function Node_Collection_Inline(_x, _y, _group = noone) : Node(_x, _y, _group) constructor { attributes.members = []; nodes = []; group_vertex = []; group_dragging = false; group_adding = false; vertex_hash = ""; modifiable = true; managedRenderOrder = false; group_hovering = false; group_hover_al = 0; selectable = false; input_node_type = noone; output_node_type = noone; add_point = false; point_x = 0; point_y = 0; is_root = true; static topoSortable = function() { #region return false; } #endregion static removeNode = function(node) { #region array_remove(attributes.members, node.node_id); array_remove(nodes, node); if(node.inline_context == self) node.inline_context = noone; onRemoveNode(node); } #endregion static onRemoveNode = function(node) {} static addNode = function(node) { #region if(node.inline_context != noone && node.inline_context != self) node.inline_context.removeNode(node); node.inline_context = self; array_push_unique(attributes.members, node.node_id); array_push_unique(nodes, node); onAddNode(node); } #endregion static addPoint = function(_x, _y) { add_point = true; point_x = _x; point_y = _y; } static onAddNode = function(node) {} static ccw = function(a, b, c) { return (b[0] - a[0]) * (c[1] - a[1]) - (c[0] - a[0]) * (b[1] - a[1]); } static getNodeBorder = function(_ind, _vertex, _node) { #region var _rad = 6; var _stp = 30; var _nx0 = is_instanceof(_node, input_node_type)? _node.x + _node.w / 2 : _node.x - 32 + _rad; var _ny0 = _node.y - 32 + _rad; var _nx1 = is_instanceof(_node, output_node_type)? _node.x + _node.w / 2 : _node.x + _node.w + 32 - _rad; var _ny1 = _node.y + _node.h + 32 - _rad; for( var i = 0; i <= 90; i += _stp ) _vertex[_ind++] = [ _nx1 + lengthdir_x(_rad, i), _ny0 + lengthdir_y(_rad, i) ]; for( var i = 90; i <= 180; i += _stp ) _vertex[_ind++] = [ _nx0 + lengthdir_x(_rad, i), _ny0 + lengthdir_y(_rad, i) ]; for( var i = 180; i <= 270; i += _stp ) _vertex[_ind++] = [ _nx0 + lengthdir_x(_rad, i), _ny1 + lengthdir_y(_rad, i) ]; for( var i = 270; i <= 360; i += _stp ) _vertex[_ind++] = [ _nx1 + lengthdir_x(_rad, i), _ny1 + lengthdir_y(_rad, i) ]; return _ind; } #endregion static refreshMember = function() { #region nodes = []; for( var i = 0, n = array_length(attributes.members); i < n; i++ ) { if(!ds_map_exists(PROJECT.nodeMap, attributes.members[i])) { print($"Node not found {attributes.members[i]}"); continue; } addNode(PROJECT.nodeMap[? attributes.members[i]]); } } #endregion static refreshGroupBG = function() { #region var _hash = ""; var _ind = 0; for( var i = 0, n = array_length(nodes); i < n; i++ ) { var _node = nodes[i]; if(!_node.active) continue; _hash += $"{_node.x},{_node.y},{_node.w},{_node.h}|"; _ind++; } if(add_point) _hash += $"{point_x},{point_y}|"; if(_hash == "") { group_vertex = []; destroy(); return; } _hash = md5_string_utf8(_hash); if(vertex_hash == _hash) return; vertex_hash = _hash; group_vertex = []; if(_ind == 0) return; var _vtrx = array_create(_ind * 4 * (90 / 30 + 1)); var _ind = 0; for( var i = 0, n = array_length(nodes); i < n; i++ ) { var _node = nodes[i]; if(!_node.active) continue; _ind = getNodeBorder(_ind, _vtrx, _node); } if(add_point) array_push(_vtrx, [ point_x, point_y ]); #region create convex shape __temp_minP = _vtrx[0]; __temp_minI = 0; for( var i = 0, n = array_length(_vtrx); i < n; i++ ) { var _v = _vtrx[i]; var _vx = _v[0]; var _vy = _v[1]; if(_vy > __temp_minP[1] || (_vy == __temp_minP[1] && _vx < __temp_minP[0])) { __temp_minP = _v; __temp_minI = i; } } _vtrx = array_map( _vtrx, function(a, i) { return [ a[0], a[1], i == __temp_minI? -999 : point_direction(__temp_minP[0], __temp_minP[1], a[0], a[1]) + 360 ] }); array_sort(_vtrx, function(a0, a1) { return a0[2] == a1[2]? sign(a0[0] - a1[0]) : sign(a0[2] - a1[2]); }); var _linS = 0; for( var i = 1, n = array_length(_vtrx); i < n; i++ ) { if(_vtrx[i][1] != _vtrx[0][1]) break; _linS = i; } array_delete(_vtrx, 1, _linS - 1); group_vertex = [ _vtrx[0], _vtrx[1] ]; for( var i = 2, n = array_length(_vtrx); i < n; i++ ) { var _v = _vtrx[i]; while( array_length(group_vertex) >= 2 && ccw( group_vertex[array_length(group_vertex) - 2], group_vertex[array_length(group_vertex) - 1], _v ) >= 0 ) array_pop(group_vertex); array_push(group_vertex, _v); } for( var i = array_length(group_vertex) - 1; i >= 0; i-- ) { var n = array_length(group_vertex); if(n < 4) break; var v0 = group_vertex[(i - 1 + n) % n]; var v1 = group_vertex[i]; var v2 = group_vertex[(i + 1) % n]; var a0 = point_direction(v1[0], v1[1], v0[0], v0[1]); var a1 = point_direction(v1[0], v1[1], v2[0], v2[1]); var d = angle_difference(a0, a1); if(min(abs(d), abs(d - 180)) <= 2) array_delete(group_vertex, i, 1); } #endregion } #endregion static groupCheck = function(_x, _y, _s, _mx, _my) { #region if(array_length(group_vertex) < 3) return; if(!modifiable) return; var _m = [ _mx / _s - _x, _my / _s - _y ]; group_adding = false; if(PANEL_GRAPH.node_dragging && PANEL_GRAPH.frame_hovering == self) { var _list = PANEL_GRAPH.nodes_selecting; if(key_mod_press(SHIFT)) { if(group_hovering) { group_adding = true; for( var i = 0, n = array_length(_list); i < n; i++ ) { if(_list[i].manual_ungroupable) addNode(_list[i]); } } else { for( var i = 0, n = array_length(_list); i < n; i++ ) { if(_list[i].manual_ungroupable) removeNode(_list[i]); } } } if(keyboard_check_pressed(vk_shift)) { for( var i = 0, n = array_length(_list); i < n; i++ ) { if(_list[i].manual_ungroupable) removeNode(_list[i]); } refreshMember(); refreshGroupBG(); } } if(group_dragging && mouse_release(mb_left)) { refreshMember(); refreshGroupBG(); group_dragging = false; } } #endregion static pointIn = function(_x, _y, _mx, _my, _s) { return false; } static resetRender = function(_clearCache = false) { #region LOG_LINE_IF(global.FLAG.render == 1, $"Reset Render for {INAME}"); setRenderStatus(false); if(_clearCache) clearInputCache(); for( var i = 0; i < array_length(nodes); i++ ) nodes[i].resetRender(_clearCache); } #endregion static drawNodeBG = function(_x, _y, _mx, _my, _s) { #region refreshGroupBG(); if(array_length(group_vertex) < 3) return false; var _hov = false; var _color = getColor(); var _sel = inspecting || add_point; inspecting = false; draw_set_color(_color); group_hover_al = lerp_float(group_hover_al, group_hovering, 4); group_hovering = 0; draw_set_alpha(_sel? 0.1 : lerp(0.025, 0.05, group_hover_al)); draw_primitive_begin(pr_trianglelist); var a = group_vertex[0]; var b = group_vertex[1]; var c; for( var i = 2, n = array_length(group_vertex); i < n; i++ ) { c = group_vertex[i]; var v0x = _x + a[0] * _s; var v0y = _y + a[1] * _s; var v1x = _x + b[0] * _s; var v1y = _y + b[1] * _s; var v2x = _x + c[0] * _s; var v2y = _y + c[1] * _s; draw_vertex(round(v0x), round(v0y)); draw_vertex(round(v1x), round(v1y)); draw_vertex(round(v2x), round(v2y)); if(!_hov && point_in_triangle(_mx, _my, v0x, v0y, v1x, v1y, v2x, v2y)) { group_hovering = 1 + (PANEL_GRAPH._frame_hovering == self && key_mod_press(SHIFT)) * 2; _hov = true; } b = group_vertex[i]; } draw_primitive_end(); draw_set_alpha(_sel? 1 : lerp(0.4, 0.65, group_hover_al)); draw_primitive_begin(pr_linestrip); for( var i = 0, n = array_length(group_vertex); i < n; i++ ) { var a = group_vertex[i]; draw_vertex(_x + a[0] * _s, _y + a[1] * _s); } a = group_vertex[0]; draw_vertex(_x + a[0] * _s, _y + a[1] * _s); draw_primitive_end(); draw_set_alpha(1); add_point = false; return _hov; } #endregion static drawNode = function(_x, _y, _mx, _my, _s, display_parameter = noone) {} static drawBadge = function(_x, _y, _s) {} static postDeserialize = function() { #region refreshMember(); } #endregion }