function Node_Canvas(_x, _y, _group = noone) : Node(_x, _y, _group) constructor { name = "Canvas"; color = COLORS.node_blend_canvas; inputs[| 0] = nodeValue("Dimension", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, DEF_SURF ) .setDisplay(VALUE_DISPLAY.vector); inputs[| 1] = nodeValue("Color", self, JUNCTION_CONNECT.input, VALUE_TYPE.color, c_white ); inputs[| 2] = nodeValue("Brush size", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 1 ) .setDisplay(VALUE_DISPLAY.slider, { range: [1, 32, 0.1] }); inputs[| 3] = nodeValue("Fill threshold", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0.) .setDisplay(VALUE_DISPLAY.slider); inputs[| 4] = nodeValue("Fill type", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0) .setDisplay(VALUE_DISPLAY.enum_scroll, ["4 connect", "8 connect", "Entire canvas"]); inputs[| 5] = nodeValue("Draw preview overlay", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, true); inputs[| 6] = nodeValue("Brush", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, noone) .setVisible(true, false); inputs[| 7] = nodeValue("Surface amount", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 1); inputs[| 8] = nodeValue("Background", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, -1); inputs[| 9] = nodeValue("Background alpha", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 1.) .setDisplay(VALUE_DISPLAY.slider); inputs[| 10] = nodeValue("Render background", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, true); inputs[| 11] = nodeValue("Alpha", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 1 ) .setDisplay(VALUE_DISPLAY.slider); inputs[| 12] = nodeValue("Frames animation", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, false ); inputs[| 13] = nodeValue("Animation speed", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 1 ); inputs[| 14] = nodeValue("Use background dimension", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, true ); inputs[| 15] = nodeValue("Brush distance", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 1, 1 ] ) .setDisplay(VALUE_DISPLAY.range, { linked : true }); inputs[| 16] = nodeValue("Rotate brush by direction", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, false ); inputs[| 17] = nodeValue("Random direction", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 0, 0, 0, 0, 0 ] ) .setDisplay(VALUE_DISPLAY.rotation_random); outputs[| 0] = nodeValue("Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, noone); frame_renderer_x = 0; frame_renderer_x_to = 0; frame_renderer_x_max = 0; frame_renderer_content = surface_create(1, 1); frame_renderer = new Inspector_Custom_Renderer(function(_x, _y, _w, _m, _hover, _focus) { #region var _h = 64; _y += 8; var _cnt_hover = false; draw_sprite_stretched(THEME.button_def, 0, _x, _y, _w, _h); if(_hover && frame_renderer.parent != noone && point_in_rectangle(_m[0], _m[1], _x, _y, _x + _w, _y + _h)) { frame_renderer.parent.scroll_lock = true; _cnt_hover = _hover; } var _ww = _w - 4 - 40; var _hh = _h - 4 - 4; var _x0 = _x + 4; var _y0 = _y + 4; var _x1 = _x0 + _ww; var _y1 = _y0 + _hh; draw_sprite_stretched(THEME.ui_panel_bg, 1, _x0, _y0, _ww, _hh); frame_renderer_x_max = 0; frame_renderer_content = surface_verify(frame_renderer_content, _ww, _hh); surface_set_shader(frame_renderer_content); var _msx = _m[0] - _x0; var _msy = _m[1] - _y0; var _fr_h = _hh - 8; var _fr_w = _fr_h; var _fr_x = 8 - frame_renderer_x; var _fr_y = 4; var surfs = output_surface; var _del = noone; for( var i = 0, n = attributes.frames; i < n; i++ ) { var _surf = surfs[i]; if(!is_surface(_surf)) continue; var _sw = surface_get_width(_surf); var _sh = surface_get_height(_surf); var _ss = min(_fr_w / _sw, _fr_h / _sh); var _sx = _fr_x; var _sy = _fr_y + _fr_h / 2 - _sh * _ss / 2; draw_surface_ext(_surf, _sx, _sy, _ss, _ss, 0, c_white, 0.75); draw_set_color(i == preview_index? COLORS._main_accent : COLORS.panel_toolbar_outline); draw_rectangle(_sx, _sy, _sx + _sw * _ss, _sy + _sh * _ss, true); var _del_x = _sx + _sw * _ss - 8; var _del_y = _sy + 8; var _del_a = 0; if(_hover) { if(point_in_circle(_msx, _msy, _del_x, _del_y, 8)) { _del_a = 1; if(mouse_press(mb_left, _focus)) _del = i; } else if(point_in_rectangle(_msx, _msy, _sx, _sy, _sx + _sw * _ss, _sy + _sh * _ss)) { if(mouse_press(mb_left, _focus)) preview_index = i; } } draw_sprite(THEME.close_16, _del_a, _del_x, _del_y); _fr_x += _sw * _ss + 8; frame_renderer_x_max += _sw * _ss + 8; } if(_del > noone) removeFrame(_del); surface_reset_shader(); draw_surface(frame_renderer_content, _x0, _y0); frame_renderer_x_max = max(0, frame_renderer_x_max - 200); frame_renderer_x = lerp_float(frame_renderer_x, frame_renderer_x_to, 3); if(_cnt_hover) { if(mouse_wheel_down()) frame_renderer_x_to = clamp(frame_renderer_x_to + 80, 0, frame_renderer_x_max); if(mouse_wheel_up()) frame_renderer_x_to = clamp(frame_renderer_x_to - 80, 0, frame_renderer_x_max); } var _bs = 32; var _bx = _x1 + ui(20) - _bs / 2; var _by = _y + _h / 2 - _bs / 2; if(buttonInstant(THEME.button_hide, _bx, _by, _bs, _bs, _m, _focus, _hover,, THEME.add,, COLORS._main_value_positive) == 2) { attributes.frames++; refreshFrames(); update(); } return 8 + _h; }); #endregion temp_surface = array_create(1); input_display_list = [ ["Output", false], 0, frame_renderer, 12, 13, ["Brush", true], 6, 15, 17, 16, ["Background", true, 10], 8, 14, 9, ]; #region ++++ data ++++ attributes.frames = 1; attribute_surface_depth(); attributes.dimension = [ 1, 1 ]; output_surface = [ surface_create_empty(1, 1) ]; canvas_surface = [ surface_create_empty(1, 1) ]; canvas_buffer = [ buffer_create(1 * 1 * 4, buffer_fixed, 2) ]; drawing_surface = surface_create_empty(1, 1); _drawing_surface = surface_create_empty(1, 1); surface_w = 1; surface_h = 1; prev_surface = surface_create_empty(1, 1); preview_draw_surface = surface_create_empty(1, 1); _preview_draw_surface = surface_create_empty(1, 1); draw_stack = ds_list_create(); brush = new canvas_brush(); #endregion #region ++++ tools ++++ tool_attribute.color = cola(c_white); tool_attribute.channel = [ true, true, true, true ]; tool_channel_edit = new checkBoxGroup(THEME.tools_canvas_channel, function(ind, val) { tool_attribute.channel[ind] = val; }); tool_attribute.drawLayer = 0; tool_attribute.pickColor = c_white; tool_drawLayer_edit = new buttonGroup( [ THEME.canvas_draw_layer, THEME.canvas_draw_layer, THEME.canvas_draw_layer ], function(val) { tool_attribute.drawLayer = val; }); tool_settings = [ [ "Channel", tool_channel_edit, "channel", tool_attribute ], [ "Draw", tool_drawLayer_edit, "drawLayer", tool_attribute ] ]; tool_attribute.size = 1; tool_size_edit = new textBox(TEXTBOX_INPUT.number, function(val) { tool_attribute.size = max(1, round(val)); }).setSlidable(0.1, true, [ 1, 999999 ]) .setFont(f_p3) .setSideButton(button(function() { dialogPanelCall(new Panel_Node_Canvas_Pressure(self), mouse_mx, mouse_my, { anchor: ANCHOR.top | ANCHOR.left }) }) .setIcon(THEME.pen_pressure, 0, COLORS._main_icon)); tool_size = [ "Size", tool_size_edit, "size", tool_attribute ]; tool_attribute.pressure = false; tool_attribute.pressure_size = [ 1, 1 ]; tool_attribute.thres = 0; tool_thrs_edit = new textBox(TEXTBOX_INPUT.number, function(val) { tool_attribute.thres = clamp(val, 0, 1); }).setSlidable(0.01, false, [ 0, 1 ]).setFont(f_p3); tool_thrs = [ "Threshold", tool_thrs_edit, "thres", tool_attribute ]; tool_attribute.fill8 = false; tool_fil8_edit = new checkBox(function() { tool_attribute.fill8 = !tool_attribute.fill8; }); tool_fil8 = [ "Diagonal", tool_fil8_edit, "fill8", tool_attribute ]; tools = [ new NodeTool( "Selection", [ THEME.canvas_tools_selection_rectangle, THEME.canvas_tools_selection_circle, THEME.canvas_tools_freeform_selection ]), new NodeTool( "Magic Selection", THEME.canvas_tools_magic_selection ) .setSetting(tool_thrs) .setSetting(tool_fil8), new NodeTool( "Pencil", THEME.canvas_tools_pencil) .setSetting(tool_size), new NodeTool( "Eraser", THEME.canvas_tools_eraser) .setSetting(tool_size), new NodeTool( "Rectangle", [ THEME.canvas_tools_rect, THEME.canvas_tools_rect_fill ]) .setSetting(tool_size), new NodeTool( "Ellipse", [ THEME.canvas_tools_ellip, THEME.canvas_tools_ellip_fill ]) .setSetting(tool_size), new NodeTool( "Freeform", THEME.canvas_tools_freeform) .setSetting(tool_size), new NodeTool( "Fill", THEME.canvas_tools_bucket) .setSetting(tool_thrs) .setSetting(tool_fil8), ]; tool_selection = new canvas_tool_selection(); tool_brush = new canvas_tool_brush(brush, false); tool_eraser = new canvas_tool_brush(brush, true); tool_rectangle = new canvas_tool_shape(brush, CANVAS_TOOL_SHAPE.rectangle); tool_ellipse = new canvas_tool_shape(brush, CANVAS_TOOL_SHAPE.ellipse); tool_fill = new canvas_tool_fill(tool_attribute); tool_freeform = new canvas_tool_draw_freeform(brush); tool_sel_rectangle = new canvas_tool_selection_shape(tool_selection, CANVAS_TOOL_SHAPE.rectangle); tool_sel_ellipse = new canvas_tool_selection_shape(tool_selection, CANVAS_TOOL_SHAPE.ellipse); tool_sel_freeform = new canvas_tool_selection_freeform(tool_selection, brush); tool_sel_magic = new canvas_tool_selection_magic(tool_selection, tool_attribute); #endregion #region ++++ right tools ++++ __action_rotate_90_cw = method(self, function() { if(tool_selection.is_selected) tool_selection.rotate90cw() else canvas_action_rotate(-90); }); __action_rotate_90_ccw = method(self, function() { if(tool_selection.is_selected) tool_selection.rotate90ccw() else canvas_action_rotate( 90); }); __action_flip_h = method(self, function() { if(tool_selection.is_selected) tool_selection.flipH() else canvas_action_flip(1); }); __action_flip_v = method(self, function() { if(tool_selection.is_selected) tool_selection.flipV() else canvas_action_flip(0); }); __action_add_node = method(self, function(ctx) { dialogCall(o_dialog_add_node, mouse_mx + 8, mouse_my + 8, { context: ctx }); }); nodeTool = noone; nodeToolPreview = new NodeTool( "Apply Node", THEME.canvas_resize, self ).setToolFn( __action_add_node ); rightTools_general = [ nodeToolPreview, -1, new NodeTool( "Resize Canvas", THEME.canvas_resize ).setToolObject( new canvas_tool_resize() ), new NodeTool( [ "Rotate 90 CW", "Rotate 90 CCW" ], [ THEME.canvas_rotate_cw, THEME.canvas_rotate_ccw ] ) .setToolFn( [ __action_rotate_90_cw, __action_rotate_90_ccw ] ), new NodeTool( [ "Flip H", "Flip V" ], [ THEME.canvas_flip_h, THEME.canvas_flip_v ] ) .setToolFn( [ __action_flip_h, __action_flip_v ] ), ]; rightTools_selection = [ new NodeTool( "Outline", THEME.canvas_tools_outline ).setToolObject( new canvas_tool_outline() ), new NodeTool( [ "Extrude", "Inset" ], [ THEME.canvas_tools_extrude, THEME.canvas_tools_inset ] ) .setToolObject( [ new canvas_tool_extrude(), new canvas_tool_inset() ] ), ]; rightTools = rightTools_general; #endregion function setToolColor(color) { tool_attribute.color = color; } function getToolColor() { return tool_attribute.color; } static drawTools = function(_mx, _my, xx, yy, tool_size, hover, focus) { #region var _sx0 = xx - tool_size / 2; var _sx1 = xx + tool_size / 2; var hh = ui(8); yy += ui(4); draw_set_color(COLORS._main_icon_dark); draw_line_round(_sx0 + ui(8), yy, _sx1 - ui(8), yy, 2); yy += ui(4); var _cx = _sx0 + ui(8); var _cw = tool_size - ui(16); var _ch = ui(12); var _pd = ui(5); yy += ui(8); hh += ui(8); drawColor(tool_attribute.color, _cx, yy, _cw, _cw); draw_sprite_stretched_ext(THEME.palette_selecting, 0, _cx - _pd, yy - _pd, _cw + _pd * 2, _cw + _pd * 2, c_white, 1); if(point_in_rectangle(_mx, _my, _cx, yy, _cx + _cw, yy + _ch) && mouse_press(mb_left, focus)) colorSelectorCall(tool_attribute.color, setToolColor); yy += _cw + ui(8); hh += _cw + ui(8); var _sel = noone; for( var i = 0, n = array_length(DEF_PALETTE); i < n; i++ ) { var _c = DEF_PALETTE[i]; var ii = 0; if(i == 0) ii = 4; if(i == n - 1) ii = 5; draw_sprite_stretched_ext(THEME.palette_mask, ii, _cx, yy, _cw, _ch, _c, 1); if(_c == tool_attribute.color) _sel = [ _cx, yy ]; if(hover && point_in_rectangle(_mx, _my, _cx, yy, _cx + _cw, yy + _ch)) { if(mouse_click(mb_left, focus)) tool_attribute.color = _c; } yy += _ch; hh += _ch; } if(_sel != noone) draw_sprite_stretched_ext(THEME.palette_selecting, 0, _sel[0] - _pd, _sel[1] - _pd, _cw + _pd * 2, _ch + _pd * 2, c_white, 1); return hh + ui(4); } #endregion function removeFrame(index = 0) { #region if(attributes.frames <= 1) return; if(preview_index == attributes.frames) preview_index--; attributes.frames--; array_delete(canvas_surface, index, 1); array_delete(canvas_buffer, index, 1); update(); } #endregion function refreshFrames() { #region var fr = attributes.frames; var _dim = attributes.dimension; if(array_length(canvas_surface) < fr) { for( var i = array_length(canvas_surface); i < fr; i++ ) { canvas_surface[i] = surface_create(_dim[0], _dim[1]); surface_set_target(canvas_surface[i]); DRAW_CLEAR surface_reset_target(); } } else array_resize(canvas_surface, fr); if(array_length(canvas_buffer) < fr) { for( var i = array_length(canvas_buffer); i < fr; i++ ) { canvas_buffer[i] = buffer_create(1 * 1 * 4, buffer_fixed, 2); } } else array_resize(canvas_buffer, fr); } #endregion function getCanvasSurface(index = preview_index) { INLINE return array_safe_get_fast(canvas_surface, index); } function setCanvasSurface(surface, index = preview_index) { INLINE canvas_surface[index] = surface; } function storeAction() { #region var action = recordAction(ACTION_TYPE.custom, function(data) { is_selected = false; var _canvas = surface_clone(getCanvasSurface(data.index)); if(is_surface(data.surface)) setCanvasSurface(surface_clone(data.surface), data.index); surface_store_buffer(data.index); surface_free(data.surface); data.surface = _canvas; data.index = preview_index; }, { surface: surface_clone(getCanvasSurface()), tooltip: "Modify canvas", index: preview_index }); action.clear_action = function(data) { surface_free_safe(data.surface); }; } #endregion function apply_surfaces() { #region for( var i = 0; i < attributes.frames; i++ ) apply_surface(i); } #endregion function apply_surface(index = preview_index) { #region var _dim = attributes.dimension; var cDep = attrDepth(); var _canvas_surface = getCanvasSurface(index); if(!is_surface(_canvas_surface)) { // recover surface from bufffer in case of VRAM refresh setCanvasSurface(surface_create_from_buffer(_dim[0], _dim[1], canvas_buffer[index]), index); } else if(surface_get_width_safe(_canvas_surface) != _dim[0] || surface_get_height_safe(_canvas_surface) != _dim[1]) { // resize surface var _cbuff = array_safe_get_fast(canvas_buffer, index); if(buffer_exists(_cbuff)) buffer_delete(_cbuff); canvas_buffer[index] = buffer_create(_dim[0] * _dim[1] * 4, buffer_fixed, 4); var _newCanvas = surface_create(_dim[0], _dim[1]); surface_set_target(_newCanvas); DRAW_CLEAR draw_surface(_canvas_surface, 0, 0); surface_reset_target(); setCanvasSurface(_newCanvas, index); surface_free(_canvas_surface); } drawing_surface = surface_verify(drawing_surface, _dim[0], _dim[1], cDep); surface_clear(drawing_surface); } #endregion function surface_store_buffers(index = preview_index) { #region for( var i = 0; i < attributes.frames; i++ ) surface_store_buffer(i); } #endregion function surface_store_buffer(index = preview_index) { #region if(index >= attributes.frames) return; buffer_delete(canvas_buffer[index]); var _canvas_surface = getCanvasSurface(index); surface_w = surface_get_width_safe(_canvas_surface); surface_h = surface_get_height_safe(_canvas_surface); canvas_buffer[index] = buffer_create(surface_w * surface_h * 4, buffer_fixed, 4); buffer_get_surface(canvas_buffer[index], _canvas_surface, 0); triggerRender(); apply_surface(index); } #endregion function tool_pick_color(_x, _y) { #region if(tool_selection.is_selected) tool_attribute.pickColor = surface_get_pixel(tool_selection.selection_surface, _x - tool_selection.selection_position[0], _y - tool_selection.selection_position[1]); else tool_attribute.pickColor = surface_get_pixel(getCanvasSurface(), _x, _y); } #endregion function apply_draw_surface() { #region var _can = getCanvasSurface(); var _drw = drawing_surface; storeAction(); if(tool_selection.is_selected) { var _tmp = surface_create(surface_get_width(tool_selection.selection_mask), surface_get_height(tool_selection.selection_mask)); surface_set_target(_tmp); DRAW_CLEAR draw_surface(drawing_surface, -tool_selection.selection_position[0], -tool_selection.selection_position[1]); BLEND_MULTIPLY draw_surface(tool_selection.selection_mask, 0, 0); BLEND_NORMAL surface_reset_target(); _can = tool_selection.selection_surface; _drw = _tmp; } var _sw = surface_get_width(_can); var _sh = surface_get_height(_can); var _drawnSurface = surface_create(_sw, _sh); surface_set_shader(_drawnSurface, sh_canvas_apply_draw); shader_set_i("drawLayer", tool_attribute.drawLayer); shader_set_i("eraser", isUsingTool("Eraser")); shader_set_f("channels", tool_attribute.channel); shader_set_f("alpha", _color_get_alpha(tool_attribute.color)); shader_set_color("pickColor", tool_attribute.pickColor); shader_set_surface("back", _can); shader_set_surface("fore", _drw); draw_sprite_stretched(s_fx_pixel, 0, 0, 0, _sw, _sh); surface_reset_shader(); surface_free(_can); surface_clear(drawing_surface); if(tool_selection.is_selected) { surface_free(_tmp); tool_selection.selection_surface = _drawnSurface; } else { setCanvasSurface(_drawnSurface); surface_store_buffer(); } } #endregion static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) { #region if(instance_exists(o_dialog_color_picker)) return; COLORS_GLOBAL_GET = getToolColor; COLORS_GLOBAL_SET = setToolColor; brush.node = self; brush.step(hover, active, _x, _y, _s, _mx, _my, _snx, _sny); if(!tool_selection.is_selected && active && key_mod_press(ALT)) { #region color selector var dialog = instance_create(0, 0, o_dialog_color_picker); dialog.onApply = setToolColor; dialog.def_c = tool_attribute.color; } #endregion var _canvas_surface = getCanvasSurface(); if(!surface_exists(_canvas_surface)) return; #region surfaces var _dim = attributes.dimension; _drawing_surface = surface_verify(_drawing_surface, _dim[0], _dim[1]); drawing_surface = surface_verify( drawing_surface, _dim[0], _dim[1], attrDepth()); surface_set_target(_drawing_surface); DRAW_CLEAR draw_surface_safe(drawing_surface); surface_reset_target(); #endregion #region tool var _currTool = PANEL_PREVIEW.tool_current; var _tool = noone; rightTools = []; array_append(rightTools, rightTools_general); if(tool_selection.is_selected) { array_push(rightTools, -1); array_append(rightTools, rightTools_selection); } if(nodeTool != noone) _tool = nodeTool; else if(_currTool != noone) { _tool = _currTool.getToolObject(); switch(_currTool.getName()) { case "Pencil" : _tool = tool_brush; break; case "Eraser" : _tool = tool_eraser; break; case "Fill" : _tool = tool_fill; break; case "Freeform" : _tool = tool_freeform; break; case "Rectangle" : _tool = tool_rectangle; _tool.fill = _currTool.selecting == 1; break; case "Ellipse" : _tool = tool_ellipse; _tool.fill = _currTool.selecting == 1; break; case "Selection" : switch(_currTool.selecting) { case 0 : _tool = tool_sel_rectangle; break; case 1 : _tool = tool_sel_ellipse; break; case 2 : _tool = tool_sel_freeform; break; } break; case "Magic Selection" : _tool = tool_sel_magic; break; } if(_tool) _tool.subtool = _currTool.selecting; tool_selection.node = self; tool_selection.drawing_surface = drawing_surface; tool_selection._canvas_surface = _canvas_surface; tool_selection.apply_draw_surface = apply_draw_surface; if(is_instanceof(_tool, canvas_tool_selection) && tool_selection.is_selected) tool_selection.step(hover, active, _x, _y, _s, _mx, _my, _snx, _sny); } #endregion if(_tool && _tool.override) { _tool.node = self; _tool.step(hover, active, _x, _y, _s, _mx, _my, _snx, _sny); return; } draw_set_color(tool_attribute.color); if(_tool) { #region tool step _tool.drawing_surface = drawing_surface; _tool._canvas_surface = _canvas_surface; _tool.apply_draw_surface = apply_draw_surface; _tool.brush = brush; _tool.node = self; if(_tool.relative && tool_selection.is_selected) { _tool._canvas_surface = tool_selection.selection_surface; var _px = tool_selection.selection_position[0]; var _py = tool_selection.selection_position[1]; var _rx = _x + _px * _s; var _ry = _y + _py * _s; _tool.step(hover, active, _rx, _ry, _s, _mx, _my, _snx, _sny); } else _tool.step(hover, active, _x, _y, _s, _mx, _my, _snx, _sny); if(_tool.brush_resizable) { if(hover && key_mod_press(CTRL)) { if(mouse_wheel_down()) tool_attribute.size = max( 1, tool_attribute.size - 1); if(mouse_wheel_up()) tool_attribute.size = min(64, tool_attribute.size + 1); } brush.sizing(hover, active, _x, _y, _s, _mx, _my, _snx, _sny); } } #endregion draw_set_alpha(1); #region preview var _alp = _color_get_alpha(tool_attribute.color); var __s = surface_get_target(); prev_surface = surface_verify(prev_surface, _dim[0], _dim[1]); preview_draw_surface = surface_verify(preview_draw_surface, _dim[0], _dim[1]); _preview_draw_surface = surface_verify(_preview_draw_surface, surface_get_width_safe(__s), surface_get_height_safe(__s)); if(tool_selection.is_selected) tool_selection.drawOverlay(hover, active, _x, _y, _s, _mx, _my, _snx, _sny); surface_set_shader(preview_draw_surface, noone,, BLEND.alpha); if(tool_selection.is_selected) tool_selection.drawPreview(hover, active, _x, _y, _s, _mx, _my, _snx, _sny); draw_surface_safe(_drawing_surface, 0, 0); draw_set_color(tool_attribute.color); if(brush.brush_sizing) canvas_draw_point_size(brush, brush.brush_sizing_dx, brush.brush_sizing_dy); else if(_tool) _tool.drawPreview(hover, active, _x, _y, _s, _mx, _my, _snx, _sny); surface_reset_shader(); if(_tool) { _tool.drawOverlay(hover, active, _x, _y, _s, _mx, _my, _snx, _sny); if(!is_instanceof(_tool, canvas_tool_selection) && (active || _tool.mouse_holding)) draw_surface_ext_safe(preview_draw_surface, _x, _y, _s, _s, 0, isUsingTool("Eraser")? c_red : c_white, isUsingTool("Eraser")? 0.2 : _alp); surface_set_target(_preview_draw_surface); DRAW_CLEAR draw_surface_ext_safe(preview_draw_surface, _x, _y, _s, _s, 0, c_white, 1); surface_reset_target(); shader_set(sh_brush_outline); shader_set_f("dimension", surface_get_width(_preview_draw_surface), surface_get_height(_preview_draw_surface)); draw_surface_ext_safe(_preview_draw_surface, 0, 0, 1, 1, 0, c_white, 1); shader_reset(); _tool.drawPostOverlay(hover, active, _x, _y, _s, _mx, _my, _snx, _sny); } #endregion var _x0 = _x; var _y0 = _y; var _x1 = _x0 + _dim[0] * _s; var _y1 = _y0 + _dim[1] * _s; draw_set_color(COLORS.panel_preview_surface_outline); draw_rectangle(_x0, _y0, _x1 - 1, _y1 - 1, true); draw_set_alpha(1); previewing = 1; if((_tool == noone || !_tool.mouse_holding) && key_press(ord("V"), MOD_KEY.ctrl)) { #region var _str = json_try_parse(clipboard_get_text(), noone); print(clipboard_get_text()) if(is_struct(_str) && struct_has(_str, "buffer")) { var _surf = surface_decode(_str); if(is_surface(_surf)) { tool_selection.selection_surface = _surf; tool_selection.is_selected = true; tool_selection.selection_position = [ 0, 0 ]; } } } #endregion } #endregion static step = function() { #region var fram = attributes.frames; var brush = getInputData(6); var anim = getInputData(12); var anims = getInputData(13); inputs[| 12].setVisible(fram > 1); inputs[| 13].setVisible(fram > 1 && anim); inputs[| 15].setVisible(is_surface(brush)); inputs[| 16].setVisible(is_surface(brush)); update_on_frame = fram > 1 && anim; if(update_on_frame) preview_index = safe_mod(CURRENT_FRAME * anims, fram); } #endregion static update = function(frame = CURRENT_FRAME) { #region var _dim = getInputData(0); var _bg = getInputData(8); var _bga = getInputData(9); var _bgr = getInputData(10); var _anim = getInputData(12); var _anims = getInputData(13); var _bgDim = getInputData(14); var cDep = attrDepth(); if(_bgDim && is_surface(_bg)) _dim = [ surface_get_width_safe(_bg), surface_get_height_safe(_bg) ]; attributes.dimension = _dim; apply_surfaces(); var _frames = attributes.frames; if(!is_array(output_surface)) output_surface = array_create(_frames); else if(array_length(output_surface) != _frames) array_resize(output_surface, _frames); if(_frames == 1) { var _canvas_surface = getCanvasSurface(0); output_surface[0] = surface_verify(output_surface[0], _dim[0], _dim[1], cDep); surface_set_shader(output_surface[0], noone,, BLEND.alpha); if(_bgr && is_surface(_bg)) draw_surface_stretched_ext(_bg, 0, 0, _dim[0], _dim[1], c_white, _bga); draw_surface_safe(_canvas_surface, 0, 0); surface_reset_shader(); outputs[| 0].setValue(output_surface[0]); } else { for( var i = 0; i < _frames; i++ ) { var _canvas_surface = getCanvasSurface(i); output_surface[i] = surface_verify(output_surface[i], _dim[0], _dim[1], cDep); surface_set_shader(output_surface[i], noone,, BLEND.alpha); if(_bgr && is_surface(_bg)) draw_surface_stretched_ext(_bg, 0, 0, _dim[0], _dim[1], c_white, _bga); draw_surface_safe(_canvas_surface, 0, 0); surface_reset_shader(); } if(_anim) { var _fr_index = safe_mod(CURRENT_FRAME * _anims, _frames); outputs[| 0].setValue(output_surface[_fr_index]); } else outputs[| 0].setValue(output_surface); } } #endregion static getPreviewValues = function() { return output_surface; } static doSerialize = function(_map) { #region surface_store_buffers(); var _buff = array_create(attributes.frames); for( var i = 0; i < attributes.frames; i++ ) { var comp = buffer_compress(canvas_buffer[i], 0, buffer_get_size(canvas_buffer[i])); _buff[i] = buffer_base64_encode(comp, 0, buffer_get_size(comp)); } _map.surfaces = _buff; } #endregion static doApplyDeserialize = function() { #region var _dim = struct_has(attributes, "dimension")? attributes.dimension : getInputData(0); if(!struct_has(load_map, "surfaces")) { if(struct_has(load_map, "surface")) { var buff = buffer_base64_decode(load_map.surface); canvas_buffer[0] = buffer_decompress(buff); canvas_surface[0] = surface_create_from_buffer(_dim[0], _dim[1], canvas_buffer[0]); } return; } canvas_buffer = array_create(array_length(load_map.surfaces)); canvas_surface = array_create(array_length(load_map.surfaces)); for( var i = 0, n = array_length(load_map.surfaces); i < n; i++ ) { var buff = buffer_base64_decode(load_map.surfaces[i]); canvas_buffer[i] = buffer_decompress(buff); canvas_surface[i] = surface_create_from_buffer(_dim[0], _dim[1], canvas_buffer[i]); } apply_surfaces(); } #endregion static onCleanUp = function() { #region surface_array_free(canvas_surface); } #endregion }