function Node_Palette(_x, _y, _group = -1) : Node(_x, _y, _group) constructor { name = "Palette"; previewable = false; w = 96; inputs[| 0] = nodeValue(0, "Palette", self, JUNCTION_CONNECT.input, VALUE_TYPE.color, [ c_white ]) .setDisplay(VALUE_DISPLAY.palette); inputs[| 1] = nodeValue(1, "Trim range", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 0, 1 ]) .setDisplay(VALUE_DISPLAY.slider_range, [0, 1, 0.01]); outputs[| 0] = nodeValue(0, "Palette", self, JUNCTION_CONNECT.output, VALUE_TYPE.color, []) .setDisplay(VALUE_DISPLAY.palette); input_display_list = [0, ["Trim", true], 1 ]; static update = function() { var pal = inputs[| 0].getValue(); var ran = inputs[| 1].getValue(); var st = floor(min(ran[0], ran[1]) * array_length(pal)); var en = floor(max(ran[0], ran[1]) * array_length(pal)); var len = max(1, en - st); var ar = array_create(len); array_copy(ar, 0, pal, min(array_length(pal) - len, st), len); outputs[| 0].setValue(ar); } static onDrawNode = function(xx, yy, _mx, _my, _s) { var bbox = drawGetBbox(xx, yy, _s); if(bbox.h < 1) return; drawPalette(outputs[| 0].getValue(), bbox.x0, bbox.y0, bbox.w, bbox.h); } }