selection.selection_surface; var _bsurf = surface_create(surface_get_width(_surf) + 2, surface_get_height(_surf) + 2); surface_set_target(_bsurf); DRAW_CLEAR draw_surface(_surf, 1, 1); surface_reset_target(); brush.brush_use_surface = true; brush.brush_surface = _bsurf; tool_selection.apply(); PANEL_PREVIEW.tool_current = tools[2]; }); nodeTool = noone; nodeToolPreview = new NodeTool( "Apply Node", THEME.canvas_tools_node, self ).setToolFn( __action_add_node ) .setContext(self); rightTools_general = [ nodeToolPreview, -1, new NodeTool( "Resize Canvas", THEME.canvas_resize ).setToolObject( new canvas_tool_resize() ), new NodeTool( [ "Rotate 90 CW", "Rotate 90 CCW" ], [ THEME.canvas_rotate_cw, THEME.canvas_rotate_ccw ] ) .setToolFn( [ __action_rotate_90_cw, __action_rotate_90_ccw ] ), new NodeTool( [ "Flip H", "Flip V" ], [ THEME.canvas_flip_h, THEME.canvas_flip_v ] ) .setToolFn( [ __action_flip_h, __action_flip_v ] ), ]; rightTools_selection = [ /* 0 */ -1, /* 1 */ new NodeTool( "Make/Reset Brush", THEME.canvas_tools_pencil ).setToolFn( __action_make_brush ), /* 2 */ -1, /* 3 */ new NodeTool( "Outline", THEME.canvas_tools_outline ).setSetting(tool_thrs, tool_fil8).setToolObject( new canvas_tool_outline() ), /* 4 */ new NodeTool( "Extrude", THEME.canvas_tools_extrude ).setSetting(tool_thrs, tool_fil8).setToolObject( new canvas_tool_extrude() ), /* 5 */ new NodeTool( "Inset", THEME.canvas_tools_inset ).setSetting(tool_thrs, tool_fil8).setToolObject( new canvas_tool_inset() ), /* 6 */ new NodeTool( "Skew", THEME.canvas_tools_skew ).setSetting(tool_thrs, tool_fil8).setToolObject( new canvas_tool_skew() ), /* 7 */ new NodeTool( "Corner", THEME.canvas_tools_corner ).setSetting(tool_thrs, tool_fil8).setToolObject( new canvas_tool_corner() ), ]; rightTools_not_selection = [ -1, new NodeTool( "Outline", THEME.canvas_tools_outline).setContext(self).setToolObject( new canvas_tool_with_selector(rightTools_selection[3]) ), new NodeTool( "Extrude", THEME.canvas_tools_extrude).setContext(self).setToolObject( new canvas_tool_with_selector(rightTools_selection[4]) ), new NodeTool( "Inset", THEME.canvas_tools_inset ).setContext(self).setToolObject( new canvas_tool_with_selector(rightTools_selection[5]) ), new NodeTool( "Skew", THEME.canvas_tools_skew ).setContext(self).setToolObject( new canvas_tool_with_selector(rightTools_selection[6]) ), new NodeTool( "Corner", THEME.canvas_tools_corner ).setContext(self).setToolObject( new canvas_tool_with_selector(rightTools_selection[7]) ), ]; rightTools_brush = [ -1, new NodeTool( "Make/Reset Brush", THEME.canvas_tools_pencil ).setToolFn( __action_make_brush ), ]; rightTools = rightTools_general; tool_brush.rightTools = rightTools_brush; tool_eraser.rightTools = rightTools_brush; tool_rectangle.rightTools = rightTools_brush; tool_ellipse.rightTools = rightTools_brush; selection_tool_after = noone; #endregion static setFrame = function(frame) { var _anim = getInputData(12); if(_anim) PROJECT.animator.setFrame(frame); else preview_index = frame; } function setToolColor(color) { if(!use_color_3d || color_3d_selected == 0) CURRENT_COLOR = color; else brush.colors[color_3d_selected - 1] = color; } static drawTools = function(_mx, _my, xx, yy, tool_size, hover, focus) { #region var _sx0 = xx - tool_size / 2; var _sx1 = xx + tool_size / 2; var hh = ui(8); yy += ui(4); draw_set_color(COLORS._main_icon_dark); draw_line_round(_sx0 + ui(8), yy, _sx1 - ui(8), yy, 2); yy += ui(4); var _cx = _sx0 + ui(8); var _cw = tool_size - ui(16); var _ch = ui(12); var _pd = ui(5); var _currc = CURRENT_COLOR; yy += ui(8); hh += ui(8); if(use_color_3d) { var _3x = _cx + _cw / 2; var _3y = yy + _cw / 2; draw_sprite_ext(THEME.color_3d, 0, _3x, _3y, 1, 1, 0, CURRENT_COLOR ); draw_sprite_ext(THEME.color_3d, 1, _3x, _3y, 1, 1, 0, brush.colors[0]); draw_sprite_ext(THEME.color_3d, 2, _3x, _3y, 1, 1, 0, brush.colors[1]); draw_sprite_ext(THEME.color_3d_selected, color_3d_selected, _3x, _3y); if(color_3d_selected) _currc = brush.colors[color_3d_selected - 1]; if(point_in_circle(_mx, _my, _3x, _3y, ui(16))) { var dir = point_direction(_3x, _3y, _mx, _my); var sel = 0; if(dir > 150 && dir < 270) sel = 1; else if(dir > 270 || dir < 30) sel = 2; if(mouse_press(mb_left, focus)) { if(color_3d_selected == sel) colorSelectorCall(sel == 0? CURRENT_COLOR : brush.colors[sel - 1], setToolColor); else color_3d_selected = sel; } } yy += _cw + ui(12); hh += _cw + ui(12); } else { drawColor(CURRENT_COLOR, _cx, yy, _cw, _cw); draw_sprite_stretched_ext(THEME.palette_selecting, 0, _cx - _pd, yy - _pd, _cw + _pd * 2, _cw + _pd * 2, c_white, 1); if(point_in_rectangle(_mx, _my, _cx, yy, _cx + _cw, yy + _cw) && mouse_press(mb_left, focus)) colorSelectorCall(CURRENT_COLOR, setToolColor); yy += _cw + ui(8); hh += _cw + ui(8); } var _sel = noone; for( var i = 0, n = array_length(DEF_PALETTE); i < n; i++ ) { var _c = DEF_PALETTE[i]; var ii = 0; if(i == 0) ii = 4; if(i == n - 1) ii = 5; draw_sprite_stretched_ext(THEME.palette_mask, ii, _cx, yy, _cw, _ch, _c, 1); if(color_diff(_c, _currc) <= 0) _sel = [ _cx, yy ]; if(hover && point_in_rectangle(_mx, _my, _cx, yy, _cx + _cw, yy + _ch)) { if(mouse_click(mb_left, focus)) setToolColor(_c); } yy += _ch; hh += _ch; } if(_sel != noone) draw_sprite_stretched_ext(THEME.palette_selecting, 0, _sel[0] - _pd, _sel[1] - _pd, _cw + _pd * 2, _ch + _pd * 2, c_white, 1); return hh + ui(4); } #endregion static removeFrame = function(index = 0) { #region if(attributes.frames <= 1) return; if(preview_index == attributes.frames) preview_index--; attributes.frames--; array_delete(canvas_surface, index, 1); array_delete(canvas_buffer, index, 1); update(); } #endregion static refreshFrames = function() { #region var fr = attributes.frames; var _dim = attributes.dimension; if(array_length(canvas_surface) < fr) { for( var i = array_length(canvas_surface); i < fr; i++ ) canvas_surface[i] = surface_create_empty(_dim[0], _dim[1]); } else { for( var i = fr; i < array_length(canvas_surface); i++ ) surface_free_safe(canvas_surface[i]); array_resize(canvas_surface, fr); } if(array_length(canvas_buffer) < fr) { for( var i = array_length(canvas_buffer); i < fr; i++ ) canvas_buffer[i] = buffer_create(1 * 1 * 4, buffer_fixed, 2); } else { for( var i = fr; i < array_length(canvas_buffer); i++ ) buffer_delete_safe(canvas_buffer[i]); array_resize(canvas_buffer, fr); } } #endregion function getCanvasSurface(index = preview_index) { INLINE return array_safe_get_fast(canvas_surface, index); } function setCanvasSurface(surface, index = preview_index) { INLINE canvas_surface[index] = surface; } static storeAction = function() { #region var action = recordAction(ACTION_TYPE.custom, function(data) { if(tool_selection.is_selected) tool_selection.apply(); var _canvas = surface_clone(getCanvasSurface(data.index)); if(is_surface(data.surface)) setCanvasSurface(data.surface, data.index); surface_store_buffer(data.index); data.surface = _canvas; }, { surface: surface_clone(getCanvasSurface(preview_index)), tooltip: $"Modify canvas {preview_index}", index: preview_index }); } #endregion static apply_surfaces = function() { #region for( var i = 0; i < attributes.frames; i++ ) apply_surface(i); } #endregion function apply_surface(index = preview_index) { #region var _dim = attributes.dimension; var cDep = attrDepth(); var _canvas_surface = getCanvasSurface(index); if(!surface_exists(_canvas_surface)) { // recover surface from bufffer in case of VRAM refresh setCanvasSurface(surface_create_from_buffer(_dim[0], _dim[1], canvas_buffer[index]), index); } else if(surface_get_width_safe(_canvas_surface) != _dim[0] || surface_get_height_safe(_canvas_surface) != _dim[1]) { // resize surface var _cbuff = array_safe_get_fast(canvas_buffer, index); buffer_delete_safe(_cbuff); canvas_buffer[index] = buffer_create(_dim[0] * _dim[1] * 4, buffer_fixed, 4); var _newCanvas = surface_create(_dim[0], _dim[1]); surface_set_target(_newCanvas); DRAW_CLEAR draw_surface_safe(_canvas_surface); surface_reset_target(); setCanvasSurface(_newCanvas, index); surface_free(_canvas_surface); } drawing_surface = surface_verify(drawing_surface, _dim[0], _dim[1], cDep); surface_clear(drawing_surface); } #endregion static surface_store_buffers = function(index = preview_index) { #region for( var i = 0; i < attributes.frames; i++ ) surface_store_buffer(i); } #endregion static surface_store_buffer = function(index = preview_index) { #region if(index >= attributes.frames) return; buffer_delete_safe(canvas_buffer[index]); var _canvas_surface = getCanvasSurface(index); if(!surface_exists(_canvas_surface)) return; surface_w = surface_get_width_safe(_canvas_surface); surface_h = surface_get_height_safe(_canvas_surface); canvas_buffer[index] = buffer_create(surface_w * surface_h * 4, buffer_fixed, 4); buffer_get_surface(canvas_buffer[index], _canvas_surface, 0); triggerRender(); apply_surface(index); } #endregion static tool_pick_color = function(_x, _y) { tool_attribute.pickColor = tool_selection.is_selected? surface_get_pixel_ext(tool_selection.selection_surface, _x - tool_selection.selection_position[0], _y - tool_selection.selection_position[1]) : surface_get_pixel_ext(getCanvasSurface(), _x, _y); } function apply_draw_surface(_applyAlpha = true) { #region var _can = getCanvasSurface(); var _drw = drawing_surface; var _dim = attributes.dimension; var _tmp; if(tool_selection.is_selected) { var _tmp = surface_create(surface_get_width_safe(tool_selection.selection_mask), surface_get_width_safe(tool_selection.selection_mask)); var _spx = tool_selection.selection_position[0]; var _spy = tool_selection.selection_position[1]; var _spw = tool_selection.selection_size[0]; var _sph = tool_selection.selection_size[1]; surface_set_target(_tmp); DRAW_CLEAR draw_surface(drawing_surface, -_spx, -_spy); BLEND_ALPHA if(tool_attribute.mirror[1]) draw_surface_ext_safe(drawing_surface, _spx * 2 + _spw - _spx, -_spy, -1, 1); if(tool_attribute.mirror[2]) draw_surface_ext_safe(drawing_surface, -_spx, _spy * 2 + _sph - _spy, 1, -1); if(tool_attribute.mirror[1] && tool_attribute.mirror[2]) draw_surface_ext_safe(drawing_surface, _spx * 2 + _spw - _spx, _spy * 2 + _sph - _spy, -1, -1); BLEND_MULTIPLY draw_surface_safe(tool_selection.selection_mask); BLEND_NORMAL surface_reset_target(); _can = tool_selection.selection_surface; } else { storeAction(); var _tmp = surface_create(_dim[0], _dim[1]); surface_set_target(_tmp); DRAW_CLEAR BLEND_OVERRIDE draw_surface_safe(drawing_surface); BLEND_ALPHA if(tool_attribute.mirror[0] == false) { if(tool_attribute.mirror[1]) draw_surface_ext_safe(drawing_surface, _dim[0], 0, -1, 1); if(tool_attribute.mirror[2]) draw_surface_ext_safe(drawing_surface, 0, _dim[1], 1, -1); if(tool_attribute.mirror[1] && tool_attribute.mirror[2]) draw_surface_ext_safe(drawing_surface, _dim[0], _dim[1], -1, -1); } else { if(tool_attribute.mirror[1]) draw_surface_ext_safe(drawing_surface, _dim[0], _dim[1], -1, 1, -90); if(tool_attribute.mirror[2]) draw_surface_ext_safe(drawing_surface, 0, 0, -1, 1, 90); if(tool_attribute.mirror[1] && tool_attribute.mirror[2]) draw_surface_ext_safe(drawing_surface, _dim[0], _dim[1], 1, 1, 180); } BLEND_NORMAL surface_reset_target(); } var _sw = surface_get_width_safe(_can); var _sh = surface_get_height_safe(_can); var _drawnSurface = surface_create(_sw, _sh); surface_set_shader(_drawnSurface, sh_canvas_apply_draw); shader_set_i("drawLayer", tool_attribute.drawLayer); shader_set_i("eraser", isUsingTool("Eraser")); shader_set_f("channels", tool_attribute.channel); shader_set_f("alpha", _applyAlpha? _color_get_alpha(CURRENT_COLOR) : 1); shader_set_f("mirror", tool_attribute.mirror); shader_set_color("pickColor", tool_attribute.pickColor, _color_get_alpha(tool_attribute.pickColor)); shader_set_surface("back", _can); shader_set_surface("fore", _tmp); draw_sprite_stretched(s_fx_pixel, 0, 0, 0, _sw, _sh); surface_reset_shader(); surface_free(_can); surface_clear(drawing_surface); surface_free(_tmp); if(tool_selection.is_selected) { tool_selection.selection_surface = _drawnSurface; } else { setCanvasSurface(_drawnSurface); surface_store_buffer(); } } #endregion static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) { #region if(instance_exists(o_dialog_color_picker)) return; brush.node = self; brush.step(hover, active, _x, _y, _s, _mx, _my, _snx, _sny); if(!tool_selection.is_selected && active && key_mod_press(ALT)) { #region color selector var dialog = instance_create(0, 0, o_dialog_color_picker); dialog.onApply = setToolColor; dialog.def_c = CURRENT_COLOR; } #endregion var _canvas_surface = getCanvasSurface(); if(!surface_exists(_canvas_surface)) return; #region surfaces var _dim = attributes.dimension; _drawing_surface = surface_verify(_drawing_surface, _dim[0], _dim[1]); drawing_surface = surface_verify( drawing_surface, _dim[0], _dim[1], attrDepth()); surface_set_target(_drawing_surface); DRAW_CLEAR draw_surface_safe(drawing_surface); surface_reset_target(); var __s = surface_get_target(); var _sw = surface_get_width(__s); var _sh = surface_get_height(__s); prev_surface = surface_verify(prev_surface, _dim[0], _dim[1]); preview_draw_surface = surface_verify(preview_draw_surface, _dim[0], _dim[1]); preview_draw_mask = surface_verify(preview_draw_mask, _sw, _sh); #endregion #region tool var _currTool = PANEL_PREVIEW.tool_current; var _tool = noone; use_color_3d = false; rightTools = []; array_append(rightTools, rightTools_general); if(nodeTool != noone) _tool = nodeTool; else if(_currTool != noone) { _tool = _currTool.getToolObject(); if(_tool) { _tool.node = self; _tool = _tool.getTool(); _tool.subtool = _currTool.selecting; array_append(rightTools, _tool.rightTools); use_color_3d = _tool.use_color_3d; } } tool_selection.drawing_surface = drawing_surface; tool_selection._canvas_surface = _canvas_surface; tool_selection.apply_draw_surface = apply_draw_surface; if(tool_selection.is_selected && !is_instanceof(_tool, canvas_tool_node)) { tool_selection.step(hover, active, _x, _y, _s, _mx, _my, _snx, _sny); tool_mirror_edit.sprs = (!tool_selection.is_selected && tool_attribute.mirror[0])? THEME.canvas_mirror_diag : THEME.canvas_mirror; array_append(rightTools, rightTools_selection); } else array_append(rightTools, rightTools_not_selection); if(_tool && _tool.override) { _tool.node = self; _tool.step(hover, active, _x, _y, _s, _mx, _my, _snx, _sny); _tool.drawOverlay(hover, active, _x, _y, _s, _mx, _my, _snx, _sny); surface_set_shader(preview_draw_surface, noone); _tool.drawPreview(hover, active, _x, _y, _s, _mx, _my, _snx, _sny); surface_reset_shader(); draw_surface_ext_safe(preview_draw_surface, _x, _y, _s); surface_set_shader(preview_draw_mask, noone); _tool.drawMask(hover, active, _x, _y, _s, _mx, _my, _snx, _sny); surface_reset_shader(); shader_set(sh_brush_outline); shader_set_f("dimension", _sw, _sh); draw_surface_ext_safe(preview_draw_mask); shader_reset(); _tool.drawPostOverlay(hover, active, _x, _y, _s, _mx, _my, _snx, _sny); return; } #endregion var _alp = _color_get_alpha(CURRENT_COLOR); draw_set_color(isUsingTool("Eraser")? c_white : CURRENT_COLOR); draw_set_alpha(1); if(_tool) { #region tool step _tool.drawing_surface = drawing_surface; _tool._canvas_surface = _canvas_surface; _tool.apply_draw_surface = apply_draw_surface; _tool.brush = brush; _tool.node = self; if(_tool.relative && tool_selection.is_selected) { _tool._canvas_surface = tool_selection.selection_surface; var _px = tool_selection.selection_position[0]; var _py = tool_selection.selection_position[1]; var _rx = _x + _px * _s; var _ry = _y + _py * _s; _tool.step(hover, active, _rx, _ry, _s, _mx, _my, _snx, _sny); } else _tool.step(hover, active, _x, _y, _s, _mx, _my, _snx, _sny); if(_tool.brush_resizable) { if(hover && key_mod_press(CTRL)) { if(mouse_wheel_down()) tool_attribute.size = max( 1, tool_attribute.size - 1); if(mouse_wheel_up()) tool_attribute.size = min(64, tool_attribute.size + 1); } brush.sizing(hover, active, _x, _y, _s, _mx, _my, _snx, _sny); } } #endregion #region preview if(tool_selection.is_selected) tool_selection.drawOverlay(hover, active, _x, _y, _s, _mx, _my, _snx, _sny); if(_tool) _tool.drawOverlay(hover, active, _x, _y, _s, _mx, _my, _snx, _sny); surface_set_shader(preview_draw_surface, noone,, BLEND.alpha); draw_surface_safe(_drawing_surface); if(tool_selection.is_selected) { var _spx = tool_selection.selection_position[0]; var _spy = tool_selection.selection_position[1]; var _spw = tool_selection.selection_size[0]; var _sph = tool_selection.selection_size[1]; if(tool_attribute.mirror[1]) draw_surface_ext_safe(_drawing_surface, _spx * 2 + _spw, 0, -1, 1); if(tool_attribute.mirror[2]) draw_surface_ext_safe(_drawing_surface, 0, _spy * 2 + _sph, 1, -1); if(tool_attribute.mirror[1] && tool_attribute.mirror[2]) draw_surface_ext_safe(_drawing_surface, _spx * 2 + _spw, _spy * 2 + _sph, -1, -1); } else { if(tool_attribute.mirror[0] == false) { if(tool_attribute.mirror[1]) draw_surface_ext_safe(_drawing_surface, _dim[0], 0, -1, 1); if(tool_attribute.mirror[2]) draw_surface_ext_safe(_drawing_surface, 0, _dim[1], 1, -1); if(tool_attribute.mirror[1] && tool_attribute.mirror[2]) draw_surface_ext_safe(_drawing_surface, _dim[0], _dim[1], -1, -1); } else { if(tool_attribute.mirror[1]) draw_surface_ext_safe(_drawing_surface, _dim[0], _dim[1], -1, 1, -90); if(tool_attribute.mirror[2]) draw_surface_ext_safe(_drawing_surface, 0, 0, -1, 1, 90); if(tool_attribute.mirror[1] && tool_attribute.mirror[2]) draw_surface_ext_safe(_drawing_surface, _dim[0], _dim[1], 1, 1, 180); } } draw_set_color(CURRENT_COLOR); if(brush.brush_sizing) canvas_draw_point_brush(brush, brush.brush_sizing_dx, brush.brush_sizing_dy); else if(_tool) _tool.drawPreview(hover, active, _x, _y, _s, _mx, _my, _snx, _sny); draw_set_alpha(1); surface_reset_shader(); draw_surface_ext_safe(preview_draw_surface, _x, _y, _s, _s, 0, isUsingTool("Eraser")? c_red : c_white, isUsingTool("Eraser")? .2 : _alp); surface_set_target(preview_draw_mask); DRAW_CLEAR if(tool_selection.is_selected) tool_selection.drawMask(hover, active, _x, _y, _s, _mx, _my, _snx, _sny); if(_tool) _tool.drawMask(hover, active, _x, _y, _s, _mx, _my, _snx, _sny); surface_reset_target(); shader_set(sh_brush_outline); shader_set_f("dimension", _sw, _sh); draw_surface_ext_safe(preview_draw_mask, 0, 0, 1, 1, 0, c_white, 1); shader_reset(); draw_set_color(COLORS._main_accent); if(tool_selection.is_selected) { var _spx = tool_selection.selection_position[0]; var _spy = tool_selection.selection_position[1]; var _spw = tool_selection.selection_size[0]; var _sph = tool_selection.selection_size[1]; var _x0 = _x + _spx * _s; var _x1 = _x + (_spx + _spw) * _s; var _xc = _x + (_spx + _spw / 2) * _s; var _y0 = _y + _spy * _s; var _y1 = _y + (_spy + _sph) * _s; var _yc = _y + (_spy + _sph / 2) * _s; if(tool_attribute.mirror[1]) draw_line(_xc, _y0, _xc, _y1); if(tool_attribute.mirror[2]) draw_line(_x0, _yc, _x1, _yc); } else { var _x0 = _x; var _x1 = _x + _dim[0] * _s; var _xc = _x + _dim[0] / 2 * _s; var _y0 = _y; var _y1 = _y + _dim[1] * _s; var _yc = _y + _dim[1] / 2 * _s; if(tool_attribute.mirror[0] == false) { if(tool_attribute.mirror[1]) draw_line(_xc, _y0, _xc, _y1); if(tool_attribute.mirror[2]) draw_line(_x0, _yc, _x1, _yc); } else { if(tool_attribute.mirror[1]) draw_line(_x0, _y1, _x1, _y0); if(tool_attribute.mirror[2]) draw_line(_x0, _y0, _x1, _y1); } } if(_tool) _tool.drawPostOverlay(hover, active, _x, _y, _s, _mx, _my, _snx, _sny); #endregion var _x0 = _x; var _y0 = _y; var _x1 = _x0 + _dim[0] * _s; var _y1 = _y0 + _dim[1] * _s; draw_set_color(COLORS.panel_preview_surface_outline); draw_rectangle(_x0, _y0, _x1 - 1, _y1 - 1, true); draw_set_alpha(1); #region hotkeys if(key_press(ord("C"), MOD_KEY.ctrl) && tool_selection.is_selected) { tool_selection.copySelection(); tool_selection.apply(); } if(key_press(ord("V"), MOD_KEY.ctrl) && (_tool == noone || !_tool.mouse_holding)) { var _str = json_try_parse(clipboard_get_text(), noone); if(is_struct(_str) && struct_has(_str, "buffer")) { var _surf = surface_decode(_str); if(surface_exists(_surf)) { tool_selection.createSelectionFromSurface(_surf); surface_free(_surf); if(key_mod_press(SHIFT)) { var _sel_pos = struct_try_get(_str, "position", [ 0, 0 ]); if(is_array(_sel_pos) && array_length(_sel_pos) == 2) tool_selection.selection_position = _sel_pos; } } } } if(key_press(ord("A"), MOD_KEY.ctrl)) { if(tool_selection.is_selected) tool_selection.apply(); tool_selection.selectAll(); } #endregion if(DRAGGING && hover&& mouse_release(mb_left)) { #region drag n drop if(DRAGGING.type == "Color") { var mouse_cur_x = round((_mx - _x) / _s - 0.5); var mouse_cur_y = round((_my - _y) / _s - 0.5); var _filType = tool_attribute.fillType; var _filThres = tool_attribute.thres; storeAction(); surface_set_target(_canvas_surface); switch(_filType) { case 0 : case 1 : canvas_flood_fill_scanline(_canvas_surface, mouse_cur_x, mouse_cur_y, _filThres, _filType); break; case 2 : canvas_flood_fill_all( _canvas_surface, mouse_cur_x, mouse_cur_y, _filThres); break; } surface_reset_target(); surface_store_buffer(); } } #endregion } #endregion static step = function() { #region var fram = attributes.frames; var brush = getInputData(6); var anim = getInputData(12); inputs[| 15].setVisible(is_surface(brush)); inputs[| 16].setVisible(is_surface(brush)); update_on_frame = fram > 1 && anim; if(update_on_frame) { var anims = getInputData(13); var atype = getInputData(18); if(atype == 0) preview_index = safe_mod(CURRENT_FRAME * anims, fram); else preview_index = min(CURRENT_FRAME * anims, fram - 1); } } #endregion static update = function(frame = CURRENT_FRAME) { #region var _dim = getInputData(0); var _bg = getInputData(8); var _bga = getInputData(9); var _bgr = getInputData(10); var _anim = getInputData(12); var _anims = getInputData(13); var _bgDim = getInputData(14); var _atype = getInputData(18); var cDep = attrDepth(); if(_bgDim) { var _bgDim = _bg; if(is_array(_bgDim) && !array_empty(_bgDim)) _bgDim = _bg[0]; if(is_surface(_bgDim)) _dim = surface_get_dimension(_bgDim); } attributes.dimension = _dim; apply_surfaces(); var _frames = attributes.frames; if(!is_array(output_surface)) output_surface = array_create(_frames); else if(array_length(output_surface) != _frames) array_resize(output_surface, _frames); if(_frames == 1) { var _canvas_surface = getCanvasSurface(0); if(is_array(_bg) && !array_empty(_bg)) _bg = _bg[0]; output_surface[0] = surface_verify(output_surface[0], _dim[0], _dim[1], cDep); surface_set_shader(output_surface[0], noone,, BLEND.alpha); if(_bgr && is_surface(_bg)) draw_surface_stretched_ext(_bg, 0, 0, _dim[0], _dim[1], c_white, _bga); draw_surface_safe(_canvas_surface); surface_reset_shader(); outputs[| 0].setValue(output_surface[0]); } else { for( var i = 0; i < _frames; i++ ) { var _canvas_surface = getCanvasSurface(i); var _bgArray = is_array(_bg)? array_safe_get_fast(_bg, i, 0) : _bg; output_surface[i] = surface_verify(output_surface[i], _dim[0], _dim[1], cDep); surface_set_shader(output_surface[i], noone,, BLEND.alpha); if(_bgr && is_surface(_bgArray)) draw_surface_stretched_ext(_bgArray, 0, 0, _dim[0], _dim[1], c_white, _bga); draw_surface_safe(_canvas_surface); surface_reset_shader(); } temp_surface[1] = surface_verify(temp_surface[1], _dim[0], _dim[1], cDep); surface_clear(temp_surface[1]); if(_anim) { var _fr_index = CURRENT_FRAME * _anims; switch(_atype) { case 0 : _fr_index = safe_mod(_fr_index, _frames); break; case 1 : _fr_index = min(_fr_index, _frames - 1); break; case 2 : _fr_index = _fr_index < _frames? _fr_index : noone; break; } outputs[| 0].setValue(_fr_index == noone? temp_surface[1] : output_surface[_fr_index]); } else outputs[| 0].setValue(output_surface); } if(live_edit) { if(!is_struct(PANEL_FILE)) return; var _fileO = PANEL_FILE.file_focus; if(_fileO == noone) return; var path = _fileO.path; if(path == "") return; surface_save(getCanvasSurface(0), path); _fileO.refreshThumbnail(); } } #endregion static doSerialize = function(_map) { #region surface_store_buffers(); var _buff = array_create(attributes.frames); for( var i = 0; i < attributes.frames; i++ ) { var comp = buffer_compress(canvas_buffer[i], 0, buffer_get_size(canvas_buffer[i])); _buff[i] = buffer_base64_encode(comp, 0, buffer_get_size(comp)); } _map.surfaces = _buff; } #endregion static doApplyDeserialize = function() { #region var _dim = struct_has(attributes, "dimension")? attributes.dimension : getInputData(0); if(!struct_has(load_map, "surfaces")) { if(struct_has(load_map, "surface")) { var buff = buffer_base64_decode(load_map.surface); canvas_buffer[0] = buffer_decompress(buff); canvas_surface[0] = surface_create_from_buffer(_dim[0], _dim[1], canvas_buffer[0]); } return; } canvas_buffer = array_create(array_length(load_map.surfaces)); canvas_surface = array_create(array_length(load_map.surfaces)); for( var i = 0, n = array_length(load_map.surfaces); i < n; i++ ) { var buff = buffer_base64_decode(load_map.surfaces[i]); canvas_buffer[i] = buffer_decompress(buff); canvas_surface[i] = surface_create_from_buffer(_dim[0], _dim[1], canvas_buffer[i]); } apply_surfaces(); } #endregion static onCleanUp = function() { #region surface_array_free(canvas_surface); } #endregion /////////////////////////////////// on_drop_file = function(path) { #region loadImagePath(path); return true; } #endregion static loadImagePath = function(path) { #region if(!file_exists_empty(path)) return noone; var _spr = sprite_add(path, 0, 0, 0, 0, 0); if(_spr == -1) return noone; var _sw = sprite_get_width(_spr); var _sh = sprite_get_height(_spr); var _s = surface_create(_sw, _sh); surface_set_shader(_s, noone) draw_sprite(_spr, 0, 0, 0); surface_reset_shader(); sprite_delete(_spr); attributes.dimension = [_sw, _sh]; inputs[| 0].setValue([_sw, _sh]); setCanvasSurface(_s); surface_store_buffer(); live_edit = true; live_target = path; return self; } #endregion static dropPath = function(path) { if(!file_exists_empty(path)) return noone; if(tool_selection.is_selected) tool_selection.apply(); var _spr = sprite_add(path, 0, 0, 0, 0, 0); if(_spr == -1) return noone; var _sw = sprite_get_width(_spr); var _sh = sprite_get_height(_spr); var surf = surface_create(_sw, _sh); surface_set_shader(surf, noone); draw_sprite(_spr, 0, 0, 0); surface_reset_shader(); sprite_delete(_spr); tool_selection.createSelectionFromSurface(surf); surface_free(surf); } } ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// function timelineItemNode_Canvas(node) : timelineItemNode(node) constructor { static drawDopesheet = function(_x, _y, _s, _msx, _msy) { if(!is_instanceof(node, Node_Canvas)) return; if(!node.attributes.show_timeline) return; } static drawDopesheetOver = function(_x, _y, _s, _msx, _msy, _hover, _focus) { if(!is_instanceof(node, Node_Canvas)) return; if(!node.attributes.show_timeline) return; var _surfs = node.output_surface; var _surf, _rx, _ry; var _rx0, _ry0; var _h = h - 2; _ry = _h / 2 + _y; _ry0 = _y; var _chv = _hover && _msy > _ry0 && _msy <= _ry0 + h; var _hov = false; for (var i = 0, n = array_length(_surfs); i < n; i++) { _surf = _surfs[i]; if(!surface_exists(_surf)) continue; _rx = _x + (i + 1) * _s; _rx0 = _rx - _h / 2; var _sw = surface_get_width_safe(_surf); var _sh = surface_get_height_safe(_surf); var _ss = _h / max(_sw, _sh); draw_sprite_stretched_ext(THEME.menu_button_mask, 0, _rx0, _ry0, _h, _h, CDEF.main_dkblack); if(i == node.preview_index) { draw_surface_ext(_surf, _rx - _sw * _ss / 2, _ry - _sh * _ss / 2, _ss, _ss, 0, c_white, 1); draw_sprite_stretched_ext(THEME.menu_button_mask, 1, _rx0, _ry0, _h, _h, COLORS._main_accent); } else { draw_surface_ext(_surf, _rx - _sw * _ss / 2, _ry - _sh * _ss / 2, _ss, _ss, 0, c_white, 0.1); draw_sprite_stretched_ext(THEME.menu_button_mask, 1, _rx0, _ry0, _h, _h, COLORS._main_icon, 0.3); } if(_hover && point_in_rectangle(_msx, _msy, _rx0, _ry0, _rx0 + _h, _ry0 + _h)) { draw_sprite_stretched_add(THEME.menu_button_mask, 1, _rx0, _ry0, _h, _h, c_white, 0.3); _hov = true; if(mouse_press(mb_left, _focus)) node.setFrame(i); } } if(!_hov && _chv) { var _fr = round((_msx - _x) / _s); if(_fr < 1 || _fr > TOTAL_FRAMES) return _hov; _rx = _x + _fr * _s; _rx0 = _rx - _h / 2; draw_sprite_stretched_ext(THEME.menu_button_mask, 0, _rx0, _ry0, _h, _h, CDEF.main_dkblack); draw_sprite_stretched_ext(THEME.menu_button_mask, 1, _rx0, _ry0, _h, _h, COLORS._main_value_positive, 0.75); if(mouse_press(mb_left, _focus)) { node.attributes.frames = _fr; node.refreshFrames(); node.update(); node.setFrame(_fr - 1); } return true; } return _hov; } static onSerialize = function(_map) { _map.type = "timelineItemNode_Canvas"; } }