function Node_Trigger(_x, _y, _group = noone) : Node(_x, _y, _group) constructor { name = "Trigger"; update_on_frame = true; w = 96; min_h = 32 + 24 * 1; inputs[| 0] = nodeValue("Trigger", self, JUNCTION_CONNECT.input, VALUE_TYPE.trigger, false) .setVisible(false, false); inputs[| 1] = nodeValue("Trigger", self, JUNCTION_CONNECT.input, VALUE_TYPE.trigger, false) .setVisible(true, true) .setDisplay(VALUE_DISPLAY.button, { name: "Trigger", onClick: function() { onInspector2Update(); } }); outputs[| 0] = nodeValue("Trigger", self, JUNCTION_CONNECT.output, VALUE_TYPE.trigger, false); insp2UpdateTooltip = "Trigger"; insp2UpdateIcon = [ THEME.sequence_control, 1, COLORS._main_value_positive ]; doTrigger = 0; static onInspector2Update = function() { #region inputs[| 0].setAnim(true); inputs[| 0].setValue(true); } #endregion static step = function() { #region if(doTrigger == 1) { outputs[| 0].setValue(true); doTrigger = -1; } else if(doTrigger == -1) { outputs[| 0].setValue(false); doTrigger = 0; } } #endregion static update = function() { #region var trg = getInputData(0); if(trg) doTrigger = 1; } #endregion static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) { #region draw_set_text(f_sdf, fa_center, fa_center, COLORS._main_text); var bbox = drawGetBbox(xx, yy, _s); var trg = outputs[| 0].getValue(); var cc = trg? COLORS._main_accent : COLORS._main_icon; var rr = min(bbox.w, bbox.h) / 2 - 6; draw_set_color(cc); draw_set_circle_precision(32); draw_circle_border(bbox.xc, bbox.yc, rr, 4); draw_set_circle_precision(32); if(trg) draw_circle(bbox.xc, bbox.yc, rr - 6, false); } #endregion }