function Node_Gradient_Out(_x, _y, _group = -1) : Node(_x, _y, _group) constructor { name = "Gradient"; previewable = false; w = 96; inputs[| 0] = nodeValue(0, "Gradient", self, JUNCTION_CONNECT.input, VALUE_TYPE.color, c_white) .setDisplay(VALUE_DISPLAY.gradient); inputs[| 1] = nodeValue(1, "Sample", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0) .setDisplay(VALUE_DISPLAY.slider, [0, 1, 0.01]); outputs[| 0] = nodeValue(0, "Gradient", self, JUNCTION_CONNECT.output, VALUE_TYPE.color, []); outputs[| 1] = nodeValue(1, "Color", self, JUNCTION_CONNECT.output, VALUE_TYPE.color, c_white); _pal = -1; static update = function() { var pal = inputs[| 0].getValue(); var pos = inputs[| 1].getValue(); if(pal != _pal) { _pal = pal; outputs[| 0].setValue(pal); } outputs[| 1].setValue(gradient_eval(pal, pos)); } static onDrawNode = function(xx, yy, _mx, _my, _s) { var bbox = drawGetBbox(xx, yy, _s); if(bbox.h < 1) return; draw_gradient(bbox.x0, bbox.y0, bbox.w, bbox.h, inputs[| 0].getValue(), inputs[| 0].extra_data[| 0]); } }